peasants for all barbarian factions:
Code:
type barb_peasant
skeleton fs_dagger
indiv_range 40
texture gauls, data/models_unit/textures/unit_barb_peasant_gaul.tga
texture britons, data/models_unit/textures/unit_barb_peasant_briton.tga
texture germans, data/models_unit/textures/unit_barb_peasant_german.tga
texture dacia, data/models_unit/textures/unit_barb_peasant_dacia.tga
texture scythia, data/models_unit/textures/unit_barb_peasant_scythia.tga
texture slave, data/models_unit/textures/unit_barb_peasant_slave.tga
model_flexi data/models_unit/unit_barb_peasant_400.cas, 8
model_flexi data/models_unit/unit_barb_peasant_300.cas, 15
model_flexi data/models_unit/unit_barb_peasant_200.cas, 30
model_flexi data/models_unit/unit_barb_peasant_100.cas, 40
model_flexi data/models_unit/unit_barb_peasant_70.cas, max
model_sprite 60.0, data/sprites/barb_peasant_sprite.spr
model_sprite slave, 60.0, data/sprites/slave_barb_peasant_sprite.spr
model_sprite scythia, 60.0, data/sprites/scythia_barb_peasant_sprite.spr
model_sprite dacia, 60.0, data/sprites/dacia_barb_peasant_sprite.spr
model_sprite britons, 60.0, data/sprites/britons_barb_peasant_sprite.spr
model_sprite germans, 60.0, data/sprites/germans_barb_peasant_sprite.spr
model_sprite gauls, 60.0, data/sprites/gauls_barb_peasant_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
just replaced the textures for the normal barbarbarian peasant (which used the "infantry" ) and for the models, i changed the last stuff (low , lowest, med, high cas) to 100 200 etc. the model files are there, the only difference is that they are numbered, but named the same (unit_barb_peasant_100.cas instead of unit_barb_peasant_low.cas)
another peasant texture, look exactly like the barbarian crew found earlier, so i used the crew model to see the skin:
used scythia as the faction, just because that's the one i'm working on.
Code:
type barb_peasant_scythia
skeleton fs_dagger
indiv_range 40
texture scythia, data/models_unit/textures/unit_barb_peasant.tga
model_flexi_m data/models_unit/unit_barb_crew_400.cas, 8
model_flexi_m data/models_unit/unit_barb_crew_300.cas, 15
model_flexi data/models_unit/unit_barb_crew_200.cas, 30
model_flexi data/models_unit/unit_barb_crew_100.cas, 40
model_flexi data/models_unit/unit_barb_crew_70.cas, max
model_sprite scythia, 60.0, data/sprites/scythia_barb_crew_sprite.spr
model_sprite dacia, 60.0, data/sprites/dacia_barb_crew_sprite.spr
model_sprite britons, 60.0, data/sprites/britons_barb_crew_sprite.spr
model_sprite germans, 60.0, data/sprites/germans_barb_crew_sprite.spr
model_sprite gauls, 60.0, data/sprites/gauls_barb_crew_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f