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June 02, 2008, 09:58 AM
#1
Libertus
Recruitment
I was reading a few MTW2 AARs and i was wondering if it is possible to have multiple recruitment slots like you can on MTW
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June 02, 2008, 10:14 AM
#2
Praefectus
Re: Recruitment
No, unfortunatley that is beyond the capabilities of the RTW engine. However, the lower end units like peasants and front-line men have a 0-turn recruitment time, which means that you can recruit more than one of them at a time each turn in a city. Elite units like Knights still take one or two turns to recruit.
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June 03, 2008, 11:26 PM
#3
Protector Domesticus
Re: Recruitment
how bout we make every units 0 recruitment time since real time rulers would be able to muster thousands of men in 6 months or so
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June 04, 2008, 03:55 AM
#4
Re: Recruitment
i was playing Knights Of Honor,and i liked its gameplay system,specialy the diplomatics and Recruitment system,the time of Recruitment is 0 ,but its not easy to make units available,you need to build many buildings (fletcher sword smith,armour...) before you can recruit units ,and you need enough food in the settlement.
i think i will use many of Knights Of Honor ideas.
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June 04, 2008, 04:04 AM
#5
retired
Artifex
Re: Recruitment
I agree with Lord very good idea....
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June 04, 2008, 09:44 AM
#6
Libertus
Re: Recruitment
i think that is a very good idea
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June 04, 2008, 10:32 AM
#7
Re: Recruitment
Yeah, Knights Of Honor is a very good game with some very good Ideas.Too bad the team didn't have enough money(or time) to develop graphics.....
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