hey Sig1, do you plan to make model variations?
Hi guys! How's the work going?
Wrath of the Norsemen Researcher and Historian and Second Age Total War 2D Helper
Zooming in will be quite a different experience... a realistic one!Originally Posted by SigniferOne
So work continues on animations. So far all spear units engage in vigorous spear/shield strike and block combat. The only time a soldier keels over is when he's about to die; all other times he tries to block the attacks of his enemy, to the left, to the right, and to the front. It's a pretty interesting experience, quite new from the standard Vanilla fare. Now, the same system is being almost finished with sword units.
Wonder if anyone knows what this might be:
EDIT: Ok we'll show later.
Some path to a hidden treasure?
Last edited by SigniferOne; July 22, 2010 at 04:12 PM.
Oh god you previewed it
What is "It"?
Ok I removed it!
Important question : With TATW keep people occupied enough until this comes out?
I don't mind!
Purpose of PI' isnt catching by the audience of a mod like TATW... exactly what happens when I, lover of Rome blablabla, i install an Australianocentric mod based on Maori for example. Even if i have installed it maybe because of my curiousity or because people spoke well about this game, the fact i have installed it doenst mean i could find a sort of passion or love playing it exactly as for anything not reguarding my matter aka Romans. PI doesnt need casual gamers as they're called technically. We are a niche-product and the basin of our audience are the lovers of ancient Mediterranean history
To me, lovers of ancient Mediterranean history constitute a vast chunk of those who like history. Especially those on this forum, most of whom are fans of Roman history.
The fantasy genre is based on super-human, predestined heros, magic, total absence of economical & political concepts. One would say the TW series is inadequate to fantasy mods - the success of TATW and CoW is inexplicable to me...
However, in PI I am looking for historical (and ethnical) accuracy - ok, there are battles in TATW, but is that enough ?
Please let's stop talking about other mods.. we dont want opening some contentious here. Closing the argument, i personally like tatw technically and not only that. But i m not a sci-fi fan and hardly i play sci-fi mods even if they're excellently good made and i would like to see this mod having its own niche-audience without drawing them by other basins as the sci-fi one etc. etc.
Indeed we don't want any contentious here, TATW is a tremendous mod, and I personally downloaded 2.0 the day it was released myself. Reuniting Arnor is interesting. I don't see why popularity of mod B weans away people from mod A. Last I checked people can have more than 1 mod installed in their game.
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