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Thread: --Map Preview-- Beta 2

  1. #101
    The Count(er)'s Avatar Protector Domesticus
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    Default Re: --Map Preview-- Beta

    I believe < Shved > used the LOTR:TW map as a base but I'm not 100% sure
    Quote Originally Posted by Chaigidel View Post
    everyone but me is wrong.
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  2. #102

    Default Re: --Map Preview-- Beta

    Quote Originally Posted by King Kong View Post
    Sounds good.
    But I would recommend that you don't use the maximum size of the map, because it may be slow on some computers and you would need the doubled size of the current settlements at least.
    Why don't you make something between small and huge and choose a size about 400x300 pixels?
    I think this would be big enough and also it would make it easier to make a detailed map...

    Besides, could you post some screenshots of the custom settlements like Minas Tirith?
    Other probs with using max map size are if you then want to script garrisons, more garrisons slows down etc, otoh, haveing North south east and west portions of region is no bad thing, if you have a copy of the Map of Me you can use better names to be sure as there are enough such names already provided in most cases, secondly depending on Movement points, your map needs to reflect the probably movement rate in whatever time period a turn is being represented without being to unreal, so big map small movement is ok for one time scale etc, which rather depends on what scale in time your going for, is it a more civ style of nations progresing through a 1000 years or an Age, or meerly a couple of years.

  3. #103
    The Count(er)'s Avatar Protector Domesticus
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    Default Re: --Map Preview-- Beta

    we're going to be increasing the map size now it won't be the absolute full size but it will be double it's current size and it's a beta and we're going to have to double the regions and fix the names so don't worry about that
    Last edited by The Count(er); July 05, 2008 at 02:18 PM.
    Quote Originally Posted by Chaigidel View Post
    everyone but me is wrong.
    Ego's are fun

  4. #104

    Default Re: --Map Preview-- Beta

    Hi it looks awesome! i have a question thoug. Have you guys made 2 towns of osgiliath since it is splitted in half?

  5. #105

    Default Re: --Map Preview-- Beta

    Quote Originally Posted by Canertocks View Post
    Hi it looks awesome! i have a question thoug. Have you guys made 2 towns of osgiliath since it is splitted in half?
    That would be most realistic!
    Mordor a one side if they have taken half of the city and we can make a short distance of water between the two so they are landing with their boats?

  6. #106
    ccllnply's Avatar Tribunus
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    Default Re: --Map Preview-- Beta

    I like the idea of a short distance of water between the two. Landing several armies on Osgiliath would be class. Although, I think a bridge would work better in this mod. Mainly because the AI would get confused (even if the AI was improved), basically they would probably go for Cair Andros instead of launching a naval invasion of Osgiliath. And if they do make a naval invasion, they probably wouldn't land near Osgiliath


  7. #107
    The Count(er)'s Avatar Protector Domesticus
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    Default Re: --Map Preview-- Beta

    yeah there was a whole thread about this I think it is a good idea to have Osgiliath as 2 settlements and if I remember right that's what most people decided
    Quote Originally Posted by Chaigidel View Post
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  8. #108
    Darth Ravenous's Avatar Vicarius Provinciae
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    Default Re: --Map Preview-- Beta

    Cool.

  9. #109
    < Shved >'s Avatar Tiro
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    Default Re: --Map Preview-- Beta

    Quote Originally Posted by Canertocks View Post
    Have you guys made 2 towns of osgiliath since it is splitted in half?
    Creator of Third Age Total War from M2TW:Kingdoms

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  10. #110

    Default Re: --Map Preview-- Beta

    Mordor a one side if they have taken half of the city and we can make a short distance of water between the two so they are landing with their boats?:wink:
    That would be good,yes,but Mordor should have the northern part of Osgiliath ONLY if they capture it.It wasn't like in the movies-Mordor holding the Ithilien part and Gondor the other one.Osgiliath was like a fortification of Gondor,the whole city.There were only two events in which Mordor held one part or whole of Osgiliath-at the time of the beginning of the Hunt of the Ring and during the Siege of Minas Tirith.


  11. #111

    Default Re: --Map Preview-- Beta

    There was a bridge, but it could only be open by the other side where the rangers and men of gondor waited, so they came with botes, so?
    it was a bridge of wood
    Last edited by Mac Wallace; July 06, 2008 at 03:10 PM.

  12. #112

    Default Re: --Map Preview-- Beta


  13. #113

    Default Re: --Map Preview-- Beta

    I remember there was another person on these forums, I think his username was Light or something. But he was working on a Third Age: Total War alone and I believe the project was disbanded. The reason why I bring this up is beacuse I asked Light if designing cities like Minas Tirith was actually possible. The answer was 'no' and something about releasing a source code (whatever that is). So, I was just wondering if anything has changed since then, and if it's now possible to modify and design the cities as you please.

  14. #114
    Krechet(SiCh)'s Avatar Primicerius
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    Default Re: --Map Preview-- Beta

    Light leave off the work on this mode. But now he returned and we hope he'll join us. Arhitecture is still uneditable, but we hope it's temporarily.
    In strategy map special cities will be unique

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  15. #115
    alhoon's Avatar Comes Rei Militaris
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    Default Re: --Map Preview-- Beta

    Great, great job! I don't care if a few settlemets are out of place, I'm sure you'll fix that/make whatever is needed.

  16. #116
    ccllnply's Avatar Tribunus
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    Default Re: --Map Preview-- Beta

    Quote Originally Posted by Mac Wallace View Post
    There was a bridge, but it could only be open by the other side where the rangers and men of gondor waited, so they came with botes, so?
    it was a bridge of wood
    That was only in the movie. Infact they don't show the bridge of Osgiliath in the movies. That thing the orcs used to cross into Osgiliath was just a causeway to get more troops into Osgiliath. The bridge over the Anduin was made of rock


  17. #117

    Default Re: --Map Preview-- Beta

    Quote Originally Posted by Krechet(SiCh) View Post
    Light leave off the work on this mode. But now he returned and we hope he'll join us. Arhitecture is still uneditable, but we hope it's temporarily.
    In strategy map special cities will be unique
    We found a way to edit it.
    Son of _Pontifex_Father to Mithrandir
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  18. #118
    The Count(er)'s Avatar Protector Domesticus
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    Default Re: --Map Preview-- Beta

    well not yet at least not 100% but by the time it's released maybe check out the progress here
    Quote Originally Posted by Chaigidel View Post
    everyone but me is wrong.
    Ego's are fun

  19. #119
    Erunion Telcontar's Avatar Senator
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    Default Re: --Map Preview-- Beta

    Love the work I've seen on this, really impressed. Just a quick comment though,

    Haven't checked to see if this has been mentioned already (no time...) but where's the sea of Nurn? There is supposed to be a large lake in southern Mordor which is surrounded by a lush(ish) area. This is the bread-basket of Mordor and where all those little orcs get their food from...
    For exact positioning, check an atlas of middle-earth.

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  20. #120

    Default Re: --Map Preview-- Beta

    Quote Originally Posted by Erunion Telcontar View Post
    Love the work I've seen on this, really impressed. Just a quick comment though,

    Haven't checked to see if this has been mentioned already (no time...) but where's the sea of Nurn? There is supposed to be a large lake in southern Mordor which is surrounded by a lush(ish) area. This is the bread-basket of Mordor and where all those little orcs get their food from...
    For exact positioning, check an atlas of middle-earth.
    Don't worry, we wouldn't forget something as big as that, the map is only beta
    Son of _Pontifex_Father to Mithrandir
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