I am working on the banking part of my economy, and thought I would ask for some ideas and some input. I am not going to reveal yet how your city earns the various banking buildings, but you guys can give me some ideas about the bank levels and capabilities.
Here is what I am thinking for levels:
Now the player will be able to borrow money from the bank, and pay it back over time. Should the repayment be automatic, as in a deduction from the Kings Purse for x amount of turns?
Or should the player have to manually repay the loan somehow?
I am leaning towards a manual repayment method. This will allow me to set up some kind of credit report, but I havent entirely figured out how I want that to work. Ideas there are welcome too.
How big should the loans be for each level?
Multiple amounts for each level that the player can choose from? This is doable through scripting.