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Thread: shadowing faction

  1. #1
    Civis
    Join Date
    Oct 2007
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    Italy
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    Default shadowing faction

    is the spawning of shadow faction been disabled in this mod?

  2. #2

    Default Re: shadowing faction

    Quote Originally Posted by marseu View Post
    is the spawning of shadow faction been disabled in this mod?

    Hi marseu,
    Yes. Its something I've gone back and forth on in my mind but to this point thought it best to keep it disabled

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  3. #3
    Civis
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    Location
    Italy
    Posts
    191

    Default Re: shadowing faction

    Is possible for me to enable it?
    And if so how can i do that?

  4. #4
    Civis
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    Location
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    191

    Default Re: shadowing faction

    how many rebel factions could be spawned during a campaign?
    And another question, is possible to trigger the defections of generals?

    It would be nice to see something like the defections of all generals after the death of the faction leader, as was in history.

  5. #5

    Default Re: shadowing faction

    Quote Originally Posted by marseu View Post
    Is possible for me to enable it?
    And if so how can i do that?
    marseu, this is a bit tricky in this mod because the EERebels and the EWRebels are used by other factions. The Empire West Rebels are in the Game as Romanized Britons. Even more so than the Romao Britons. The Empire East has been made into the Roman Gaul faction that rebelled under Aedgius, son of Aetius in 461AD.
    Having said that ts still possible to have the Empire west be shadowed by the empire east faction thus having loyalty and generals who rebel as a rebellious Roman faction.

    To do this go to your rio/data/descr_sm_factions
    1 find: faction empire_west, Put in shadowed_by empire_east_rebels

    Now go to: rio\data\world\maps\campaign\BI_WarMap_II/descr_strat
    2 write in this: faction empire_east_rebels, religious smith
    dead_until_resurrected
    re_emergent
    denari 0

    Don't wory about writing this in for the 463AD Empire East Rebels are already in the game.

    [B]Make sure to always make copies of folders, files you copy

    Quote Originally Posted by marseu View Post
    how many rebel factions could be spawned during a campaign?
    And another question, is possible to trigger the defections of generals?

    It would be nice to see something like the defections of all generals after the death of the faction leader, as was in history.
    Spawned rebels are controlled in your:rio\data\world\maps\campaign\BI_WarMap_II/descr_strat

    At the top look for:

    start_date 363 summer
    end_date 476 summer

    marian_reforms_disabled
    rebelling_characters_active
    gladiator_uprising_disabled
    night_battles_enabled
    brigand_spawn_value 10....make the number higher for more spawns
    pirate_spawn_value 12
    Last edited by Riothamus; January 10, 2008 at 09:30 PM.

    Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod

  6. #6
    Civis
    Join Date
    Oct 2007
    Location
    Italy
    Posts
    191

    Default Re: shadowing faction

    thanks a lot

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