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Thread: What does this mod change?

  1. #1

    Default What does this mod change?

    Is there a list of what this mod changes to the vanilla version?

    I've read the FAQ and I'm looking for a more complete and comprehensive overview. Thanks.

  2. #2

    Default Re: What does this mod change?

    Here is a list of the main differences between this mod and vanilla.

    -2 turns per year.
    -Improved BAI and CAI.
    -Unit recruitment improved.
    -Units no longer recruitable from the walls (much better buildings tree).
    -Units better balanced.
    -Slightly better morale for longer battles.
    -Garrison script to defend important settlements like capitals
    -Tougher win conditions.
    -Character movement much better.
    -Money script and debt script for AI.
    -Much better map for a more epic grand campaign (lots more regions).
    -Size of cavalry units put back to 80 men for bigger battles.
    -Longer building times for 2 turns per year.
    -Much more units added (including every Kingdoms unit).
    -Removed secondary fire from archers for more realistic battles.
    -Secondary fire removed from catapults and trebuchets for less fantasy style battles.
    -Elephant artillery completely removed.
    Last edited by Dave Scarface; May 31, 2008 at 08:59 AM.

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