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Thread: Rules Update Discussion

  1. #21
    Silo's Avatar Sister Celestian
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    Default Re: Battle Modding - Sidmen

    I think the jump of hull integrity loss between heavy and super heavy weapons is a bit too much, because super heavy weapons do not deliver a big enough amount of additional damage in comparison to make them worth the big amount of hull integrity you loose. Same goes for ultra heavy compared to heavy. I think for both of them (super and ultra that is) the hull integrity loss should be lessened since I think the damage is ok like this.
    Except for that I think it's a good model.

  2. #22
    Silo's Avatar Sister Celestian
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    Default Re: Galactic Restart

    Would we start with basic income again or could we keep the income we've earned so far?
    And although this doesn't concern me myself: What about the players who started colonies? Will they loose the progress they've made so far?

  3. #23
    Farnan's Avatar Jōgi
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    Default Re: Galactic Restart

    I just suggest a total restart, with the rules being somewhat adjusted for colonies...

    Such as a colony costing 4 million but takes only one week to complete (but 9 weeks to return a profit).

    Along with a conflict causer... lets say a cluster of planets that start neutral and give the owner an advantage over the other factions.

    Also make Sidmen's rules official after they are touched up. That way there is an accurate way to compare ships and some standarisation in how battles are run.
    Last edited by Farnan; February 11, 2008 at 12:21 PM.
    “The nation that will insist upon drawing a broad line of demarcation between the fighting man and the thinking man is liable to find its fighting done by fools and its thinking by cowards.”

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  4. #24
    HansDuet's Avatar Samurai
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    Default Re: Galactic Restart

    I thought just no more faction changes or double factions and such and clear rules.. Not beginning from the scratch.


  5. #25
    Silo's Avatar Sister Celestian
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    Default Re: Galactic Restart

    Quote Originally Posted by HansDuet View Post
    I thought just no more faction changes or double factions and such and clear rules.. Not beginning from the scratch.
    I have to agree. New standardized rules (and fleets updated according to them) and a new map would be fine but starting all new wouldn't be that great imo.

  6. #26
    Farnan's Avatar Jōgi
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    Default Re: Galactic Restart

    That would be fine too... we need to unclog the map first and foremost and have clear standard rules.
    “The nation that will insist upon drawing a broad line of demarcation between the fighting man and the thinking man is liable to find its fighting done by fools and its thinking by cowards.”

    —Sir William Francis Butler

  7. #27
    Magic Man's Avatar Indefinitely Banned
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    Default Re: Galactic Restart

    We could just have standard models for each ship, like in the WA game; where everyones Heavy Swordsmen is as good as the next guys Heavy Swordsmen.

    Would make battles much, much, easier.

  8. #28
    HansDuet's Avatar Samurai
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    Default Re: Galactic Restart

    Nooooooo!!!! I spend a couple of days creating my navy..


  9. #29
    Magic Man's Avatar Indefinitely Banned
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    Default Re: Galactic Restart

    I dont want to 'create' a navy.

    Its a giant pain in the ass...

    I just weld as much of the top stuff as possible to my ship.

  10. #30
    Silo's Avatar Sister Celestian
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    Default Re: Galactic Restart

    Quote Originally Posted by Magic Man View Post

    I just weld as much of the top stuff as possible to my ship.
    until the hull breaks
    no, seriously now: If you want and give me some rough guidelines I could design some ships for you

  11. #31
    Magic Man's Avatar Indefinitely Banned
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    Default Re: Galactic Restart

    Exactly!

    I dont know any of this hull integrity rubbish.

    Someone wanna make me some ships ??

    *smiles sweeeetly*

  12. #32
    Silo's Avatar Sister Celestian
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    Default Re: Galactic Restart

    Quote Originally Posted by Magic Man View Post
    Exactly!

    I dont know any of this hull integrity rubbish.

    Someone wanna make me some ships ??

    *smiles sweeeetly*
    As I said I would be willing to design some ships for you if you tell me roughly what you want.
    Before I can do that however, we would have to settle on the new/updated rules of course.

  13. #33
    Magic Man's Avatar Indefinitely Banned
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    Default Re: Galactic Restart

    Ohhh awesome.

    Well, if you do have the time.

    1 type of Battleship (The massive ones that take on other battleships)

    1 type for killing Frigates

    1 type of pointdefense/fighter killer frigate

    1 Missile Frigate

    1 Troop carrier

    1 Massive Fighter/Bomber carrier.


    Those are all the essential ones right?

  14. #34
    Holger Danske's Avatar GTDC!!
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    Default Re: Galactic Restart

    Quote Originally Posted by The Man With No Name View Post
    With all the changing factions, rules being introduced, a screwed up map and little happening so far perhaps a galatic restart is up? Everyone can keep their factions if they want, we'll redo the map and everything...

    With a suggesstion that we standardize Sidmen's rules, and we introduce something that encourages conflict between the factions.
    I got one idea that both makes sense at would encourage conflicts. It's called maintainance upkeep. You basicly have to pay to keep your army, fleet, and defenses. Thus the more you colonize/conquer the more powerful you become. I somehow hate the idea that 10 core worlds can spawn a military with no limitation to it's size.
    Religion = Mind slavery

  15. #35
    Silo's Avatar Sister Celestian
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    Default Re: Galactic Restart

    Quote Originally Posted by Magic Man View Post
    Ohhh awesome.

    Well, if you do have the time.

    1 type of Battleship (The massive ones that take on other battleships)

    1 type for killing Frigates

    1 type of pointdefense/fighter killer frigate

    1 Missile Frigate

    1 Troop carrier

    1 Massive Fighter/Bomber carrier.


    Those are all the essential ones right?
    I'll see what I can come up with as soon as it is clear what will happen to the rules.


    Some questions on your ships:
    -do you want to give me some cost guidelines?
    -heavier, clumsier ships or lighte, more agile ships?
    -weaponry focus? beam/pulse/kinetic/missile?

  16. #36
    Farnan's Avatar Jōgi
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    Default Re: Galactic Restart

    How about this also:

    You have till friday to retool your faction/start a new one. If you are retooling your faction you get to use all the income you currently earned - the amount of income spent on ships that were destroyed in battle.
    “The nation that will insist upon drawing a broad line of demarcation between the fighting man and the thinking man is liable to find its fighting done by fools and its thinking by cowards.”

    —Sir William Francis Butler

  17. #37
    Silo's Avatar Sister Celestian
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    Default Re: Galactic Restart

    Quote Originally Posted by Holger Danske View Post
    I got one idea that both makes sense at would encourage conflicts. It's called maintainance upkeep. You basicly have to pay to keep your army, fleet, and defenses. Thus the more you colonize/conquer the more powerful you become. I somehow hate the idea that 10 core worlds can spawn a military with no limitation to it's size.
    I would say we put a 1/10 of cost upkeep on all troops and ships.
    That should work well.

  18. #38
    Farnan's Avatar Jōgi
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    Default Re: Battle Modding - Sidmen

    How about army carrying guidelines?

    Per every 1,000 credits worth of troops subtract one from hull integrety?
    “The nation that will insist upon drawing a broad line of demarcation between the fighting man and the thinking man is liable to find its fighting done by fools and its thinking by cowards.”

    —Sir William Francis Butler

  19. #39
    Magic Man's Avatar Indefinitely Banned
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    Default Re: Galactic Restart

    Uhhm.

    No real cost outlines, just not so expensive that i cant have a decent sized fleet.

    Im thinking the battleships should be heavy clumsy, as the Anvil or the Hammer. But the rest should be Agile/fast, because ill probably use quite aggresive tactics.

    Weapon focus : Pulse/Kinetic With small Missile/torpedo focus, apart from the missile frigates of course.

  20. #40
    Silo's Avatar Sister Celestian
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    Default Re: Battle Modding - Sidmen

    I think troop carrying capacity shouldn't be defined by rules, since it will make things far too complicated imo.
    As long as a fleet seems reasonable to carry the amount of troops a player wants to transport it's ok with me.
    Last edited by Silo; February 11, 2008 at 01:30 PM.

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