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May 30, 2008, 08:47 PM
#1
Senator
What does this mod change?
Is there a list of what this mod changes to the vanilla version?
I've read the FAQ and I'm looking for a more complete and comprehensive overview. Thanks.
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May 31, 2008, 08:53 AM
#2
Re: What does this mod change?
Here is a list of the main differences between this mod and vanilla.
-2 turns per year.
-Improved BAI and CAI.
-Unit recruitment improved.
-Units no longer recruitable from the walls (much better buildings tree).
-Units better balanced.
-Slightly better morale for longer battles.
-Garrison script to defend important settlements like capitals
-Tougher win conditions.
-Character movement much better.
-Money script and debt script for AI.
-Much better map for a more epic grand campaign (lots more regions).
-Size of cavalry units put back to 80 men for bigger battles.
-Longer building times for 2 turns per year.
-Much more units added (including every Kingdoms unit).
-Removed secondary fire from archers for more realistic battles.
-Secondary fire removed from catapults and trebuchets for less fantasy style battles.
-Elephant artillery completely removed.
Last edited by Dave Scarface; May 31, 2008 at 08:59 AM.
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