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Thread: Captain model = General model

  1. #61
    wolfslayer's Avatar Sōkō no yari
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    Default Re: Captain model = General model

    Quote Originally Posted by Echad View Post
    I read somewhere about some mod that does it, it even generates random models from parts.
    That sounds interesting, let me know if you learn more about this..

  2. #62
    Indefinitely Banned
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    Default Re: Captain model = General model

    http://www.twcenter.net/forums/showthread.php?t=123540

    Dunno, if it exist separately - but I think, I've seen it without DLV somewhere.

  3. #63
    wolfslayer's Avatar Sōkō no yari
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    Default Re: Captain model = General model

    That is based on the "Unique Kings" mod script; you can check out the script here; very small download , looks very interesting.. http://forums.totalwar.org/vb/local_links.php?catid=135

  4. #64
    Murakawa
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    Default Re: Captain model = General model

    hey Wolfslayer....I am attempting to change my welshking in the Britannia Mod for Kingdoms to the early norman king from the MTW2 tutorial. I love the crown. Is this a simple issue of replacing the mesh and texture files since I am not creating a new model? Or would there be other steps to it? Any help is appreciated. thanks.

  5. #65
    wolfslayer's Avatar Sōkō no yari
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    Default Re: Captain model = General model

    You might want to ask someone in the modding forum about that one; they know a lot more about those kind of changes, and these model mods will be addons for SS6.

    The main thing you would need is a new skin and add the entry to the MDB, I believe.

  6. #66
    Recon's Avatar Taihō no heishi
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    Default Re: Captain model = General model

    I hope we'll see a SS 6.0 version of this mod. Tincan general is sooo last year!

    Cheers

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