Now we are pretty sure wargs will be in the mod , the problem i have is how will they be presented ?
My thoughts are
A) they near as fast as horses so they should be around the same speed ,
B) but they should have less "armor" as horse has broader muscles so less hit points for wargs than horses
C) wargs should have less charge value than horses (cause of the above and wargs dont get armor on like swan knights)
D) Wargs riders should have a secondary attack (since most calvary units in game will have them) , but im not saying an orce with a lance on a warg , but what i have in mind is a "invisible" lance on the unit (the unit is mostly sword welding) so when they "charge" they get extra attack values so to present that wargs DO BITE XD
But then if the mod team can add new animations to their bites , it will be more awesome
E) warg riders unit should get "scare horse / infantry " trait (same fro other creatures of middle earth XD)
F) warg riders should be much cheaper in upkeep and price than most calvary units (well they should feed them from war prisoners and on the battlefield straight away anyway XD)
PS: i was wondering wouldn't be logical if orcs take large capitals like Minas Tirith , they would make good use of the armorer there ? then would wargs wore armor ? heavy warg rider ? XD