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Thread: -- Progress --

  1. #201

    Default Re: --Progress--

    I really want to see the captain models for Rohan =D

  2. #202
    Kiljaden's Avatar Centenarius
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    Default Re: --Progress--

    Yes, I can't wait to see more progress either - but hey, we'll see it when it's ready I suppose

    On the hobbit nonsense, I want to see some hobbit archers as well! If you're going to be able to have a faction occupy the shire, there's no reason in hell that you shouldn't be able to AT LEAST recruit hobbit archer mercenaries (hobbit pony archers? o.O not really a bad idea if you think about it )

    Plus, what's more important, book-realism or fun gameplay?

    No matter what happens though I know this will be a great mod, kudos, +reps, candy, and suchlike to mod dev team~!

  3. #203

    Default Re: --Progress--

    Quote Originally Posted by Kiljaden View Post
    Yes, I can't wait to see more progress either - but hey, we'll see it when it's ready I suppose

    On the hobbit nonsense, I want to see some hobbit archers as well! If you're going to be able to have a faction occupy the shire, there's no reason in hell that you shouldn't be able to AT LEAST recruit hobbit archer mercenaries (hobbit pony archers? o.O not really a bad idea if you think about it )

    Plus, what's more important, book-realism or fun gameplay?

    No matter what happens though I know this will be a great mod, kudos, +reps, candy, and suchlike to mod dev team~!
    I want hobbit pony archers, that'd be great

  4. #204

    Default Re: --Progress--

    Here we go again with the hobbits. lol.
    +Will Rohan have their horse patterns and such on their flags and shields?

  5. #205
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Progress--

    HHh. The plan hobbit foot-archers and sherifs. Other in second realese if team won't be opposite )

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  6. #206
    The Count(er)'s Avatar Protector Domesticus
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    Default Re: --Progress--

    I still opposed to even one hobbit unit
    Quote Originally Posted by Chaigidel View Post
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  7. #207
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Progress--

    And I still don't understand why.
    1.Models and animation is our job
    2.Hobbit Archers and hobbit sherifs are curent units what were in books.

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  8. #208
    The Count(er)'s Avatar Protector Domesticus
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    Default Re: --Progress--

    Quote Originally Posted by Krechet(SiCh) View Post
    And I still don't understand why.
    I've explained why several times obviously no one read it anyways since me not wanting hobbits won't stop them from being included I'll be perfectly happy with removing them myself once the mod is released
    Quote Originally Posted by Chaigidel View Post
    everyone but me is wrong.
    Ego's are fun

  9. #209

    Default Re: --Progress--

    Hobbits should use rocket launchers that shoot Gandalf's fireworks.

    Ace mod, by the way.
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  10. #210
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Progress--

    2 Count(er): we read it. But it's not quite sereous reason tio exclude them

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  11. #211

    Default Re: --Progress--

    I do think hobbits should be involved in this game, being Hobbit Archers, I don't think a melee unit of Sherrifs would do much good, seeing they are more policemen then soldiers.

  12. #212
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Progress--

    Yes. But for ballanse better have two units: melee and range. Tspecially if hobbits will be rebels. If we give them to ERiador - we'll don't have to make secondd unit

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  13. #213
    ccllnply's Avatar Tribunus
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    Default Re: --Progress--

    The Shire has to be part of Eriador. And I'm not giving you a choice here. They HAVE to be a settlement of Eriador. Not only was the Shire part of Eriador, but if its a rebel settlement the Elves conquer it and kill all the Hobbit every game which is completly against the lore

    Plus, what's more important, book-realism or fun gameplay?
    Its not really about which is more important. Its about trying to get a balance. On one hand, no one wants to go against the lore. Maybe its just me but I don't want to see "Crazy Monkey Nipple Twisters". On the other hand, no one wants this mod to be dull. Its about finding the middle ground. Where Gameplay meets Realism

    I still opposed to even one hobbit unit
    I really don't understand this thing you have against Hobbits. The Hobbits did defend themselves. They even fought back a Goblin invasion and they defeated the Orcs from Isengard
    Last edited by ccllnply; August 09, 2008 at 04:50 AM.


  14. #214

    Default Re: --Progress--

    "Crazy Monkey Nipple Twisters"? Hmmm, interesting...:hmmm:

  15. #215
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Progress--

    Its about finding the middle ground. Where Gameplay meets Realism
    Yeah. That is what we are trying to make

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  16. #216
    Kiljaden's Avatar Centenarius
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    Default Re: --Progress--

    And both gameplay and realism merit hobbit archer units.

    /win

    note: No one is suggesting Hobbits should be this amazing Tier 4 heavy armored longbow unit. Make them the peasant archer equivalent for all I care, just put them in there!

  17. #217
    Mithrandir's Avatar Flame of Anor
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    Default Re: --Progress--

    Well spoken, Kiljaden!
    We want hobbits!


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  18. #218
    Wobble44's Avatar Civis
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    Default Re: --Progress--

    Hobbit burglers would be good, for Eriador spies...
    as for the actual unit... I think it would have to be recruitable only in the shire.. something like Thain Cavelry, but not much more

  19. #219
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Progress--

    Shir and Bree are more "realistic"

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  20. #220
    The Count(er)'s Avatar Protector Domesticus
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    Default Re: --Progress--

    Quote Originally Posted by Krechet(SiCh) View Post
    2 Count(er): we read it. But it's not quite sereous reason tio exclude them
    I thought it was a good reason and no one ever said a good reason why I was wrong but I'm done arguing against it
    Quote Originally Posted by Chaigidel View Post
    everyone but me is wrong.
    Ego's are fun

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