Results 1 to 4 of 4

Thread: Question about garrisons/unit production

  1. #1

    Default Question about garrisons/unit production

    Does this mod include scripting giving units to besieged towns? If not, certain towns are doing so anyway. Which I believe is related to another problem-

    Upon capturing a few places (Constantinople for example) the town automatically begins spawning units not even producible by your faction. My Kypchak hordes were supplemented by half a dozen units of Emperor's Guard and a few assorted swordsmen. I received the same error conquering (I believe) Ankara, receiving various spearmen.

  2. #2
    Fenix_120's Avatar Senator
    Join Date
    Aug 2007
    Location
    The moon
    Posts
    1,169

    Default Re: Question about garrisons/unit production

    Yes it does.



    It is very annoying, but anything else would be to easy.


    But it seems you are lucky and the guys who spawn are yours instead of the AI's, congrats and enjoy some of the most powerful spearmen in the game.

  3. #3

    Default Re: Question about garrisons/unit production

    I don't know if it's something to congratulate, but I'll get over it. It just feels weird stabbing emperors to death with emperor's guardsmen though. So very praetorian.

  4. #4
    Indefinitely Banned
    Join Date
    Jun 2006
    Location
    Calgary, Canada
    Posts
    13,967

    Default Re: Question about garrisons/unit production

    Yes, that's a coding bug in the script. I've fixed it for the next 1.1 patch.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •