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April 19, 2008, 11:20 AM
#1
descr_win_conditions...
I couldn't find the posts you made regarding the recent changes inside of this file...But I saw that you put what looked to be priority numbers behind each of the provinces needed to be taken and secured in order to be victorious...IE>
...Venice_Province 20 Bologna_Province 60
take_regions 40
I think that example is in line with what I saw yesterday...Nonetheless could you elaborate on what affects the said numbers have on faction behavior in the campaign and paste a full faction example for me to ponder on. Thanks
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April 19, 2008, 11:37 AM
#2
Re: descr_win_conditions...
I have since dropped the hold settlement idea in the win conditions, sorry. After thinking about this more I don't think it is suitable for a long campaign, 0.5 timeframe. But was designed for the very fast paced campaigns of Kingdoms. However win conditions have still been improved on over the last release.
Dave
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April 19, 2008, 11:44 AM
#3
Re: descr_win_conditions...
Just the same, what did those numbers mean? Did they make factions attack those provences faster?
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April 20, 2008, 12:00 PM
#4
Re: descr_win_conditions...
No, the hold settlement feature means you must hold a power centre for so many turns in the crusades campaign. This idea goes with the (reinforcement armies) and forces you to defend these strong points for a set number of turns.
dave
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