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Thread: Feral update for Mac & Linux broke the mod

  1. #1

    Default Feral update for Mac & Linux broke the mod

    The Feral Interactive update to 64 bits made the mod buggy af (many graphical glitches in battles) and constantly crashing in campaigns. That's a shame because it was perfectly working on the previous version
    I noticed the same issues with Third Age and Bellum Crucis 7.0

    There's nothing we can do but reverse back to the 32 bit version via Steam "betas", but I just wanted to warn Mac and Linux users
    Next year Apple will release the next OS update and Medieval II will not run anymore unless 64 bits update is installed. That means Mac users will not be able to play any mod from next year to probably the end times

  2. #2
    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: Feral update for Mac & Linux broke the mod

    Have you tried to report the issue to Feral Interactive? It would also be interesting to know if this is the case for all Mac and Linux users
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  3. #3
    Losthief's Avatar Campidoctor
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    Default Re: Feral update for Mac & Linux broke the mod

    does it break the base mtw2 and kingdoms campaigns too? or just mods.
    LOSTHIEF
    I'd rather be lucky than skilled!


  4. #4

    Default Re: Feral update for Mac & Linux broke the mod

    Yes but they said I have to report to mod developers of course...

    It breaks only overhaul mods, I didn't encounter any issue with vanilla campaigns (it runs better since update tbh) or with "vanilla+ like mods" (Lands to Conquer or Total Vanilla Beyond for example)

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