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Thread: [PItalica2] Help Wanted -- (Skills required)

  1. #61

    Default Re: 2d and 3d Graphical Help Wanted

    Quote Originally Posted by VINKLER View Post
    Carthaginians is my work except a helmet.
    Did you do the interior of the hoplons ?? you know porpax and the string

  2. #62

    Default Re: 2d and 3d Graphical Help Wanted

    Quote Originally Posted by Tenerife_Boy View Post
    Did you do the interior of the hoplons ?? you know porpax and the string
    Yes I did. But what is the porpax? I don't know what porpax mean.

  3. #63

    Default Re: 2d and 3d Graphical Help Wanted

    Quote Originally Posted by VINKLER View Post
    Yes I did. But what is the porpax? I don't know what porpax mean.
    google it itīs the best way to explain.Here you got 2 examples

    Spoiler Alert, click show to read: 

    Spoiler Alert, click show to read: 

  4. #64

    Default Re: 2d and 3d Graphical Help Wanted

    Signiferone,

    I have a small question to you. How did you modify those helmets with the correct modelled cheekguards, that the alpha channels arent necessary.
    I have been trying to import models from rtw, but those black alpha channels kinda limits the selection.
    Did you add polygone by polygone yourself? Or is there a simpler way? (quite new at editing the models)

  5. #65
    PlayerOne's Avatar Senator
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    Default Re: 2d and 3d Graphical Help Wanted

    The cheek piece model and the texture need to be the same shape.
    In rtw units the cheek piece models are sometimes just squares, only shaped by the alpha channel on the texture, which creates the black outline. But if you create the shape of the cheek piece on the model instead, polygon by polygon, and then match the texture you have no problems with the alpha. Hope this helps, if not i can produce pictures of what i mean.

    You may find help on this in the mod workshop section.

  6. #66

    Default Re: 2d and 3d Graphical Help Wanted

    Poly by poly, smells like a lot of work. Goal is to transform a thracian helmet with face mask. I will give it a try this weekend.

  7. #67
    PlayerOne's Avatar Senator
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    Default Re: 2d and 3d Graphical Help Wanted

    Its not to bad after you get the basics of modelling and a few time saving techniques. Also check the artist studio for tutorials, here.

  8. #68
    Opifex
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    Default Re: 2d and 3d Graphical Help Wanted

    Basically yeah, you make the cheekpiece texture a background, and then model a 3d shape based on its outlines.


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  9. #69

    Default Re: 2d and 3d Graphical Help Wanted

    Hello SigniferOne, I did some new units for Carthage. And I still have a questions. Don't you mind if I upload my Carthagaginan unit pack for PI here?
    Some screens:
    libypoenical infantry, new sarced band and numidian spearman

  10. #70
    PlayerOne's Avatar Senator
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    Default Re: 2d and 3d Graphical Help Wanted

    If you want your units added, PM Signifer and ask to join the team. We are very small team for such a big mod.

  11. #71
    alhoon's Avatar Comes Rei Militaris
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    Default Re: 2d and 3d Graphical Help Wanted

    Sacred band and Numidians are all nice and good.. but for Carthage to be a true Carthage it needs Elephants.
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
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  12. #72

    Default Re: 2d and 3d Graphical Help Wanted

    Quote Originally Posted by VINKLER View Post
    Hello SigniferOne, I did some new units for Carthage. And I still have a questions. Don't you mind if I upload my Carthagaginan unit pack for PI here?
    Some screens:
    libypoenical infantry, new sarced band and numidian spearman
    VINKLER +rep I love your style of modding

  13. #73

    Default Re: 2d and 3d Graphical Help Wanted

    +rep from me as well, good work

  14. #74

    Default Re: 2d and 3d Graphical Help Wanted

    thanks to Tenerife_Boy, PlayerOne, THE IBERIAN for reps. I think I will do the carthaginians at all and send them to SigniferOne or uopload here as a addon.

  15. #75

    Default Re: 2d and 3d Graphical Help Wanted

    You're welcome my friend
    I am not in the PI team but as a modder I would recommend to send them through PM to Signiferone as it's the way things are done when u want your work was put into the original mod if u are not making a submod of course, so my advice would be to send them to Signiferone

    cheers

  16. #76
    Populus Romanus's Avatar Senator
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    Default Re: 2d and 3d Graphical Help Wanted

    lol, VINKLER does not have reputation enabled.

  17. #77

    Default Re: 2d and 3d Graphical Help Wanted

    Enable reputation man

  18. #78

    Default Re: 2d and 3d Graphical Help Wanted

    Sweet stuff. I just downloaded this mod last night and I am loving it. So does this mean basically all units will be revamped for all (or most) of the factions?!! Really exciting, keep up the good work team!
    Originally Posted by Tyer032392:
    "The problem about having troops killing soldiers is that if CA implemented that, than they will earn the ire of Jack Thompson, and that is something CA doesn't need. If anyone doesn't know who he is, google "Jack Thompson"."

  19. #79
    PlayerOne's Avatar Senator
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    Default Re: 2d and 3d Graphical Help Wanted

    Correct. I am the man going through each unit to update them and fix some parts. After that we will get down to a full overhaul with new unit models and equipment. There are a few pictures posted here every now and again.

    Anyway im glad you like the mod. Soon there will be an update patch to fix some issues, and also with some unit updates.

  20. #80

    Default Re: 2d and 3d Graphical Help Wanted

    AWESOME!! I love this timeframe, and the map style, small map, lots of cities.
    Originally Posted by Tyer032392:
    "The problem about having troops killing soldiers is that if CA implemented that, than they will earn the ire of Jack Thompson, and that is something CA doesn't need. If anyone doesn't know who he is, google "Jack Thompson"."

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