The following mods were used in this mod:
Banner & Symbol MOD (joedreck) : gives all vanilla factions new banners and symbols
http://www.twcenter.net/forums/showthread.php?t=93253
Blue Lotus (hoggy): this RTW mod adds demons, monks, and magic
http://forums.totalwar.org/vb/showthread.php?t=65798
Blood, Broads, & Bastards v2.1 (dearmad) : gives factions generals and leader more traits
http://www.twcenter.net/forums/downl...do=file&id=955
burrek's Blood and Dirt v0.91 (burrek) : replaces the blood and dirt overlays
http://www.twcenter.net/forums/downl...o=file&id=1078
Byg's Grim Reality 2.0 (Byg): character and supply traits (soldiers may munity if you spend too long in enemy terriory).
http://twcenter.net/forums/showthread.php?t=106060
Crimson Tide 4.2 (Magus) : adds blood, burns, sand, snow, and dirt to the soldiers
http://www.twcenter.net/forums/downl...o=file&id=2042
Diverse Loading Screen 2.1 (apkairan) : adds 60 more loading screen to this mod
http://www.twcenter.net/forums/downl...o=file&id=1595
Darker nights Updated (ziher) : makes the nights darker
http://www.twcenter.net/forums/downl...o=file&id=1155
Female Soldier Models mod (rainyxp) : add Valkyrie units
http://game.ali213.net/thread-2066856-1-1.html
Highways mod (selenius4tsd): add highways
http://www.twcenter.net/forums/downl...o=file&id=1125
MapMod: Trees, Textures, Sea v1.7 (Charge) : improves strat map appearence
http://www.twcenter.net/forums/showthread.php?t=153955
New Lusted Campaign AI (Lusted): improves AI's decision making and diplomacy.
http://www.twcenter.net/forums/showthread.php?t=163842
New Lusted Battle AI (Lusted): improves AI's fighting ability, conduct during sieges, and unit formation.
http://www.twcenter.net/forums/showthread.php?t=163839
New strat models for castles (Agart) : changes the appearence of castles on the strat map
http://www.twcenter.net/forums/downl...o=file&id=1993
Real Combat 1.3 (Point Blank): gives units realistic attack values (as much as possible)
http://www.twcenter.net/forums/showthread.php?t=115939
Realistic Walls and Siege Engines for UAI 1.6 (Raptor_341) : makes walls tougher, so sieges are more difficult.
http://www.twcenter.net/forums/downl...o=file&id=1728
Santa Invasion (Csatádi): adds Santa, Krampusz, and snowmen
http://www.twcenter.net/forums/showthread.php?t=137341
Titanocene invasion (uanime5): adds alien units and culture
http://www.twcenter.net/forums/downl...o=file&id=1459
Total War Mythology (uanime5): adds Mythological faction and undead
http://www.twcenter.net/forums/downl...o=file&id=1323
Also I'd like to thank:
SigniferOne for helping me get my religions working
alpaca for helping me add the Titanocene culture
ErrantKnight for helping me get the unit and mount mesh files to display correctly.