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Thread: [Dev-Report] Chivalry I : Previews & Progress

  1. #381

    Default Re: [Dev-Report] Chivalry I : Previews & Progress

    Quote Originally Posted by Thrillology View Post
    Pictures broken. Could someone please post a picture of the factions menu and the campaign map? (fog of war disabled please)
    Not all pictures are broken, but OK, I made a few screenshots for you:


    The Rise of the Knighthood campaign:
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    The Crusader Epoche campaign:


    The main difference, as you will see, is the changes in territory, most notably establishment of the Crusader states occupied by crusading European powers like France and Norman Kingdom of Sicily. Also, England and Holy Roman Empire are also present in the Holy Land.

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    Yes, graphics are a bit outdated, but this is really good mod and it is having unique and interesting tech tree.

    I would also recommend to you if you like this mod to try “Fall of the Cross & Rise of the Crescent” submod.

  2. #382
    DaVinci's Avatar TW Modder 2005-2016
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    Default Re: [Dev-Report] Chivalry I : Previews & Progress

    Thanks a lot for the service, Jagmodo

    @ Thrillology
    You can access many infos about ChivTW via the main thread 'Info & Download'.

    Edit: I will close the thread now, should have happened ages ago (last post has been August 2011), it is informative only (no discussion).
    The mod is currently final with 1.07 (updating 1.07 can happen, perhaps, some day in future).
    Last edited by DaVinci; July 16, 2012 at 12:32 PM.
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