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Thread: Mod closed

  1. #1

    Icon4 Mod closed

    Mod closed but not dead soon you will see
    Kings, warlords and emperors, Total War
    stay tuned.



    Kings, warlords and emperors, Total War
    preview in progress
    50% done
    Last edited by Master Zuma; September 15, 2009 at 03:41 AM.
    Under the patronage of Nakharar
    DM Multi modding project

  2. #2

    Default Re: Zuma mod 3 PREVIEWS freed

    Those portraits zuma, I was left speechless, amazing work m8.

  3. #3
    Barser's Avatar Senator
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    Default Re: Zuma mod 3 PREVIEWS topic

    Sweet

    ______________Factionleaders and Generals mod__________________
    ______________________Agents-minimod____________________________

  4. #4
    Radiso-FIN's Avatar Campidoctor
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    Default Re: Zuma mod 3 PREVIEWS topic

    Exellent! Looks interesting!

  5. #5

    Default Re: Zuma mod 3 PREVIEWS topic

    i can't wait to play with ur mod keep up the excenlent work

  6. #6
    \Vazul's Ghost/'s Avatar Senator
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    Default Re: Zuma mod 3 PREVIEWS topic

    Zuma you are truly doing a great service for the Stainless Steel community. I eagerly await your work!
    You should also include Caesar Cilviu's revised Novgord Roster mod, its great and would be an awesome addition!
    γνῶθι σεαυτόν ~ μηδὲν ἄγαν

  7. #7

    Default Re: Zuma mod 3 PREVIEWS topic

    Will this mod be compatible with the Grim Reality and Real Recruitment mods?

  8. #8

    Default Re: Zuma mod 3 PREVIEWS topic

    this stuff is amazing! great job

    cant wait to play it

  9. #9

    Default Re: Zuma mod 3 PREVIEWS topic

    Looks absolutly awesome Zuma. Looking forward to trying it all out +rep
    ...longbows, in skilled hands, could reach further than trebuchets...

  10. #10

    Default Re: Zuma mod 3 PREVIEWS topic

    You should also include Caesar Cilviu's revised Novgord Roster mod, its great and would be an awesome addition!
    i will not include his mod becouse i have my Novgorod roster mod preview soon

    Will this mod be compatible with the Grim Reality and Real Recruitment mods?
    yes but in the patch
    Under the patronage of Nakharar
    DM Multi modding project

  11. #11
    MORBIDYAM's Avatar Semisalis
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    Default Re: Zuma mod 3 PREVIEWS topic

    I am really looking forward to your mod, you seem to be making all the relevant fixes that have been stalled in bureaucratic nonsense.

    So are all factions in your mod going to be able to convert religions or just lith?
    Quote Originally Posted by Master Zuma View Post
    he don't download my mod and say that there are stuff from DLV and BC maybe he Nostradamus
    tAnGeRiNeS fOr ThOuGhT? i ThInK NOT!


  12. #12

    Default Re: Zuma mod 3 PREVIEWS topic

    So are all factions in your mod going to be able to convert religions or just lith?
    becouse i have religion units just for cumans, lithuania and Novgorod, Mongol
    just 4 factions for now, but in patch all




    first post updated
    Last edited by Master Zuma; May 24, 2008 at 02:20 AM.
    Under the patronage of Nakharar
    DM Multi modding project

  13. #13
    \Vazul's Ghost/'s Avatar Senator
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    Default Re: Zuma mod 3 PREVIEWS topic

    Quote Originally Posted by Master Zuma View Post
    i will not include his mod becouse i have my Novgorod roster mod preview soon
    Great! Another thing to look forward too!
    γνῶθι σεαυτόν ~ μηδὲν ἄγαν

  14. #14
    maxstill's Avatar Semisalis
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    Default Re: Zuma mod 3 PREVIEWS topic

    the gratest SSmini-mode good work,can't wait to see mirrors

  15. #15

    Default

    Quote Originally Posted by Me
    Will this mod be compatible with the Grim Reality and Real Recruitment mods?

    Quote Originally Posted by Master Zuma View Post
    yes but in the patch
    Excellent!

    Question two: is the "All Horde mod" tracable to yourself? Have you considered adding it to your project to help keep factions from dying off too quickly?
    Last edited by Chim; May 24, 2008 at 10:52 AM.

  16. #16

    Default Re: Zuma mod 3 PREVIEWS topic

    Quote Originally Posted by Scamander View Post
    Excellent!

    Question two: is the "All Horde mod" tracable to yourself? Have you considered adding it to your project to help keep factions from dying off too quickly?
    "All Horde mod" if i have time i will make it compatible
    Under the patronage of Nakharar
    DM Multi modding project

  17. #17

    Default Re: Zuma mod 3 PREVIEWS topic

    Looks excellent!

    Take your time, Zuma -- this will be worth the wait!

    (Will Mongols start as pagans?)



  18. #18

    Default Re: Zuma mod 3 PREVIEWS topic

    (Will Mongols start as pagans?)
    yes


    some new features
    new units for Novgorodand Rusia and new exclusive skins for old units
    new mongols skins
    3 new byz units


    mod soon


    stay tuned
    Last edited by Master Zuma; May 27, 2008 at 12:14 AM.
    Under the patronage of Nakharar
    DM Multi modding project

  19. #19

    Default Re: Zuma mod 3 PREVIEWS topic

    i want a mod that just adds bulgaria and instead of removing Ireland, combining of Koj, and Templars

  20. #20

    Default Re: Zuma mod 3 PREVIEWS topic

    Nice new units Zuma, keep up the good work!

    But I thought the unit limit was reached by KK, did you delete some other units and if so what units?

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