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    CA Developer Icon Kingdoms Update Released

    http://shoguntotalwar.yuku.com/topic/33549?page=-1

    Please keep an eye on the above thread as more mirror links will be posted.

    Hi guys,

    I am pleased to report that the Medieval II: Kingdoms Update is now available to download from the following mirror sites:

    UK Gold Version:
    Strategy Informer
    Worth Playing
    Gamershell

    DE Gold Edition:
    Worth Playing
    Gamershell

    FR Gold Edition
    Worth Playing
    Gamershell

    IT Gold Edition
    Gamershell

    ES Gold Edition
    Gamershell

    European Version:
    Strategy Informer
    Worth Playing
    Gamershell

    US Gold Version:
    Filefront
    Worth Playing
    Gamershell

    Please stay tuned to TotalWar.com as I will be posting more mirror links as they become available.

    The official update includes the following fixes:

    - Forts in the Crusades campaign are now made of stone.
    - Fixed various units having incorrect shield values.
    - Fixed a number of inconsistencies between units' speech and their unit cards.
    - Fixed deployment zones being in unreachable locations on some river crossings and bridge battles.
    - Byzantine Gunners are now available to be recruited in the Crusades campaign.
    - Denmark now has Norwegian units available to them when the Kalmar Union is formed.
    - The Kingdom of Jerusalem can now construct King's Stables.
    - Byzantine can now construct a Marksmanship Range.
    - Mangonels can now be constructed at Siege Works in the Teutonic campaign.
    - Swordsmiths' Guild Headquarters now gives the correct bonus to Knights trained in the Crusades campaign.
    - Fixed Lithuanian Arquebusiers firing too frequently.
    - Fixed various units having incorrect banners on the battle map.
    - Fixed exploit that allowed certain characters' stats to be raised by repeatedly saving the game.
    - New Faction Leaders in the Teutonic campaign now have the correct model.
    - Crusading Nobles can no longer become the Faction Leader in the Teutonic campaign.
    - Fixed Wales not receiving reinforcements when capturing bordering English settlements.
    - Requirements of various Apachean units have been reduced allowing them to be more easily obtained.
    - Fixed the Norwegian banners displaying the Novgorod symbol when out of fog of war.
    - The Baron's Alliance no longer re-emerges after taking control of England.
    - Assassination missions targeting Crusading Nobles no longer expire when they are successfully carried out.
    - Dead wives no longer produce children in the Crusades campaign.
    - Faction heirs in the Americas campaign have had their loyalty increased to fix them rebelling early in the game.
    - Players no longer receive incorrect event messages in hotseat games.
    - Unique models on characters are removed when they change faction.
    - Fixed the family tree disappearing when a princess is married to General who becomes the Faction Leader.
    - Fixed Scottish family tree in the Britannia campaign.
    - Fixed soft-lock that occurred with multiple armies on the battle map.
    - Fixed crash that occurred when disbanding a unit whilst merging two armies.
    - Crash after auto-resolving a siege battle from a hotseat save game no longer occurs.
    - Crash that occurred when loading a battle from the campaign map edge no longer occurs.
    - Kingdoms no longer crashes when playing battles after unpacking the game's data.
    - Fixed unique unit recruitment in the Crusades campaign.
    - Small black rectangles no longer appear on the campaign map.
    - Improved siege auto-resolve for the Britannia, Crusades and Teutonic campaigns.
    - Various localisation fixes.
    - Problem with shadows not displaying on computers with DX10 cards fixed.

    There are also a number of miscellaneous fixes and balance tweaks included.

    Thanks,

    Mark O'Connell
    (aka SenseiTW)
    Last edited by Garnier; June 09, 2008 at 09:00 AM. Reason: Added more mirrors from TW.com

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