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Thread: Falcom Total War II : RTJ : Recruitment

  1. #1
    sinople's Avatar These Romans are crazy!
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    Default Falcom Total War II : RTJ : Recruitment

    Falcom-Europe Total War & RTJ : Multi Modding Project
    Recruitment


    We need peoples in all areas of moding if you have time and skills just post here.
    Be part of a moding legend join us!
    Last edited by Master Zuma; March 21, 2010 at 12:49 PM.

  2. #2
    BornIn1991's Avatar Laetus
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    Default Re: Falcom Total War II : features and recruitment

    will it be in English?

  3. #3
    sinople's Avatar These Romans are crazy!
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    Default Re: Falcom Total War II : features and recruitment

    I don't know, first a mod leader, then the mod...

  4. #4

    Default Re: Falcom Total War II : features and recruitment

    I can be a mod leader
    Under the patronage of Nakharar
    DM Multi modding project

  5. #5
    sinople's Avatar These Romans are crazy!
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    Default Re: Falcom Total War II : features and recruitment

    okay

    So you are the mod leader

  6. #6

    Default Re: Falcom Total War II : features and recruitment

    maybe change name
    this very BIG
    Under the patronage of Nakharar
    DM Multi modding project

  7. #7

    Default Re: Falcom Total War II : features and recruitment

    i can't be a mod leader, but can give an hand when its needed
    Common sense removed due being Disruptive.

  8. #8

    Default Re: Falcom Total War II : features and recruitment

    Quote Originally Posted by Ataegina View Post
    i can't be a mod leader, but can give an hand when its needed
    awesome
    Under the patronage of Nakharar
    DM Multi modding project

  9. #9
    y2day's Avatar TWC STORE NOW OPEN!
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    Default Re: Falcom Total War II : features and recruitment

    Anyone have an idea for a name? Zuma has asked me to come up with a little advertisement Maybe a new banner for first post.
    One Land One King?
    World Conquest?
    Divide and Conquer 2?
    Any ideas please post...
    Last edited by y2day; June 30, 2008 at 08:00 AM.




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  10. #10
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    Default Re: Falcom Total War II : features and recruitment

    Sure can help too.

    And I like World Conquest, we could change that into Latin which would be "Universitas Victum".

    Btw how many regions in total are there in that map?
    Last edited by hekk; June 30, 2008 at 08:07 AM.

  11. #11
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    Default Re: Falcom Total War II : features and recruitment

    Quote Originally Posted by hekk View Post
    Sure can help too.

    Also I like World Conquest, we could change that into Latin which would be "Universitas Victum".

    Sounds good to me.. I will come up with something tonight...




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  12. #12
    sinople's Avatar These Romans are crazy!
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    Default Re: Falcom Total War II : features and recruitment

    Quote Originally Posted by hekk View Post
    Sure can help too.

    And I like World Conquest, we could change that into Latin which would be "Universitas Victum".

    Btw how many regions in total are there in that map?
    The max if I remember well, so 198 or 199

  13. #13
    Aqueduct's Avatar Laetus
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    Default Re: Falcom Total War II : features and recruitment

    I realy hope you make this mod in english..

  14. #14

    Default Re: Falcom Total War II : features and recruitment

    I realy hope you make this mod in english..
    yes
    Under the patronage of Nakharar
    DM Multi modding project

  15. #15
    y2day's Avatar TWC STORE NOW OPEN!
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    Default Re: Falcom Total War II : features and recruitment

    How is this?

    Spoiler Alert, click show to read: 
    Last edited by y2day; June 30, 2008 at 07:03 PM.




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  16. #16
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    Default Re: Falcom Total War II : features and recruitment

    Quote Originally Posted by y2day View Post
    How is this?

    Spoiler Alert, click show to read: 
    Ahh very nice!

    Reminds me a bit of Sid Meier's Civilization lol.

  17. #17
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    Default Re: Falcom Total War II : Recruitment

    Quark has joined!!




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  18. #18

    Icon1 Re: Falcom Total War II : Recruitment

    y2day told me to work on unit descriptions.
    The Spartans don't ask how many but where.

  19. #19
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    Default Re: Falcom Total War II : Recruitment

    Welcome Green Spartan,

    Green Spartan will only be able to help for a couple of weeks before he goes back to school. Hopefully we can give him something to do before then. He does in game text work mostly Unit Info cards I think. I will be sending you a Unit List and a researcher to help you out soon.




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  20. #20
    sinople's Avatar These Romans are crazy!
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    Default Re: Falcom Total War II : Recruitment

    Can you do unit card pictures too ?

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