Page 4 of 6 FirstFirst 123456 LastLast
Results 61 to 80 of 110

Thread: Warg presentation ?

  1. #61
    Varjon's Avatar Praepositus
    Join Date
    Jan 2008
    Location
    Finland
    Posts
    5,739

    Default Re: Warg presentation ?

    Orc archers on wargs sounds good and should be included in this mod. Though in reality it wouldn't work, you can see in the movies that riding with a warg wasn't very balanced so it'd be hard shoot with a bow from warg's back.

  2. #62
    The Big Red 1's Avatar Primicerius
    Join Date
    May 2008
    Location
    Raccoon City, U.S.A, Population=Deceased
    Posts
    3,210

    Default Re: Warg presentation ?

    Not if the wargs are still.
    HONEY I AM HOME


  3. #63
    Mithrandir's Avatar Flame of Anor
    Join Date
    May 2008
    Location
    Sweden
    Posts
    8,540

    Default Re: Warg presentation ?

    Remove the "Shooting Circle" skill, problem solved :


    Under the patronage of
    Code_Knight

  4. #64
    Kip's Avatar Idea missing.
    Join Date
    Apr 2005
    Location
    United States
    Posts
    8,422

    Default Re: Warg presentation ?

    Mounted Warg Archers are feasable, but they should be simulated reasonably in game. The bucking motion of the wargs on the move (See the Two Towers) would make it extremely difficult to be accurate, and orcs aren't super-accurate to begin with.

    This could be represented by either making the unit less accurate (is this possible?) or decreasing the ranged attack to simulate lowered accuracy.

    I feel this should be done to keep Mordor or Isengard armies from fielding full-stack mounted archer armies, when the films and books clearly portray them as infantry-heavy.

  5. #65
    Mithrandir's Avatar Flame of Anor
    Join Date
    May 2008
    Location
    Sweden
    Posts
    8,540

    Default Re: Warg presentation ?

    Quote Originally Posted by KippyK View Post
    This could be represented by either making the unit less accurate (is this possible?) or decreasing the ranged attack to simulate lowered accuracy.

    You can do both.


    Under the patronage of
    Code_Knight

  6. #66
    Kip's Avatar Idea missing.
    Join Date
    Apr 2005
    Location
    United States
    Posts
    8,422

    Default Re: Warg presentation ?

    Quote Originally Posted by Mithrandir the Istari View Post
    You can do both.
    That's perfect. If a mounted warg archer unit is implemented, I would like to see them as a harrassment tool rather than a battle-winning weapon. IE warg archers shouldn't be able to win battles single-handedly, and in fact, I'd like to see them much better suited to melee and have their ranged attack be almost an afterthought.

  7. #67
    Mithrandir's Avatar Flame of Anor
    Join Date
    May 2008
    Location
    Sweden
    Posts
    8,540

    Default Re: Warg presentation ?

    Quote Originally Posted by KippyK View Post
    That's perfect. If a mounted warg archer unit is implemented, I would like to see them as a harrassment tool rather than a battle-winning weapon. IE warg archers shouldn't be able to win battles single-handedly, and in fact, I'd like to see them much better suited to melee and have their ranged attack be almost an afterthought.

    Agreed!


    Under the patronage of
    Code_Knight

  8. #68
    The Count(er)'s Avatar Protector Domesticus
    Join Date
    May 2008
    Location
    Canada
    Posts
    4,134

    Default Re: Warg presentation ?

    almost like a hybrid unit except melee is better and archery is worse
    Quote Originally Posted by Chaigidel View Post
    everyone but me is wrong.
    Ego's are fun

  9. #69
    Kip's Avatar Idea missing.
    Join Date
    Apr 2005
    Location
    United States
    Posts
    8,422

    Default Re: Warg presentation ?

    Quote Originally Posted by The Count(er) View Post
    almost like a hybrid unit except melee is better and archery is worse
    Yep that's exactly what I was thinking.

  10. #70
    Mithrandir's Avatar Flame of Anor
    Join Date
    May 2008
    Location
    Sweden
    Posts
    8,540

    Default Re: Warg presentation ?

    Let's just hope the team agrees, which I think they will.
    Last edited by Mithrandir; June 11, 2008 at 03:13 PM.


    Under the patronage of
    Code_Knight

  11. #71

    Default Re: Warg presentation ?

    This is outrageous ! how could you say the "team" (not the mod) when me White wolf isnt consulted ! XD im master of wolf like creatures XD

    But i agree too XD woot XD

    (Although i think the archer warg rider wouldnt have a melee attck but instead a spear throwing attck , so its a perfect skirmish unit but cant go into melee XD)
    Last edited by whitewolfmxc; June 09, 2008 at 11:27 PM.

  12. #72
    Darth Ravenous's Avatar Vicarius Provinciae
    Join Date
    Jun 2008
    Location
    Inside your Mind
    Posts
    12,060

    Default Re: Warg presentation ?

    I like it alot.

  13. #73
    The Sixth Wizard's Avatar Semisalis
    Join Date
    Nov 2007
    Location
    A prince of Greater Hungary!
    Posts
    481

    Default Re: Warg presentation ?

    How about they can only shoot while stationary?
    Third Age: Total War! (!!!!)

  14. #74
    Mithrandir's Avatar Flame of Anor
    Join Date
    May 2008
    Location
    Sweden
    Posts
    8,540

    Default Re: Warg presentation ?

    Quote Originally Posted by The Sixth Wizard View Post
    How about they can only shoot while stationary?
    That's what I think.


    Under the patronage of
    Code_Knight

  15. #75
    Mithrandir's Avatar Flame of Anor
    Join Date
    May 2008
    Location
    Sweden
    Posts
    8,540

    Default Re: Warg presentation ?

    Quote Originally Posted by whitewolfmxc View Post
    (Although i think the archer warg rider wouldnt have a melee attck but instead a spear throwing attck , so its a perfect skirmish unit but cant go into melee XD)

    I disagree, all units should be capable of melee, and in the case of warg archers, they should be better at it than they are at firing arrows.


    Under the patronage of
    Code_Knight

  16. #76

    Default Re: Warg presentation ?

    For horsearchers you then need to remove the "shoot without orders" ability, I think(if it's even possible)

  17. #77

    Default Re: Warg presentation ?

    Warg archers should be reasonably good at melee fights. The archer can use a short sword or a dagger and the Warg will bite.
    L'union fait la force. Eendracht maakt macht.
    Their name liveth for evermore

  18. #78
    Kaas's Avatar Civis
    Join Date
    Jun 2008
    Location
    Planet Earth
    Posts
    156

    Default Re: Warg presentation ?

    Quote Originally Posted by Blacknight_1990 View Post
    Warg archers should be reasonably good at melee fights. The archer can use a short sword or a dagger and the Warg will bite.
    Is that possible?

  19. #79
    ccllnply's Avatar Tribunus
    Join Date
    Jan 2007
    Location
    Ireland
    Posts
    7,360

    Default Re: Warg presentation ?

    No its not


  20. #80
    The Count(er)'s Avatar Protector Domesticus
    Join Date
    May 2008
    Location
    Canada
    Posts
    4,134

    Default Re: Warg presentation ?

    what if you changed the attack animation so instead of a sword being slashed a warg bites it may be possible then
    Quote Originally Posted by Chaigidel View Post
    everyone but me is wrong.
    Ego's are fun

Page 4 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •