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Thread: Golden Ages : Total War.1st Preview is released!!!

  1. #41
    Augustus Lucifer's Avatar Life = Like a beanstalk
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    Default Re: The medieval Roman Empire's golden era...

    Looks like an interesting mod, will be interested to see if anyone takes this idea and runs with it(though this has probably been suggested before).

    Cheers,
    Augustus

  2. #42

    Default Re: The medieval Roman Empire's golden era...

    Quote Originally Posted by AnthoniusII View Post
    Your mod's matterial could be a great addition for a mod like this!
    That´s right mate, i hope your mod can make it to have a forum, vll still waiting and it has been over 3 month sense the team leather apply for it!!
    Contribuitor IBIICB-WOTN-Modeler-Scripter


  3. #43
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: The medieval Roman Empire's golden era...

    Quote Originally Posted by icedie View Post
    That´s right mate, i hope your mod can make it to have a forum, vll still waiting and it has been over 3 month sense the team leather apply for it!!
    Why don't nottify one of the moderators in the list below the page?
    I hope you will own a forum of yours to continue your development and have a release!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  4. #44
    gogo t's Avatar BULGARIAN
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    Default Re: The medeival Roman Empire's golden era...

    Quote Originally Posted by AnthoniusII View Post
    The time frame could be from 900 to 1070 (maybe with 4 turns per year=680 turns)!
    In that time frame the great Frankish empire becomes many small states...
    The Saxons still rule England,Vikings settle in north France but allready have a large state from northern Russia to Krimaia but the start as vassals to the great Hannate of Chazars!,Bulgars and Serbs hold vast lands in northern and cetral Balcans and Bulgars are in war with the Roman Empire!
    Arabs have just lost(940) the principality of Chandax(island of Crete)but still contest with the Romans in the south Italy and they still hold Sicely!
    The Arabs are separated but still have huge states in almost all Iberian penisula,all northern Africa and afcourse in middle east...
    It is the time when the hords of the turkoman tribes emerge the middle east and anatolia(later as Seljucks)!
    Lombards still exist,late goths still defend northern spain and huge fleets of vikings still raid the mediteranean!
    In general lines this is the world in this time frame...
    I hope someone could lead this idea...CBUR project will have the right Roman units roster of this era in the team's disposal!
    Hi, I saw your PM
    I've made the Bulgarian units for our Dark Age mod so if you want we can forget about he Dark Age: Khan's greatness mod and make Bulgaro-Byzantine wars, or something like that

    Bulgarian ruller in this period is Tzar Simeon The Great





    cheers,
    Bugaria: Total war team
    MORAL

  5. #45
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: The medieval Roman Empire's golden era...

    Yes but after 910 begins the Byzantine reqonquista with Nikephorus Phokas and Ioannes Tzimiskes and The Basill II Bulgarslayer!
    It is totaly an other era!
    But a help from BulgTW is always wellcomed!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  6. #46
    gogo t's Avatar BULGARIAN
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    Default Re: The medieval Roman Empire's golden era...

    What we can offer is-

    all of Bulgarian soldiers
    unit cards
    Description
    Banners
    information

    if the starting date is 900 or before that \f.e. 800\
    MORAL

  7. #47
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: The medieval Roman Empire's golden era...

    Quote Originally Posted by gogo t View Post
    What we can offer is-

    all of Bulgarian soldiers
    unit cards
    Description
    Banners
    information

    if the starting date is 900 or before that \f.e. 800\
    This would be a great contribution by the Bulgarian units experts!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  8. #48
    Giorgios's Avatar Campidoctor
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    Default Re: The medieval Roman Empire's golden era...

    God I've been praying for a mod like this for I don't know how long! If you're gathering a team, can I join? Please?

    My faction suggestions (assuming the map is similarly sized to Vanilla)

    VIKING CULTURE
    Kingdom of York
    Kingdom of Denmark
    Principality of Kiev

    ISLAMIC CULTURE
    Ummayad Caliphate of Cordoba
    Abbasid Caliphate of Baghdad
    Tulunid Emirate
    Aghlabid Emirate

    ORTHODOX CULTURE
    Tsardom of Bulgaria
    Roman Empire
    Kingdom of Abkhasia (Georgia)

    SAXON CULTURE
    Kingdom of Wessex
    Kingdom of East Anglia
    Kingdom of Northumbria

    GERMANIC CULTURE
    Kingdom of Asturias and Galicia
    West Frankish Kingdom
    East Frankish Kingdom
    Kingdom of Italy
    Lombard Duchies of Benevento and Salerno

    OTHERS
    Magyars
    Great Moravia
    Rashka (Serbia)
    Khazar Khanate
    Seljuk Turks (emergent)

    There... 23 factions... with plenty of free slots

  9. #49
    KoRnflakes's Avatar Senator
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    Default Re: The medieval Roman Empire's golden era...

    Quote Originally Posted by Giorgios View Post
    God I've been praying for a mod like this for I don't know how long! If you're gathering a team, can I join? Please?

    My faction suggestions (assuming the map is similarly sized to Vanilla)

    VIKING CULTURE
    Kingdom of York
    Kingdom of Denmark
    Principality of Kiev

    ISLAMIC CULTURE
    Ummayad Caliphate of Cordoba
    Abbasid Caliphate of Baghdad
    Tulunid Emirate
    Aghlabid Emirate

    ORTHODOX CULTURE
    Tsardom of Bulgaria
    Roman Empire
    Kingdom of Abkhasia (Georgia)

    SAXON CULTURE
    Kingdom of Wessex
    Kingdom of East Anglia
    Kingdom of Northumbria

    GERMANIC CULTURE
    Kingdom of Asturias and Galicia
    West Frankish Kingdom
    East Frankish Kingdom
    Kingdom of Italy
    Lombard Duchies of Benevento and Salerno

    OTHERS
    Magyars
    Great Moravia
    Rashka (Serbia)
    Khazar Khanate
    Seljuk Turks (emergent)

    There... 23 factions... with plenty of free slots
    I think there are too much factions in England
    what about this ones
    Orthodox :
    1. Roman Empire
    2. Armenia
    3. Georgia
    4. Bulgaria
    5. Serbia

    Katholic :
    6. East Frankish Empire
    7. West Frankish Empire
    8. Asturias
    9. Burgundy
    10. Kingdom of Italy
    11. Moravia
    12. Wessex
    13. York
    14. Poland
    15. Papal State

    Islamic :
    16. Abbaside Caliphate
    17. Tulunid Emirate
    18. Ummayad Emirate
    19. Aghlabid Emirate
    20. Idrisid Kingdom

    Pagan :
    21. Magyars
    22. Kiev
    23. Khazar Khanate
    24. Seljuk Turks
    25. Pechenegs
    26. Vikings
    Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann

  10. #50
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: The medieval Roman Empire's golden era...

    Two more muslim factions
    1:Sicelian emirate
    1:Emirate of Handax(Crete island)!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  11. #51
    KoRnflakes's Avatar Senator
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    Default Re: The medieval Roman Empire's golden era...

    Quote Originally Posted by AnthoniusII View Post
    Two more muslim factions
    1:Sicelian emirate
    1:Emirate of Handax(Crete island)!
    to which list they will belong ?
    Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann

  12. #52
    gogo t's Avatar BULGARIAN
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    Default Re: The medieval Roman Empire's golden era...

    Which will be the starting date ?
    MORAL

  13. #53
    KoRnflakes's Avatar Senator
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    Default Re: The medieval Roman Empire's golden era...

    i think it was something around 900 a.d.


    Quote Originally Posted by AnthoniusII View Post
    the time frame could be from 900 to 1070 (maybe with 4 turns per year=680 turns)!
    Last edited by KoRnflakes; July 29, 2008 at 10:44 AM.
    Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann

  14. #54
    gogo t's Avatar BULGARIAN
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    Default Re: The medieval Roman Empire's golden era...

    perfect
    I you need us, btw team can join the project
    MORAL

  15. #55
    gogo t's Avatar BULGARIAN
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    Default Re: The medieval Roman Empire's golden era...

    so !?
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  16. #56
    Giorgios's Avatar Campidoctor
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    Default Re: The medieval Roman Empire's golden era...

    Has anyone taken leadership of this mod yet, or is it still just at the idea stage? I would, as I have a lot of free time, but I feel someone who actually has modding skills and is an expert, rather than a fan of the time period should...
    There, you have been warned!

  17. #57
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: The medieval Roman Empire's golden era...

    It is in idea stage...
    Any voluntear would be wellcomed!
    He could start with two bonuses the help that CBUR and BULG.TW will give him!I think it is a good start!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  18. #58
    Giorgios's Avatar Campidoctor
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    Default Re: The medieval Roman Empire's golden era...

    Hmmmm OK then... I will call myself Acting Leader of this project until someone with more experience and expertise comes along...

    We need for the time being mappers and researchers I think... We have the support of CBUR and Bulgaria TW for units, and I will speak to other accuracy groups such as Magyar mod about using their units.

    Also we need:

    -A name
    -To decide what area the map will cover
    -A final decision on starting and finishing dates
    -And suggestions from everyone on TW center!
    - Oh, and a proper mod leader.

  19. #59
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: The medieval Roman Empire's golden era...

    It is nice to see someone who gets the rensponsibility of such a mod!
    Now my friend you begin as a leader...now those...
    The time frame is:900-1079ad
    The map as we discussed in previus posts must be the clasic(north africa.middle east and europe)...That is becouse the world of that era is very interesting...
    It is nice to hear that you are going to ask help from other teams...
    But...carefull the unit rosters that you will be searching and adding in this mod(ex:Most of the present rosters refairing to eras after 1080 and later)!
    So you will need a lot of researchers and "new" units for factions like the East and west frankish empires,the Lombards,the vikings,the saxons and the muslim factions like the iberian,the sicelian and the Cretan side by side the clasic middle eastern ones!

    Do not hasitade to ask any time!

    PS: Do not be very hasty...moding takes a lot of time(for ex:the byzantine roster will take some time becouse other roster has priority[600-900ad])!
    Good luck...
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  20. #60
    Giorgios's Avatar Campidoctor
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    Default Re: The medieval Roman Empire's golden era...

    Right... at the moment I think this mod should be released "bit by bit" to keep interest alive, and make work easier. In the very first release, the units would mostly be from Vanilla, plus from mods that agree to share their work with us. As well as this, the campaign map would have new regions and new starting locations more appropriate for 900AD.
    In later releases, more and more new units would arrive, plus other new features proposed by TW center members, until the mod eventually reaches a 1.0 release.
    What do you think? And who wants to join the team? Plus name proposals would be good!

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