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Thread: Our Team

  1. #1

    Default Our Team

    ACTIVE TEAM MEMBERS
    - Luciano B
    - SigniferOne
    - Mylae
    - Hister
    - Garve
    - Smug

    INACTIVE TEAM MEMBERS
    - Kali
    - Publio Fabio Atinio
    - Kalos

    EXTERNAL CONTRIBUTORS
    - Zenith Darksea
    - Topus Magnus
    - Prometheus
    - Webbird
    - mcantu
    - Uranos
    - cocobongoclub-DJ
    - The "Roma Surrectum" team
    - The "Europa Barbarorum" team

    FORMER TEAM MEMBERS at the eraly stages of the mod-development
    - Pertinax
    - Teucer
    - Rorarii
    - Sempronio Sabino
    - Il Persiano
    - Lusted

    BETA TESTERS
    - Gaius Baltar
    - Kamos32
    - CrownOfSwords
    - Lugotorix
    - Mackios
    - Valerius Tiberius
    - Monkeyman
    Last edited by Luciano B; July 24, 2008 at 08:50 AM.

    PAENINSULA ITALICA project creator

  2. #2
    Hister's Avatar Domesticus
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    Default Re: Our Team

    Up to date Credits - listed all the people that contributed for the current internal version which is gonna be published as 1.0 in the future!


    PI TEAM MEMBERS
    - Luciano B (ex project director, historical research, units models & textures, map-making, 2D graphics, general coding, quotes, faction descriptions)
    - Hister (current project director, general coding, resources, music advisor, building descriptions)
    - SigniferOne (unit animations, quotes, faction and building descriptions)
    - Mylae (2D graphics, naval project)
    - Garve (music & sounds)
    - aesthete (building descriptions)

    EXTERNAL CONTRIBUTORS

    - cocobongoclub-DJ (GUI, loading screens, some 2D ship pictures)
    - Zenith Darksea (ancient Greek names translation)
    - Topus Magnus (parts of units models and textures)
    - mcantu (units stats balancing)
    - Uranos (map finishing, battle-map textures)
    - The "Roma Surrectum" team (knowledge on the modding matters and part's of Tone's models and textures)
    - The "Europa Barbarorum" team
    - AspisA (Adaption of Sinuhet's AI formations)
    - HouseOfHam (scripting, coding)
    - florin80 (general knowledge about the whole modding thing)
    - Benz282 (custom sky, EDU file development)
    - Goth (DMB file bug-fixing)
    - DaVinci (EDB, campaign balancing)
    - Pode (EDB)
    - Aper (EDU Model Designer, EDU coder)
    - iamphet (Italic Village Culture PIP, PI Installer, model/sprite fixes, traits and ancillaries fixes)
    - oudysseos (quotes, unit descriptions)
    - Athenogoras (EDU balancing)
    - Romeu (EDU balancing for longer lasting battles)


    FORMER TEAM MEMBERS at the early stages of the mod-development
    - Pertinax
    - Teucer
    - Rorarii
    - Sempronio Sabino
    - Il Persiano
    - Lusted
    - Kali (2D Graphics)
    - Publio Fabio Atinio (2D graphics)


    BETA TESTERS
    - Gaius Baltar
    - Kamos32
    - CrownOfSwords
    - Lugotorix
    - Mackios
    - Valerius Tiberius
    - Monkeyman
    - mcantu
    - Leonidas480bc
    - Player1
    - Mr.Cursed
    - hellas1
    - Nullfied
    - MathiasOfAthens

    USED MATERIAL FROM THE MODDING COMMUNITY
    - Sinuhet'S AI battle formations
    - Myrddraal "four turns a year" script
    - Webbird skin packs (parts of Celtic units textures)
    - Prometheus' "Res Gaestae" mod (Gaulsh "Gaesatae" model & texture)
    - Resource files of cattle, fish, hourses and salt are a content of Chivalry I TW - thanx goes to DaVinci who gave us the permission to use them.



    I’m sure I forgot someone – please let me know if I made you injustice!
    Last edited by Hister; June 25, 2009 at 11:43 AM.
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

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