why not ?
why dont you use this map :
http://img145.imageshack.us/my.php?i...benanntet8.jpg
it shows the wars against the bulgarians und the muslims more detailed
why not ?
why dont you use this map :
http://img145.imageshack.us/my.php?i...benanntet8.jpg
it shows the wars against the bulgarians und the muslims more detailed
Last edited by KoRnflakes; July 22, 2008 at 12:12 PM.
Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann
The map is good but we need less africa and a bit more europe!
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
The mod focuses the golden age of the roman empire, right ?
So I would focus the mod on italy, balcans, anatolya and the levant (parts of france and germany)
to show the wars against the bulgarians and the muslims
A map as big as the one from M2TW would be to inaccurate
The Vicings can start as an emerging faction in the north
Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann
We would not like to have the saxon north out of our map neither the last gothic kingdoms of Spain...
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
damn, i forgot to show the map
here it is : http://img517.imageshack.us/my.php?image=200wm3.png
Danke King Kong dass ich Third Age ab meinem Geburtstag zocken kann
More Europe a, less Africa alot better because with Africa its a big bunch of space which was sooo boring at the time apart from kingdom of Axum and Makuria i say you take back the starting date to lets say 632 reasons being because then Caliphate is one faction and you can take a faction like the Sassanids all the way against the Franks and its seems unique, my mod East of Rome can provide a Bagratuni roster though i cant say it will be 100% historically accurate
In what era will this mod span? You should also add Serbia, Macedonia and Carantania as factions.
I would like to be involved in this project, because I'm a huge fan of byzantium, so the persons who are creating this mod (if you are) please contact me.
well a dark ages concept seems great, but the problem is with wich buildings for cities and castles ??mtw2 vanilla ?
Common sense removed due being Disruptive.
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
I mean its possible use rtw buildings models ito mtw2 ?
Common sense removed due being Disruptive.
I would suggest that the mod focus around the Roman Empire in that era. Britain would be pretty difficult to represent in this era.
Heir to Noble Savage in the Imperial House of Wilpuri
With Agrandonio's and Knight Erand's work EVERYTHING is possible!
@Future Filmmaker
A saxon England,the two major Francish states and the Lombardic and Arabic states in Italy are fusinating enough I think!
I t would allow us to conect historicaly the worlds between the "Dark Ages" and the Feudal one!
Last edited by AnthoniusII; July 24, 2008 at 09:19 AM.
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.