I have read something about a script, how do I enable it? And will it still work even if my campaign is on turn 3?
I have read something about a script, how do I enable it? And will it still work even if my campaign is on turn 3?
Game of the Fates
Mod of the week on hold -- I've played nearly every RTW mod out there.
BOYCOTT THE USE OF SMILEYS! (Okay, just once)
Antiochos VII...last true scion of the Seleucid dynasty...rest in peace, son of Hellas.
I've returned--please forgive my long absence.
Go to the folder where you have your install of the mod, then ibfd/options/scripts, you have 4 different scripts there.
Okay, I installed both of them (4tpy and Sack of Rome), thanks.
Will my campaign be screwed up because it is already on turn 3, or will the scripts just start working?
And what does the "SACK OF ROME" script do?
Last edited by Antiochos VII Sidetes; June 17, 2008 at 10:28 AM.
Game of the Fates
Mod of the week on hold -- I've played nearly every RTW mod out there.
BOYCOTT THE USE OF SMILEYS! (Okay, just once)
Antiochos VII...last true scion of the Seleucid dynasty...rest in peace, son of Hellas.
I've returned--please forgive my long absence.
It should just start working and allign itself to the right date if youu only want the 4tpy script to activate. For the Sack of Rome you might want to restart. Also, I believe the Sack of Rome script also includes the 4tpy script as well so you only need to install that one.
"We've made the ferryman wait this long, lets make him wait a little longer."
"The Legions will not fail you, do not fail them." Roma Mod
The sack of Rome script allows the Visigoths to sack the city of Rome at the beginning of the game. If you want to witness that event, you'll need to start a new campaign, if not, well don't do anything, the 4tpy script won't mess your campaign if you are only 3 turns into it. What Lord Agelmar says is right, the sack of rome script includes the 4tpy script.
Okay, well I installed both. Thanks, +rep for the answers!
Game of the Fates
Mod of the week on hold -- I've played nearly every RTW mod out there.
BOYCOTT THE USE OF SMILEYS! (Okay, just once)
Antiochos VII...last true scion of the Seleucid dynasty...rest in peace, son of Hellas.
I've returned--please forgive my long absence.
What is the correct pathway for auto installation of these scripts? I tried The Creative assembly/Rome TW/IFBD and nothing happened.
I hope this works.Go to the folder where you have your install of the mod, then ibfd/options/scripts, you have 4 different scripts there.
The 4tpy works fine, but I have yet to see the Visigoths sack Rome. They just wander around the Massalia area (don't know what that is in IBFD)
Game of the Fates
Mod of the week on hold -- I've played nearly every RTW mod out there.
BOYCOTT THE USE OF SMILEYS! (Okay, just once)
Antiochos VII...last true scion of the Seleucid dynasty...rest in peace, son of Hellas.
I've returned--please forgive my long absence.
Are you playing as the WRE? The script causes the Goths to take Rome and then vacate it allowing the WRE to retake it in one turn which could be why you didnt see it if you are not playing as them.
"We've made the ferryman wait this long, lets make him wait a little longer."
"The Legions will not fail you, do not fail them." Roma Mod
Oh, okay. Thanks.
Game of the Fates
Mod of the week on hold -- I've played nearly every RTW mod out there.
BOYCOTT THE USE OF SMILEYS! (Okay, just once)
Antiochos VII...last true scion of the Seleucid dynasty...rest in peace, son of Hellas.
I've returned--please forgive my long absence.
I forgot to add it only occurs at the very beginning of a campaign.
"We've made the ferryman wait this long, lets make him wait a little longer."
"The Legions will not fail you, do not fail them." Roma Mod
Ah.
Game of the Fates
Mod of the week on hold -- I've played nearly every RTW mod out there.
BOYCOTT THE USE OF SMILEYS! (Okay, just once)
Antiochos VII...last true scion of the Seleucid dynasty...rest in peace, son of Hellas.
I've returned--please forgive my long absence.