Edited by HorseArcher Sorry Lusted (if you still exists) i need to post this on the start page also
general rules:
1. Don't post here such as " when is it done?" or "very cool" and such praises and replies that absolutely doesn't contribute anything to the lost unit project. Any reply found such as those will be brutally deleted.
2. If you want to help, post it, but don't spam, I won't just delete your reply, i will also warn you if you spam around in this thread.
3. Any previous "lost unit" search team member has a full privilege to post anything as long as it's on the subject. They are also fully privileged to claim any reply (old or new) unimportant, and notify me or any moderator to get rid of them regardless who posted or what rank ( i'll happily delete Siblesz' replies as well grin.gif )
4. Stay on subject and no side tracking to modding an already available unit or request of skins and such. This is the lost unit subject not a " i want a skin thread.
Any of you don't like my rules and regulations, contact me and i happily let you know that they won't change no matter what. laughing.gif (just kidding, let me know if you got something against it and see what we can work out)
The replies i removed, is moved to this thread, available for browsing but locked so no more garbage can get in.
http://www.twcenter.net/forums/index...howtopic=26666
Seeing as myslef and several others have posted units they have discovered which CA didn't use i have decided to create a thread for all of them. A new woad warrior, a hoplite officer(who i think make a great swordsmen unit) and carthaginian archers have been discovered as well i think. If you discovered them please post the things here so people can use them.
My contribution: Thracian Hoplites and Iberian Spearmen
Iberian Spearmen
1) In descr_model battle add:
type iberian_medium_infantry ; combat spear
skeleton fs_spearman, fs_swordsman
indiv_range 40
texture spain, data/models_unit/textures/unit_carthage_medium_infantry_spain.tga
model_flexi data/models_unit/unit_carthage_medium_infantry_high.cas, 15
model_flexi data/models_unit/unit_carthage_medium_infantry_med.cas, 30
model_flexi data/models_unit/unit_carthage_medium_infantry_low.cas, 40
model_flexi data/models_unit/unit_carthage_medium_infantry_lowest.cas, max
model_sprite 60.0, data/sprites/carthaginian_medium_infantry_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
2) in export_descr_unit add:
type iberian medium infantry
dictionary iberian_medium_infantry ; Iberian Spearmen
category infantry
class spearmen
voice_type Medium_1
soldier iberian_medium_infantry, 40, 0, 1
officer carthaginian_standard
mount_effect horse +4, chariot +4, camel +4
attributes sea_faring, hide_forest, can_sap
formation 1, 1, 2, 2, 4, square
stat_health 1, 0
stat_pri 5, 5, no, 0, 0, melee, simple, piercing, spear, 25 ,0.73
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 4, 5, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, 1, 0, -1
stat_mental 6, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 400, 170, 40, 60, 400
ownership spain
3)In export_descr_unit_enums add:
iberian_medium_infantry
iberian_medium_infantry_descr
iberian_medium_infantry_descr_short
4) In export_unit copy the libyan spearmen and change the name and wording as you want and have the unit_enums things in the brackets.
Thracian Hoplites: These units have the top part of their arms missing so if someone can complete the texture they use it'll complete this nice looking unit.
1) In descr_model_battle add:
type greek_thracian_hoplite
skeleton fs_spearman, fs_swordsman
indiv_range 40
texture thrace, data/models_unit/textures/unit_greek_militia_hoplite_illyria.tga
model_flexi data/models_unit/unit_greek_militia_hoplite_400.cas, 15
model_flexi data/models_unit/unit_greek_militia_hoplite_300.cas, 30
model_flexi data/models_unit/unit_greek_militia_hoplite_200.cas, 40
model_flexi data/models_unit/unit_greek_militia_hoplite_100.cas, max
model_sprite slave, 60.0, data/sprites/slave_greek_hoplite_sprite.spr
;model_sprite greek_cities, 60.0, data/sprites/greek_cities_greek_hoplite_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
2) In export_descr_unit copy the hoplite entry change the copied verison so thrace own them and change the soldier to greek_thracian_hoplite and the name to greek thracian hoplites. This saves you adding descriptions of your own.