Roman legionaries are the best heavy infantry in RTW. They have the best armours, high morale, and very good stamina. If you just throw HAs to meet the legionaries, all of your HAs would just break formation, run out of arrows, and be pursued to the corners on battle map and finally get slaughtered when they have no where to run.
So, here are the tips against legionaries (and other heavy infantry too):
- Never engage the enemy when you have fewer units - you would risk running of ammo.
- You need the top-quality horse archers, like Sarmatian/Parthian HAs in RTR (which get 50 arrows instead of 30).
- Disable cantabrian circle - it's useless in close range (in fact it hurts).
- Use tight formation. It increases the casuality, but you need to group as many HAs as possible in one area to maximize the fire power, also it'd be useful when you're forced to charge. Change to loose formation only when the enemy has been seriously weakened and there is enough room on the battle map for maneuver.
- Turn on "fire at will", you have to, because your HAs will be shooting while they're moving. Also turn on skimisher mode.
- Then it begins: encircle the enemy and keep trying to move them to the center where enemy units stand. The skimisher mode would force them to run away when they get too close, but your command would tell them to do otherwise - so, you'll see your HAs keep running toward the enemy, and then running away, and firing arrows while they're doing so.
- Now it's half done, the rest is to keep the encirclement (if you fail, you lose), fill in any gap left by the enemy, and drag away HAs if they hit the enemy unfortunately.
- If you've used half of ammo but there are still many enemies, you'd have to launch charge attack. That sounds silly but it does work: select 2 to 4 full-size HAs in the back/right/left flanks of one enemy unit, put to 2 groups, and let the first group charge from different directions. Usually such charge could break enemy moral and cause it rout - if not, you must retreat the the first group immediately, and at the same time, charge by the 2nd group, and then the first group.
- If the above method still fails, then you think yourself already lose. Stop fire-at-will, group all HAs, and try to pick up the enemy units one by one if possible, but more often your HAs would rout after an unsucessful charge...
The tactic has been tested in Rome Total Realism (Platinum 1.9). I beat a full stack of post-marian roman legionaries (some are first cohorts) 1:1, and macedonian hypaspists/pikes when outnumbered by 1.5:1, where the HA charge was first used.
Last note: don't try this in forest or places where you cannot see enemy and your units clearly.
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