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Thread: Features - Iberia Total War Gold Edition

  1. #1

    Default Features - Iberia Total War Gold Edition

    In this land there arenīt peasants or farmers, there can only be warriors. This is a world at war... This is Iberia!
    Are u Reading?




    New units, new map, new moral system battle, news factions...




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    # Features #
    --------------

    Iberia Total War Gold Edition is a mod for RTW 1.5 that focus on the Iberian peninsula during the roman period. It is a completely new release and you need only a clean RTW installation (not the previous version of ITW).


    1. The structure
    ITW Gold will be one of the largest mods for RTW and it will be released in two parts. It runs in a separate mod folder and you will be able to choose one of the two language versions, English or Spanish.
    The first release, the mod, has more than 6500 files, for more than 800 MB size (once installed).
    The second release will be the sound system with new music, new ambient sounds and new speaks in the ancient languages. It will be around 1 GB (once installed). We will speak about it in due course.

    2. The factions
    The mod contains 20 playable factions in battle mode (custom and multiplayer): two roman factions, carthaginians and numidians, greeks and italic tribes, two gallic factions, and 12 playable iberian tribes (cantabri, asturi, gallaeci, lusitani, celtiberians, vaccei, illergeti, edetani, carpetani, oretani, turdetanians, and bastetani).
    Some examples of the new faction symbols:




    3. The units
    All the units have been re-designed from historical data.
    ITW contains 245 cas models with 384 textures. Most of units are widely available in campaign, as they appear as auxilliary or mercenary units in the corresponding zones.

    All factions have a set of officers (general, officer, musician, and standard). Here you have some examples:




    These are examples of units in ITW Gold:






    name unit in culture language:

    By example: Cartague in punic language -
    (5 examples)
    - habbim
    - kabhed ba'al parash I-Shaphan
    - Kęna'ani K-Kart-Hadašt
    - ba'al parash I-Shaphan
    - Mda Räbhab

    One non-combatant unit: the supply chariot


    Regarding animations, SigniferOne animations for infantry are still used, and we are using Prometheus animations for cavalry (with slight modifications) and some new animations for musicians.

    4. The battle system
    http://www.twcenter.net/forums/showthread.php?t=83975
    It has been completely changed from RTW system. Now the units are more resistant to death and the key point for victory is moral. In ancient battles the casualties were very limited and this has been tried to be imported to ITW. Projectile are less lethal, and they must be used wisely to reduce the enemy moral. The flaming projectile are specially useful for that, such as the falarica:

    Formations are more difficult to mantain as the mass of soldiers has been made proportional to the light/heavy character of the unit.
    Now massive battles are possible given that units are larger in number with very few exceptions.




    5. The campaigns
    The "classical" one imperial and four provincial campaigns are kept, with redesigned scripts that include now the 4tpy script.
    The map has been re-texturized:
    and all the models for generals, captains and fleet are new.


    In the provincial campaigns, missions are issued to the human player, with the corresponding rewards and consecuences.

    6. Sound System
    http://www.twcenter.net/forums/showthread.php?t=81569
    Iberia Total War have a new sound and music system that soon u can download. You will can hear speak to your units in ancient languages.

    7. News horses
    http://www.twcenter.net/forums/showthread.php?t=47259
    Historical accuracy horses races for your battles.


    8. Other features
    13 historical battles are included, among them the new Ilerda battle.
    New interfaces, vegetation, skies, loading screens, lots of custom battle scenarios...



    Are u traveling alone?


    Why? if u have an army




    --------------
    # Credits #
    --------------


    * Contributions to the Gold Edition:

    CeltiberoRamiroI (Monkwarrior): coordination, models, animations, textures, 2D graphics, scripts, coding, maps
    CeltiberoIdibil: historical research, descriptions, unit stats, webmaster, voices
    CeltiberoAsdrúbal: sounds, scripts, tests, voices
    CeltiberoKarmipoka: historical battles, historical research, videos, voices
    Uranos: maps, ui, unit cards
    CeltiberoEco: videos (not included in this version)
    Prometheus: animations, vegetation
    Ambrosius Aurelianus: English translation
    Unit models and textures: CeltiberoViriato, CeltiberoCaesarAugusto, Legionario, Chirico, Diviciaco, Akiles, Spirit of Rob

    2D art: CeltiberoLeonidas, CeltiberoEspartiata, Publius

    Voices: CeltiberoLoky, CeltiberoLlop, CeltiberoEpg, CeltiberoCaesarAugusto, CeltiberoEspartiata, CeltiberoKlu, Virio

    Thanks to: Myrdraal (4tpy), CeltiberoAviriatus, Darth Vader (formations), Redman (sky), CeltiberoJeno, Teleklos Archelaou

    * Contributions to the previous versions included in the Gold Edition:

    SigniferOne: animations
    Riczu: ship models
    Webbird: models and textures (numidians)
    Warspite: models and textures (numidians)
    Pinarius: horse models
    CeltiberoManimor: 2D art
    Northammer: warcrymod
    Shigawire: latinvoicemod
    SempronioSabino: history advisor
    Last edited by Idibil; April 24, 2008 at 08:51 AM.


  2. #2

    Default Re: Features - Iberia Total War Gold Edition

    What's the purpose of the supply chariot?

  3. #3

    Default Re: Features - Iberia Total War Gold Edition

    It is moral supply.


  4. #4
    Kleomenis's Avatar Semisalis
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    Default Re: Features - Iberia Total War Gold Edition

    i had the same question as well

  5. #5
    Finn's Avatar Total Realism
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    Default Re: Features - Iberia Total War Gold Edition

    Looks great I'll definitely be downloading in the near future.


  6. #6
    Indefinitely Banned
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    Default Re: Features - Iberia Total War Gold Edition

    Congratulations on the release guys, this looks so good.
    Downloading now - I wonder what faction to play first!

  7. #7

    Default Re: Features - Iberia Total War Gold Edition

    This looks great, nice work guys.
    Downloading now

  8. #8
    Spartiaten's Avatar Laetus
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    Icon14 Re: Features - Iberia Total War Gold Edition

    I had some problem to download but what I had seen and then was allowed to play was really very nice !

  9. #9

    Default Re: Features - Iberia Total War Gold Edition

    Is this mod Vista compatible?

    I only ask because EB is not, which is unfortunate. I really would like to try this mod however most major mods for RTW are not Vista compatible.

  10. #10

    Default Re: Features - Iberia Total War Gold Edition

    Quote Originally Posted by KoldPhire View Post
    Is this mod Vista compatible?

    I only ask because EB is not, which is unfortunate. I really would like to try this mod however most major mods for RTW are not Vista compatible.
    No idea. :hmmm:
    Any Vista user can answer this question?

  11. #11

    Default Re: Features - Iberia Total War Gold Edition

    Quote Originally Posted by KoldPhire View Post
    Is this mod Vista compatible?

    I only ask because EB is not, which is unfortunate.
    Yes it is :hmmm:- just make sure to turn UAC off and install RTW (and then consequently EB) outside C:\Program Files\ and you'll be fine.

  12. #12

    Default Re: Features - Iberia Total War Gold Edition

    also had problems with the installation... installs but then doesnt work and i cant play....

  13. #13

    Default Re: Features - Iberia Total War Gold Edition

    Look here:
    http://www.twcenter.net/forums/showt...=160324&page=3

    U can have same problem.


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