Hey, where are the pips? I unpacked data, but they are just not in the data/ui folder.
Just would like to add that in my case number of member of new religion started showing up only when I have deleted "map.rwm" found in "data\world\maps\base".
Anyone still here? I didn't understand that first pack about the string converter and the .bin files
it is not required in my experience. It works fine anyways
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error:
http://imm.io/lSYV
geomod error:
http://imm.io/lT0p
What should I do ?
You obviously have a problem with your religion files. Not sure if it would be in data\descr_religions, text\religions or the entries in base\descr_regions. The first two files are easy to check, compress those and attach them here - use 'Go Advanced' (instead of 'Post Quick Reply') and then click 'Manage Attachments to attach the files.
Are interested I would be happy.
I have one question about changing the base value of a religion in a region, can this be done simply by changing the numbers in base\descr_regions?
Because I've tried it many times but the values are restored to the "original" one
Your friendly neighbourhood modder
I cannot find the config file(if it's called in this way) if not the battle_config one unless you are talking about the medieval2.preference, ain't' you?
If Yes, I have that line (at the end of the file) in it
Last edited by Melvasul; January 14, 2018 at 07:29 AM.
Your friendly neighbourhood modder
It won't be an issue of that entry as the files in the world folder are all unpacked, hence do not require a file first setting - changes in there will reflect. You may however have either a virtual store issue or didn't delete the map.rwm file to generate a new map. Try the latter first.
Make sure the numbers in the religion line add up to 100.
That's it, I did not delete that map.rwm file, thanks!
Your friendly neighbourhood modder