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Thread: Real Horses Project

  1. #181
    xeryx's Avatar Follow the White Rabbit
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    Default Re: Real Horses Project

    AWESOME AU 20K DL!!
    Proudly patronized by B. Ward Click Sig Logo for Downloads, Click forums here and here
    "Do not try and bend the spoon, that is impossible, instead only try and realize the truth.
    There is no spoon, and you will see, it is not the spoon that bends, only yourself."-The Matrix


  2. #182
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Real Horses Project

    Quote Originally Posted by Argent Usher View Post


    .
    Just a nooby question....
    Is it possible to coppy the models of the ETW horses and paste them in M2TW engine with your skins and the already M2TW animation?
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  3. #183
    xeryx's Avatar Follow the White Rabbit
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    Default Re: Real Horses Project

    AU do you have any more updates???
    Proudly patronized by B. Ward Click Sig Logo for Downloads, Click forums here and here
    "Do not try and bend the spoon, that is impossible, instead only try and realize the truth.
    There is no spoon, and you will see, it is not the spoon that bends, only yourself."-The Matrix


  4. #184
    Userpro's Avatar =RAE= HostedMod Creator
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    Default Re: Real Horses Project

    Hey AU, dont know if you read this - but you must come back, coz we need you here @ TWC. I've the idea of making mod alliances soon, to make a frontline for staying together again some ignorant childs arround here ....................

    Jetzt nicht einfach aufgeben - man, du bist zu gut dazu!!!!
    Visit our TWC M2TW-Kingdoms Hosted Mods Forum for...

    !!! RAE Development stopped --- read last Statement here !!!
    M2TW-Kingdoms Mod Creator REDEO AD EXORDIUM ( RAE )
    Progress: 95% internal final beta release - 85% official release
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    Proudly Sega & Steam Boycotter since ETW! See why here or this petition
    Sorry for bad english here, there and in my tutorials > advanced horde invasion & hide/unhide stratmap-ui & Beginners modding



  5. #185
    Laetus
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    Default Re: Real Horses Project

    You have to come back, it's so great!!!

  6. #186

    Default Re: Real Horses Project

    Can I use your mini-mod in our The Turks: Realism Mod for M2TW? Credits will be given of course

  7. #187

    Default Re: Real Horses Project

    Just a nooby question....
    Is it possible to coppy the models of the ETW horses and paste them in M2TW engine with your skins and the already M2TW animation?
    yeah... it is..
    but with the ETW textures, his textures will not work.
    he would have to do skins for empire , if he has not done it untl now...
    Last edited by nessj999; October 09, 2010 at 04:31 PM.
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  8. #188
    Argent Usher's Avatar [sɪθlɔ:d]
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    Default Re: Real Horses Project

    Quote Originally Posted by nessj999 View Post
    yeah... it is..
    but with the ETW textures, his textures will not work.
    he would have to do skins for empire , if he has not done it untl now...
    Uhmm well i never released my RealHorses Textures for EMPIRE (except for a few good buddies) nor it will happen until CA changes his attitude to us modders. Yay I'm just a stubborn ***.
    Those who dream by day are cognizant of many things that escape those who dream only at night.” Edgar Allan Poe

  9. #189

    Default Re: Real Horses Project

    I'd like to smooth those hard edges on Argent Ushers beautiful new horse models. Could somebody help me to change the bodyguard horse meshes smooth without hard edges? Vanilla meshes are smooth
    but Real Horses (general's bg) meshes has those hard edges.

    Remember, Elvis will be with You... always.


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  10. #190
    Argent Usher's Avatar [sɪθlɔ:d]
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    Default Re: Real Horses Project

    I never touched the vanilla 3d models really and i think KnightErrant just moved a little bit the original UV map (barded horses).
    The game has some of these not seamless models ("those hard edges") and you should ask the types of CA's quality control - why.
    Those who dream by day are cognizant of many things that escape those who dream only at night.” Edgar Allan Poe

  11. #191

    Default Re: Real Horses Project

    Thanks AU. Yeah I tought the CA's terrible UV was corrected with these two type of meshes.
    Remember, Elvis will be with You... always.


    God wills it!

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