I'm not here to knock anyone's work, just looking for some help, so with that said, I'll start with the basics, I had an 8 GB SS data folder alone, I had done a ton of modding to it, added many sub mobs, always careful to back up in the case of a cross conflict.
So I decided to give the 'text overhaul mod' a try, as the thread on it stated it was now BYG III compatible. I had two backup's of my data folder alone, so backup's of the text files where abundant. I installed the mod, and while the changes where nice, they broke BYG III. (yes I renamed the files for BYG compatibility yet it still didn't work for me)
Basically I've lost the fation zeal trait, the war council triat, there are still war council retuine, but moving the curser over it, reveals no text... Don't even get me started on the ingame problems with recruiting.
Ok then, no big deal right, I liked the mod, but it was an astetics vs. tactics trade I wasn't willing to make... I have back up's, 60 second problem to fix right? wrong. I've spent two day's now trying to fix this to get BYG III working again. I've replaced the SS text folder, I've replaced the entire SS data folder, no luck. So I tried my core Medieval II game, to see if perhaps I made a mistake and put the files in the core text folder, but the game loaded fine, no text mod. Ok, so then I uninstalled SS completely, certain files where left over, and I manually deleated them, I then reinstalled 6.0/6.1 and the few base sub mods I always use, still seeing the text mod, still BYG is broken. ? ? ? So I uninstalled, and tried a basic 6.1 install, no sub mods, and the text mod is still showing, and BYG is still broken.
How is it I can unisntall, deleate the entire SS folder, reinstall, and still be getting this mod showing up? Regular Midieval II and Kingdoms play fine, it's only when I try and load up SS. Does anyone have any idea wat I can do? Is it a cache issue? Where is the game cache? I'm at a loss, so any help would be greatly appreciated.