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Thread: RELEASE: Revised Novgorod Roster mod v1.0

  1. #1
    Caesar Clivus's Avatar SS Forum Moderator
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    Default RELEASE: Revised Novgorod Roster mod v1.0

    Revised Novgorod Roster Mod v.1.0

    Download link: http://files.filefront.com/Revised+N.../fileinfo.html


    Revised Roster Mod + SSTC (with RR): http://files.filefront.com/Novgorod+.../fileinfo.html
    (put the EDU in the \data directory and the modeldb file in the data\unit_models directory )

    For SSTC without RR, download and install the above files and then replace the EDU with this file here

    Revised Roster Mod + RealRecruitment: http://files.filefront.com/Novgorod+.../fileinfo.html


    What is it?
    This mod revises the vanilla unit roster for Novgorod to provide some more appropriate units and some more historically accurate units.

    Why has this been made?
    The roster for the Russian faction in Vanilla M2TW was fine for a generic Russian faction. But since this faction has been changed to the Republic of Novgorod in Stainless Steel, not all units in the roster are appropriate. For example:
    • Tsar's Guard: While Novgorod did have heavy cavalry, they never had a Tsar.
    • Cossack units: Cossacks originate from southern Russia and the Ukraine, rather than northern Russia where Novgorod is situated.
    Such units have either been replaced by something more appropriate, or simply renamed.

    How does this mod change how Novgorod is played?

    To make the Novgorod faction more historically accurate, greater emphasis has been placed on foot soldiers and cavalry rather than on horse archers. This is to help simulate the fact that Novgorod sat between the east and the west and was influenced by both.

    Summary of changes:
    Spoiler Alert, click show to read: 
    • Sulitsi Cavalry replaces Boyar Sons
    • Dismounted Boyars replaces Dismounted Boyar Sons
    • Luchniki replaces Dismounted Dvor
    • Mounted Luchniki replaces Dvor Cavalry
    • Cossack Cavalry no longer recruitable by Novgorod
    • Boyars (Heavy Cavalry) added
    • Novgorod Home Guard (Heavy Spearmen) added
    • Peasant Crossbowmen added
    • Kazaks renamed to Pecheneg Horse Archers
    • Cossack Musketeers renamed to Streltsy and can now only be recruited after 1500 (along with all musket units)
    • Berdiche axemen now stronger and recruited from Castle barracks instead.
    • Edited models for Berdiche Axemen
    • Novgorod faction leader now appropriately called Knyaz
    • Starting family trees for both campaigns now historically accurate (as much as possible). Russian history buffs may notice a young Aleksandr Nevskii in the late campaign’s family tree.
    • Updated campaign descriptions.
    • Adjectives changed from “Russian” to “…of Novgorod” (includes Seljuk and Fatimid adjective changes as well)
    • Kingdoms Teutonic Campaign video now plays when starting a Novgorod campaign.
    • Small boost in trade value for furs near Novgorod
    • Holy Roman Empire will now be able to recruit Ritterbruder and Dismounted Ritterbruder from Teutonic Order Chapter Houses rather than Teutonic Knights. This is to make room for the new Novgorod units. Besides, Ritterbruder look soooo much cooler than the regular Teutonic Knights units.


    Screenshots:
    Spoiler Alert, click show to read: 




    FAQ:

    Q: Is this mod save-game compatible?
    A: No it isn't.

    Q: Is this mod compatible with RealRecruitment or SS Total Combat mods?
    A: Yes files compatible with SS: Total Combat and RealRecruitment have been released (see the top of this post for download links).

    Q: Is this mod compatible with Byg's Grim Reality mod?
    A: Yes but you will need to reinstall BGR after you install this mod.

    Q: I've installed your mod and I get "Unlocalised Placement Text" showing up instead of unit names and/or descriptions.
    A: Go into your Stainless_Steel_6\data\text folder and deleting the export_units.txt.strings.bin file.

    Credits:
    DisgruntledGoat: For giving me his kind permission to make some minor changes to his wonderful skins
    Scolot: For providing some great artwork of medieval Russian armies.

    And a special thank you goes out to the thousands of Sicilian peasants that helped me test models and skins in countless custom battles
    Last edited by Caesar Clivus; June 12, 2008 at 09:18 AM. Reason: Updated to v1.0

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  2. #2
    gracul's Avatar 404 Not Found
    Artifex

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    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Sweet
    Just too bad i don't have my comp yet |

  3. #3
    RJA's Avatar Semisalis
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    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Nice job. If I could I would rep you. But I can't.

  4. #4

    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    +rep
    awesome work
    Under the patronage of Nakharar
    DM Multi modding project

  5. #5
    Silverin's Avatar Laetus
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    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Thanks for your job, Clivus! Especially for Dismounted Boyars I hope they are not last one type of infantry with swords)

  6. #6

    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    YES!!!!!!!!! "I could kiss you, you beautiful bastard you suited up." LOL. well it kinda goes you realeased the mod this is what I had been waiting for to start my new Novgorod campainge. Really quick question though does the HG replace the CC or was the unit renamed? either way +rep 4 you my friend.

    "I see said the blind man as he peed into the wind, its all coming back to me now."

    "Man who stand on toilet, high on pot."

  7. #7
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Quote Originally Posted by User Name View Post
    Really quick question though does the HG replace the CC or was the unit renamed?
    Neither. The Home Guard is a completely new unit. The Cossack Cavalry can still be recruited by Kievan Rus and the Cumans as normal but Novgorod can no longer get them (too many horse archers).

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  8. #8
    YD23's Avatar Cторожевая Cобака.
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    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Sweet!!! Thank you +rep

  9. #9

    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Great job Caesar Clivus!
    You have proved a lot of us a big favor.
    Can't wait to see it compatible with SSTC.

    +rep
    Artifex
    Under the patronage of King Kong
    Proud patron of y2day and yelowdogg23

  10. #10
    YD23's Avatar Cторожевая Cобака.
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    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Quote Originally Posted by Chimaeira View Post

    Can't wait to see it compatible with SSTC.
    Me too.

  11. #11

    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Very nice job..and when it's compatible with SSTC and RR +RC it is going to be

    BTW..could you make shields a bit more torn and worn out, although they are beautifully textured they look kinda "out of the shop" new!

  12. #12

    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Ah ok just making sure thx. I'm gonna rape Lithuania as soon as I get home.
    cant wait for the SSTC&RR patch.

    "I see said the blind man as he peed into the wind, its all coming back to me now."

    "Man who stand on toilet, high on pot."

  13. #13

    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Awesome!

  14. #14
    TheColdTruth's Avatar Ordinarius
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    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Nice job looks great!



  15. #15
    Senator
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    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    There something I didn't noticed from before and that is that the Home Guard and Luchniki units haven't got any boots, which is a bit odd.

    But other than that beautiful work.

  16. #16
    YD23's Avatar Cторожевая Cобака.
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    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Quote Originally Posted by User Name View Post
    Ah ok just making sure thx. I'm gonna rape Lithuania as soon as I get home.
    cant wait for the SSTC&RR patch.

    Been there done that!!! hahaha

    Spoiler Alert, click show to read: 

  17. #17

    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Very nice, man... the models look really good. This weekend will be dedicated to Novgorod!

    However, with the HRE changes as well, next weekend might be about the Empire.

  18. #18

    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Great work Caesar Clivus, ty.

  19. #19
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Thanks everyone!

    Just updated the first post with compatibility files for SS:TC. Not sure if it's fully compatible with all the different install options that Chimaeira has with SS:TC. :hmmm:

    Quote Originally Posted by Santiago de Pola View Post
    BTW..could you make shields a bit more torn and worn out, although they are beautifully textured they look kinda "out of the shop" new!
    I'll give it a shot

    Quote Originally Posted by hekk View Post
    There something I didn't noticed from before and that is that the Home Guard and Luchniki units haven't got any boots, which is a bit odd.
    It's how I intended them to look, based on artwork I have
    Last edited by Caesar Clivus; May 09, 2008 at 11:40 PM.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  20. #20

    Default Re: RELEASE: Revised Novgorod Roster mod v0.5 (beta)

    Hey Caesar I know its alot to ask but is it possible to get the Heavy Boyars to have the old amor upgrade you know with the full mask. from the TG's

    "I see said the blind man as he peed into the wind, its all coming back to me now."

    "Man who stand on toilet, high on pot."

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