Results 1 to 5 of 5

Thread: Europa Barbarorum II is recruiting

  1. #1

    Default Europa Barbarorum II is recruiting

    Europa Barbarorum, is looking for help with EB2 in the skinning, modeling and animation departments.

    If you don't know about us, here's a brief introduction. It started in 2004 when a group of people gathered historically accurate info about barbarian factions and offered it to Creative Assembly, to be used on their upcoming (back then of course) Rome: Total War. The offer was not accepted, so the group decided to get more people and make a mod of their own.

    After a long period of development, Europa Barbarorum v1.0 was released in the Fall of 2007, producing a mod that has earned many TWC and ORG awards, among them Best Mod for RTW.

    Also EB has received attention in gaming magazines, receiving very positive reviews:

    PC GAMER UK (English), January 2008
    "startlingly expansive" " it feels like a whole new Total War game." They also mention the mod's "stunning scope", and state that "from the menus to the new music and loading screens, this is way beyond almost any mod you've ever played." EB is "a master's challenge for accomplished Rome players," and "not just Rome in a fright wig speaking in a funny accent - the game itself is altered and deepened." They also mention that EB's "stuffy historical detail = (a) superior game," and they close by saying "it's a more satisfyingly complex affair than in any official Total War game."

    BGAMER (Portuguese), #113, December 2007
    "A mod which strongly aims for historical accuracy and is practically indispensable for those who own the game."
    "This is a mod which you won't wish to lose for Rome: Total War."

    GAMESTAR (German)
    "For the old Romans, Barbarians were people without education, but with this word they could not have meant the creators of EB, because the people making this mod have studied History and Archeology."
    "They have put special effort on the historical facts and have banned all historic mistakes out of the game."
    "The developers have redone all units with much love for detail, and new units have been implemented into the game'"

    The latest release of Europa Barbarorum, 1.0 has been downloaded by more than 70,000 people and counting at the time this ad was written.

    The team is composed of diverse people from all over the world that specialize in different domains. Most of us are brought together by our passion for history, ancient history in particular. All our historians are people with vast knowledge of their domain and some do this for living with the diplomas to back them up.

    For EB2 we will be striving to create an even better experience than EB1, this time for the Kingdoms expansion for Medieval2 TW. This includes new fun and intelligent mechanics for the strategic map and a great number of units for the battle map. We wish to reach or come very close to the hardcoded limit of 500, but for that we need as many motivated and skilled artists as possible. There is a lot of interest in this mod, and the sooner we release the better it will be.

    An example of what EB2 will look in comparison to EB1.

    If you decide to join, you'll be having fun bringing to life units based on images of archaeological evidence and also excellent concept arts while of course learning history and honing your skills and boosting your portfolio. As EB has gained the attention of major gaming industry magazines, and even companies, you'd be perhaps surprised to find out it will also look good on your CV, and you just might get a job opportunity.

    Modders specialized in other departments like scripting, traiting, mapping, statting and other aspects are welcome to apply depending on our priorities this thread will be updated. Post here or PM me if you wish to help, examples of prior work are recommended to be included in the post or PM.

  2. #2

    Default Re: Europa Barbarorum II is recruiting

    UPDATE:

    More WIP images of units:
    Hoplites


    Romans



    Come on guys I know you like these, we need more artists if we are to match EB1 and go beyond..

  3. #3
    joerd9's Avatar Decanus
    Join Date
    Feb 2007
    Location
    Germany
    Posts
    578

    Default Re: Europa Barbarorum II is recruiting

    Maybe you'll get better attention if you put this ad in the frontpage section. Since it's EB2, I doubt that anyone will complain.

  4. #4

    Default Re: Europa Barbarorum II is recruiting

    I can help out if you need

    I can skin, text/script edit, model (however you'll probably find better people out there for that), help advertise etc

  5. #5

    Default Re: Europa Barbarorum II is recruiting

    We have had great success in recruiting both modelers and skinners, but we are still looking for more dedicated people to join our ranks in the above fields and also animation.

    If you would like to showcase your skills, to one of the biggest mod fanbases and would like the assurance that the mod you are working will see completion, you have come to the right place.

    Apply in the following locations:

    http://forums.totalwar.org/vb/showthread.php?t=93339
    http://www.twcenter.net/forums/showthread.php?t=127052

    Or alternatively, PM one of the team members.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •