Page 1 of 3 123 LastLast
Results 1 to 20 of 60

Thread: Burning Men Effect

  1. #1

    Default Burning Men Effect

    If you're at all like me, you'll find nothing better, than the smell of roasted bodies early in the morning..mwahahahahaa!

    ..just kidding!

    Seriously thou..this mod increases burn duration of flaming men! IMHO adds to a more realistic feel.

    Now, I set the default time to 25 seconds..but if you wanna change it to your liking, just change the play_time parameter shown in spoiler:

    Spoiler Alert, click show to read: 

    effect_set flaming_man_effect
    {
    play_time 25

    lod 10000
    {
    burning_man_halo
    burning_man_smoke
    burning_pig_skeleton_fire
    burning_man_sound
    fire_flare_sound
    burning_scream_sound
    }
    }


    To install, just place in SS/data folder..save compatible!
    Attached Files Attached Files

  2. #2
    HaveFallen's Avatar Centenarius
    Join Date
    Jul 2007
    Location
    In this Island, surrounded by water. Guam!
    Posts
    875

    Default Re: Burning Men Effect

    Ohh yeeaah, Need a light?
    If I can't cheat, how will I get through school???

  3. #3
    Serious J's Avatar Decanus
    Join Date
    Apr 2008
    Location
    Nova Scotia
    Posts
    598

    Default Re: Burning Men Effect

    You're one sick, evil, twisted mofo... I likes it!

  4. #4
    themoob's Avatar Centenarius
    Join Date
    Mar 2008
    Location
    Australia
    Posts
    825

    Default Re: Burning Men Effect

    Heh, I so want to change that for myself.

    Where is the file located?

    +rep for the idea anyway.

  5. #5
    Vindahl's Avatar Citizen
    Join Date
    Dec 2006
    Location
    Denmark
    Posts
    539

    Default Re: Burning Men Effect

    Nice idea... It works very well...
    + rep
    Under the Patronage of deRougemont.
    Belonging to the House of Wilpuri.

  6. #6

    Default Re: Burning Men Effect

    Thats sadistic...looking forward to it.

  7. #7

    Icon10 Re: Burning Men Effect

    Awesome

  8. #8

    Default Re: Burning Men Effect

    Awesome again, Jimmy

  9. #9

    Default Re: Burning Men Effect

    DAM bro this is awsome +rep

    Remember Constantinople
    mr bush how can u put people in jail for smoking weed when you smoke weed. that makes you a hypocrite. bush says do you like hand jobs. the guy says hell yea. bush says do you like giving hand jobs. the guy says no. bush says well then your a fing hypocrite to!!!.

  10. #10

    Default Re: Burning Men Effect

    very nice

  11. #11

    Default Re: Burning Men Effect

    Sweet.
    Faction Crown Mod for Stainless Steel 6.1

  12. #12

    Default Re: Burning Men Effect

    Quote Originally Posted by themoob View Post

    Where is the file located?
    It's actually not a part of SS folder by default, cause it wasn't modded..until now! But you'll find it in medieval 2/data folder..of course you have to unpack using the unpacker!

    Or you can use my file and mod it for yourself!

    Thats sadistic...looking forward to it.
    Hey..CA made screaming burning men, I just added extra realism!
    Last edited by Santiago de Pola; May 24, 2008 at 02:40 PM.

  13. #13

    Default Re: Burning Men Effect

    Thanks, 25 was a a little too long for me so i used 15 instead. +rep!

    edit
    I gave you a crown
    E8400
    4870
    4GB DDR2
    HAF932
    Windows 7 Ultimate X64

  14. #14

    Default Re: Burning Men Effect

    mmm this will go good with the extra blood i just added

  15. #15

    Default Re: Burning Men Effect

    I love the added insanity. Makes me feel right at home!

  16. #16

    Default Re: Burning Men Effect

    Quote Originally Posted by Blakdust View Post
    mmm this will go good with the extra blood i just added
    extra blood....where??? can you link it to me?

    ps. little addon.....GREAT FUN!!

  17. #17
    Bacon!'s Avatar Decanus
    Join Date
    Jun 2007
    Location
    United Kingdom, England!
    Posts
    546

    Default Re: Burning Men Effect

    Good idea +rep
    Soylent Green is people!!!

  18. #18

    Default Re: Burning Men Effect

    Khm..

    It seems that people are miss-interpreting my idea here..ok beside the sarcastic remark in the first post, the intention was not at all to make some kinda pyromaniac, sadistic, "we don't need no water let the mother****** burn" mod! :hmmm:

    It was just unreal for me that a unit that was inflamed, would all of the sudden get extinguished!

    I mean it is pretty unreal that a man hit by a flaming arrow would just burst into flames..but if he would(like we have here), he'd at least be burning for some time! So yeah..it might be a bit severe, but no more than blood effects(that are realistic, but as they should be).

    And the idea only came from Chimaeira's permanent arrows(flaming ones) minimod..so I thank him for that!
    Last edited by Santiago de Pola; May 25, 2008 at 12:05 PM.

  19. #19

    Default Re: Burning Men Effect

    the intention was not at all to make some kinda pyromaniac, sadistic, "we don't need no water let the mother****** burn" mod!
    Sorry mate....there is no stopping it now, muhahahaaa

    As far as realism goes....ever wondered if someone that was hit by a fire arrow would spontaniously combust? You got a point by saying that people should burn longer but the whole exploding people concept built in MTWII defies realism. Still loving your mini-mod though

  20. #20

    Default Re: Burning Men Effect

    Quote Originally Posted by Zendjir View Post
    Sorry mate....there is no stopping it now, muhahahaaa

    As far as realism goes....ever wondered if someone that was hit by a fire arrow would spontaniously combust?
    Well yeah, I kinda stated that in previous post!

Page 1 of 3 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •