<a href="http://www.game-advertising-online.com/" target="_blank">Game Advertising Online</a><br /> banner requires iframes
Page 1 of 4 1234 LastLast
Results 1 to 20 of 77

Thread: Army Recruitment - Planetary Defenses

  1. #1
    Aetius's Avatar Remove Kebab
    Join Date
    Dec 2005
    Location
    California
    Posts
    9,503

    Default Army Recruitment - Planetary Defenses

    Army Recruitment - Planetary Defenses



    Post your army recruitment, transport vessel construction, or plantery defenses in this thread(all purchases are instantly available)DISREGARD THAT AND CONTINUE READING :

    Army units and defenses will take hours to complete. (Mind you this is training on a single planet) 1-25 units at once takes 12h, training 25-50 at once takes 24h, 50-75 takes 36h, 75-100 takes 48h, and everything over 100 units takes 60h.

    Quote Originally Posted by Rules
    Ground Armies are divided into three parts, all of which have their uses and all of which are needed for a good invasion army. The parts are Infantry-Armor-Artillery

    Infantry - Cost: 1,000
    Infantry form the backbone of any army, their numbers are non-constant, and change from player to player. Their Exact equipment is up to each player, with heavier armed and armored troops being fewer in number. In any case, each unit begins with an Attack power of 1, which is upgraded from there in increments of +1.

    Armor - Cost: 3,000
    Armor Represents Tanks and other heavy vehicles. Like Infantry, the heavier the vehicles the fewer of them that there are. Vehicles in an armor group need not be identical to each other, you can have large vehicles supported by lighter vehicles. Armor Groups are fast, and can shake off shrapnel making them good at attacking Artillery positions. Armor Groups have an Attack Power of 2, and get double damage against Artillery. This is lost if the Armor is in a defensive position or immobile.

    Artillery - Cost: 5,000.
    Artillery takes several forms, but every artillery group has the same relative firepower. Artillery all basically act the same, utilizing high explosives to kill massed or entrenched infantry. They have an Attack Power of 3 and deal double damage against Infantry. This bonus is lost if under attack by armor.

    Planetary Defenses

    City Shield - 50,000
    City shields are expensive constructs designed to prevent enemy forces from using their artillery against defending troops. City shields are powerful shielding systems that prevent any orbital bombardment, and all ground artillery from penetrating them, they extend approximately 2 kilometers past the outskirts of the city they are installed in. Shields may be passed through by slow moving infantry and vehicles, but starships must slow down to a dead creep to pass through them (even fighters) which opens them up to attack from defending artillery.

    Silos - 10,000
    Silos represent any number of planetside artillery. Their generic form is a missile silo, but they can easily represent other weapons as well. Silos provide a constant source of defensive fire against invading forces. They act as level 2 artillery with near-infinite range. If captured by invaders, these weapons can be turned against you.

    Bunker Complex - 5,000
    A single bunker complex is capable of storing two infantry groups and one armored/artillery division. These complexes are vast and provide ample defense against orbital bombardment. Their fortifications are, however, less effective against land based artillery, and can be damaged by them. Bunker Complexes give defending forces a significant defensive bonus.

    Orbital Defense Satellite - 15,000
    Orbital Defense Installations are Defensive fortifications that orbit the planet. They come in three types (Energy, Kinetic, and Indirect) and mount 5 guns of the most advanced version you can. They have 5 HP and provide cheap defense to any world.

    Transport vessels are required to move your soldier off planet. They don't cost shipyard length, but they do exist and have stats the same as any ship. You can create your own unique transport ships for your factions, but the cost, HP, weapons, and defense cannot be modded. They carry up to 5 units of anything.

    Warships cannot transport military except marines, which are limited and dont include artillery or armored units.
    Transport Ship
    Length: ? (your choice)
    Crew: ? (your choice)
    Hit Points: 40
    Engines: (FTL engine level)
    Weapons: none
    Defensive Systems: none
    Description: Can carry five units of ground forces.
    Cost: 2,000


    My example

    Ohatan Transport Vessel
    Spoiler Alert, click show to read: 


    Length: 1650m
    Crew: 600
    Hit Points: 40
    Engines: Level 2 FTL engines
    Weapons: none
    Defensive Systems: none
    Description: These large vessels are utilized for moving the Imperial Ohatan Army to where they are needed most. On board are maintenance facilities, armories, and living quarters for military personnel and equipment.
    Cost: 2,000
    Last edited by Aetius; September 03, 2008 at 04:37 PM.

  2. #2
    Sidmen's Avatar Mangod of Earth
    Join Date
    Nov 2005
    Location
    Indiana
    Posts
    15,932

    Default Re: Army Recruitment - Planetary Defenses

    TURN 21
    "For the humble doily is indeed the gateway to ULTIMATE COSMIC POWER!"

    ~Sidmen, Member of the House of Wilpuri, Patronized by pannonian

  3. #3
    Holger Danske's Avatar GTDC!!
    Join Date
    May 2005
    Location
    Denmark
    Posts
    13,224

    Default Re: Army Recruitment - Planetary Defenses

    The Colonial Federation trains 30 Special Operation Units.
    10 on Requisol, 5 on Acheron, 5 on Aquarion, 5 on Helion, and 5 on both Kronus and Ardennes

    30.000 credits (This is for turn 20)
    Religion = Mind slavery

  4. #4
    Lord Rahl's Avatar Our World Will Fall
    Join Date
    Aug 2004
    Location
    The stars at night are big and bright!
    Posts
    14,045

    Default Re: Army Recruitment - Planetary Defenses

    Verdien High Command orders the immediate raising of an army on Heim to aid the CFK in suppressing the Atlantia rebellion.

    100x Infantry Units: 100,000
    25x Armor Units: 125,000

    Total Cost/Time: 225,000/60 hrs

    Patron of: Ó Cathasaigh, Major. Stupidity, Kscott, Major König, Nationalist_Cause, Kleos, Rush Limbaugh, General_Curtis_LeMay, and NIKO_TWOW.RU | Patronized by: MadBurgerMaker
    Opifex, Civitate, ex-CdeC, Ex-Urbanis Legio, Ex-Quaestor, Helios Editor, Sig God, Skin Creator & Badge Forger
    Read the new...Helios 65 - Back in the Saddle | @BeardedRiker
    My TWC skins: Rahl's Style, Pub, Starfleet, LoTR Center and Rome2.0

  5. #5
    Tischdecke's Avatar Senshi
    Join Date
    Jul 2007
    Location
    München
    Posts
    1,440

    Default Re: Army Recruitment - Planetary Defenses

    The Mercantile Republic recruits

    30x Infantry
    10x Tanks

    on each planet, Lauth and Bender

    120.000 Credits


  6. #6
    Confederate Jeb's Avatar Picks the Wrong Hobbies
    Join Date
    Mar 2008
    Location
    North Carolina
    Posts
    19,267

    Default Re: Army Recruitment - Planetary Defenses

    The Trandoshan Collective wishes to train and build the following on all ten Collective planets.

    10 Assualt Droid Divisions - 10,000 per planet
    5 Reptilia Assault Divisions - 5,000 per planet
    5 Assassin Droid Division - 5,000 per planet
    5 Skeletal Droid Division - 5,000 per planet
    15 Armor Divisions - 45,000 per planet
    10 Prowler Divisions - 50,000 per planet
    5 Bunker Complexes - 25,000 per planet

    Total per planet - 145,000

    Total Cost - 1,450,000

  7. #7
    Holger Danske's Avatar GTDC!!
    Join Date
    May 2005
    Location
    Denmark
    Posts
    13,224

    Default Re: Army Recruitment - Planetary Defenses

    The Colonial Federation begins extensive construction on colony defenses.

    Helion [M-15]

    1 Silo - 10.000
    2 Bunkers - 10.000
    4 Colonial Guard corps - 4.000

    Hydria [M/20]

    1 Silo - 10.000
    2 Bunkers - 20.000
    4 Colonial Guard corps - 4.000

    Requisol [Q/16]

    2 Silos - 20.000
    4 Bunkers - 20.000
    8 Colonial Guard corps - 8.000

    Acheron [L/15]

    2 Silos - 20.000
    4 Bunkers - 20.000
    8 Colonial Guard corps - 8.000

    Total cost: 154.000 credits
    Religion = Mind slavery

  8. #8
    Erwin Rommel's Avatar EYE-PATCH FETISH
    Join Date
    Jul 2006
    Location
    Philippines
    Posts
    14,579

    Default Re: Army Recruitment - Planetary Defenses

    50 Arm Div

    Total 150,000 CBU Credits

    10 on Bastion, Felucia, Abregado, Corulus, Verano

    (Its clickable by the way....An S2 overhaul mod.)

    Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
    Masaie. Retainer of Akaie|AntonIII






  9. #9
    Lord Rahl's Avatar Our World Will Fall
    Join Date
    Aug 2004
    Location
    The stars at night are big and bright!
    Posts
    14,045

    Default Re: Army Recruitment - Planetary Defenses

    The Verdien interim government wishes to secure systems to ensure a sustainable change in government. Planetary defenses are ordered on the following systems:

    Planetary Defenses

    3x Energy Orbital Defense Satellites
    2x Indirect Orbital Defense Satellites
    2x Indirect Silos
    1x City Shield

    Cost: 145,000

    Systems

    Gologatha [L-30]
    Lorne [M-31]
    Siegel [N-29]
    Heim [Q-29]

    Total Cost/Time: 580,000/24 hrs
    Last edited by Lord Rahl; September 19, 2008 at 11:59 AM.

    Patron of: Ó Cathasaigh, Major. Stupidity, Kscott, Major König, Nationalist_Cause, Kleos, Rush Limbaugh, General_Curtis_LeMay, and NIKO_TWOW.RU | Patronized by: MadBurgerMaker
    Opifex, Civitate, ex-CdeC, Ex-Urbanis Legio, Ex-Quaestor, Helios Editor, Sig God, Skin Creator & Badge Forger
    Read the new...Helios 65 - Back in the Saddle | @BeardedRiker
    My TWC skins: Rahl's Style, Pub, Starfleet, LoTR Center and Rome2.0

  10. #10
    Sidmen's Avatar Mangod of Earth
    Join Date
    Nov 2005
    Location
    Indiana
    Posts
    15,932

    Default Re: Army Recruitment - Planetary Defenses

    TURN 22
    "For the humble doily is indeed the gateway to ULTIMATE COSMIC POWER!"

    ~Sidmen, Member of the House of Wilpuri, Patronized by pannonian

  11. #11
    Holger Danske's Avatar GTDC!!
    Join Date
    May 2005
    Location
    Denmark
    Posts
    13,224

    Default Re: Army Recruitment - Planetary Defenses

    Colony Defenses are expanded

    Helion [M-15]
    2 Silo - 20.000
    4 Bunkers - 20.000
    8 Colonial Guard corps - 8.000

    Hydria [M/20]
    2 Silo - 20.000
    4 Bunkers - 20.000
    8 Colonial Guard corps - 8.000

    Requisol [Q/16]
    4 Silos - 40.000
    4 Bunkers - 20.000
    8 Colonial Guard corps - 8.000

    Acheron [L/15]
    2 Silos - 20.000
    4 Bunkers - 20.000
    8 Colonial Guard corps - 8.000

    Ardennes [M/32]
    2 Silos - 20.000
    4 Bunkers - 20.000
    8 Colonial Guard corps - 8.000

    Kronus [N/31]
    2 Silos - 20.000
    4 Bunkers - 20.000
    8 Colonial Guard corps - 8.000

    Cost: 308.000 credits

    The CFMC recruits another 50 marine divisions and 30 armoured regiments on Kalmar

    Cost: 140.000 credits

    Total : 448.000 credits
    Last edited by Holger Danske; September 21, 2008 at 03:19 AM.
    Religion = Mind slavery

  12. #12
    Sidmen's Avatar Mangod of Earth
    Join Date
    Nov 2005
    Location
    Indiana
    Posts
    15,932

    Default Re: Army Recruitment - Planetary Defenses

    The Empire recruits:
    20x Laconian Corps on Satha
    20x Laconian Corps on Aomori

    40,000 credits
    "For the humble doily is indeed the gateway to ULTIMATE COSMIC POWER!"

    ~Sidmen, Member of the House of Wilpuri, Patronized by pannonian

  13. #13
    Tischdecke's Avatar Senshi
    Join Date
    Jul 2007
    Location
    München
    Posts
    1,440

    Default Re: Army Recruitment - Planetary Defenses

    20x Battlesuit Corps (Tank)

    on each, Lauth and Bender

    Cost: 120.000 Credits


  14. #14
    scottishranger's Avatar In Memory of Calvin
    Join Date
    Dec 2005
    Posts
    6,663

    Default Re: Army Recruitment - Planetary Defenses

    Smolensk:

    18 Armored Companies (54,000)
    10 Artillery Companies(50,000)
    12 Transport Flotillas (24,000)
    10 Red Guard Divisions(10,000)
    50 units
    (24 Hours to complete)

    Rostock:
    20 Red Guards(20,000)
    10 Shock Trooper Divisions(10,000)
    10 Armored Companies (30,000)
    10 Transport Flotillas (20,000)

    50 units
    (24 Hours)
    Last edited by scottishranger; September 21, 2008 at 05:47 PM.

  15. #15
    Paul d's Avatar Ronin
    Join Date
    Oct 2006
    Location
    Funkytown
    Posts
    5,321

    Default Re: Army Recruitment - Planetary Defenses

    1 city shield on 043- 50,000
    5 Silos on 043- 50,000
    10 Bunker Complexes on 043- 50,000
    4 level 7 Kinetic weapon Defense Satelites on 043- 60,000

    total: 210,000

  16. #16
    Elzabar's Avatar Krazy Kiwi
    Join Date
    Jan 2008
    Location
    Nelson, New Zealand
    Posts
    5,580

    Default Re: Army Recruitment - Planetary Defenses

    The Priscus Aemilius Military Headquarters has ordered a major recruitment campaign throughout Iladar, and the new recruits are being sent to Chamim to go through extensive training programs, funded by the Comitium Concilium.

    200 Infantry units - 200,000
    100 Armored Vehicle units - 300,000
    50 Artillery units - 250,000
    70 Transport Vessels - 140,000

    Total Cost: 890,000

  17. #17
    Tischdecke's Avatar Senshi
    Join Date
    Jul 2007
    Location
    München
    Posts
    1,440

    Default Re: Army Recruitment - Planetary Defenses

    25x Rep Infantry Corps

    on Lauth and Bender

    Cost: 50.000 Credits

    ETA: 24 hours


  18. #18
    scottishranger's Avatar In Memory of Calvin
    Join Date
    Dec 2005
    Posts
    6,663

    Default Re: Army Recruitment - Planetary Defenses

    30x Infantry on Rostock

    30,000 24 hours

  19. #19
    Tischdecke's Avatar Senshi
    Join Date
    Jul 2007
    Location
    München
    Posts
    1,440

    Default Re: Army Recruitment - Planetary Defenses

    City Shield
    8x Bunker
    4x Orbital Defence Satellite
    10x Rep Infantry Corps

    160.000 Credits

    ETA: 12 hours

    Edit: on K-12 Lauth
    Last edited by Tischdecke; September 23, 2008 at 06:26 AM.


  20. #20
    Lord_Eisbaer's Avatar Yoshihara
    Join Date
    Jan 2008
    Posts
    55

    Default Re: Army Recruitment - Planetary Defenses

    The Rheinstahl Corporation has 30 infantry companies for the start
    10 on Kartja
    5 on Arkjos
    5 on Porka
    5 on Arman
    5 on Karton
    total cost: 30.000

Page 1 of 4 1234 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •