NOTE: RAJ 1.3 is not compatible to 6.1 unless you download SSTC here:
http://www.twcenter.net/forums/showthread.php?t=162498
I will release a new standalone version soon.
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Hi everyone,
I have always been bugged by the way archers were "justified" in this game, thus I started a little project.
RAJ Is finally updated to SS 6.0! I have used different formulas this time so expect a better result.
I have not touched horse archer accuracy nor damage output.
Summary: Version 1.3
What I have essentially done is:
- Drastically lowering the accuracy of all archers (by a standard formula),
- Changed the velocity of arrow for a more curved flight.
- To compensate I have drastically increased the damage output of archers.
- Changed Javelin velocity, mass and unit numbers for both horse and foot soldiers to make them more effective.
This gives the following results: Archers shooting at, say, their maximum range will initially hit very little, but the ones they do hit take a lot of damage.
Archers should now primarily target a large group of units clashed together. (which is realistic)
Archers now cause a lot of casualties when firing directly in front of the charging enemy.
Javelins now have a lot of stopping power and are no utter crap any longer.
Installation:
Just drop the files attached to this post inside your SS 6.0 data folder. Make sure that you back-up your old files.
NOTE: This project is save game compatible.
I would really like to receive comments and suggestions to improve my project. It is best to test this in your current campaign or a custom battle that would represent a campaign battle.
If you have any questions feel free to ask here
Have fun!