BROKEN CRESCENT PATCH
Fixed some minor UI issues.
Fixed some minor text issues.
Fixed wrong typed starting buildings in Acre region.
Fixed wrong typed starting building in Byzantium region.
Fixed game hangup issue for some factions due to usage of "hordes" property.
Fixed several CTD bugs in campaign script.
Fixed historic events not showing up.
Fixed CTD related to Georgian Generals achieving a heroic victory.
Fixed infinite loop of settlement capture messages.
Fixed CTD issue in NON-ENGLISH game versions due to missing accents in localized versions.
Fixed some minor sound issues.
Replaced some outdated files in release version.
Reduced exaggerated income for some factions.
Added new more differentiated cash script for AI factions.
Reduced basic population growth rate.
Rebalanced costs for buildings and upgrades.
Reduced bonuses for buildings.
Added experience bonus to smiths.
Tweaked campaign AI settings for a little more early game diplomatical activity.
Reduced backstabbing of allied factions.
Tweaked battle AI settings for better unit cohesion and pathfinding.
Tweaked unit stats.
Please note, that patch 1.05 makes most of the released quickfixes for BC 1.0 obsolete. It can be safely applied, even if you have other fixes installed previously.
For BC Patch 1.05 to take effect, it is required that you start a new campaign.