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Thread: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

  1. #501
    John Doe's Avatar Primicerius
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    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    it's not the place either, I think the issue might be that you're not speaking English in the vid. Ask in the moderation commentary thread.

  2. #502

    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    hello,
    Can not run cin-ed.
    program is only in the bar.
    help

  3. #503

    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    Quote Originally Posted by koza22 View Post
    hello,
    Can not run cin-ed.
    program is only in the bar.
    help
    Im having the same problem. I can run the replay. But none of the editor options show up. Its running in my task bar. But I can't bring it up. Help anyone?

  4. #504

    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    My best creation. De Bello Mundi Machinima

  5. #505

    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!


  6. #506

    Default Medievial 2 Total War

    Hello Guys i am kinda a youtuber and i upload RTR and Medieval 2 Total War and here is my PART 2 OF MY Medieval 2 Total War Campaign with Sicily http://www.youtube.com/watch?v=QaShUAhOveY pls live a like or comment and if u like it pls subscribe it really means alot to me and write in comments if u have some tips for me tnx

  7. #507

    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    Hey, everytime I launch the cine-ed batch file it launches the game it self. I have the steam version.

  8. #508

    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    My Third_Age_3_cine-ed_render.bat crashes when loading. Maybe someone can help me.

    I leave here the .cfg for the render file.

    [camera]

    campaign_map_smoothing = 1


    default_in_battle = default


    fov = 75


    move = 30


    restrict = 0


    rotate = 10


    #-------------------------------------------


    [video]


    anisotropic_level = 16


    anti_alias_mode = normal


    antialiasing = 8


    battle_32_bit = 1


    battle_resolution = 1920 1080


    bloom = 1


    building_detail = high


    campaign_32_bit = 1


    campaign_resolution = 1280 720


    depth_shadows = 2


    depth_shadows_resolution = 2


    desync_animations = 1


    detailed_unit_shadows = 1


    effect_quality = highest


    gamma = 100


    glints = 1


    gloss_mapping = 1


    grass_distance = 900


    movies = 0


    no_background_fmv = 1


    reflection = 1


    reflections = 1


    show_banners = 1


    subtitles = 0


    terrain_quality = high


    texture_filtering = 2


    tga_aspect = 1.5


    tga_input_scale = 1


    tga_reserve_space = 0


    tga_width =


    triple_buffer = 1


    ui_32_bit = 1


    unit_detail = higher


    unit_shaders = 1


    vegetation = 1


    vegetation_quality = high


    vsync = 1


    water_buffers_per_node = 8


    widescreen = 1


    windowed = 1




    #------------------------------------------- INSERT REPLAY HERE!!!


    [replay]


    play = 1


    file = D:\Program Files (x86)\SEGA\Medieval II Total War\mods\Third_Age_3\replays\test.rpy


    camera = D:\Program Files (x86)\SEGA\Medieval II Total War\mods\Third_Age_3\cameras\test.cameraGroupXml


    show_battle_ui = 0


    info = 0


    #-------------------------------------------


    [features]


    editor = true


    mod = D:\Program Files (x86)\SEGA\Medieval II Total War\mods\Third_Age_3


    #-------------------------------------------


    [capture_tga]


    enable = 1


    fps = 60


    dir = C:\video_capture\


    #-------------------------------------------


    [cine]


    show = 1


    width = 1920


    height = 1080


    capture = 1


    avi = 1

  9. #509

    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    Hi, i return with epic video.. England vs France Machinima..!

    You can find it here:

    http://youtu.be/9z8oM3d_3z0



    <iframe width="560" height="315" src="//www.youtube.com/embed/9z8oM3d_3z0" frameborder="0" allowfullscreen></iframe>

  10. #510

    Default CineEd editing windows not showing up while playing medieval 2 replay file

    Whenever I try to open CineEd batch file it starts up fine, but then I realise I dont got the editing window with the keyframes. Can someone help me? I got a screenshot on how it look like. (Its just an empty window). In the cfg. file I havent filled cameras, it might be that.



  11. #511
    Finlander's Avatar ★Absolutely Fin-bulous★
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    Default Re: CineEd editing windows not showing up while playing medieval 2 replay file

    Sorry, I have never encountered this problem myself and I cannot really help. Maybe the file got corrupted? Have you tried redownloding, and are you sure you have included all necessary Cinematic Editor files in the same location?


    • Son of MasterBigAb; • Father of St. PolycarpeKahvipannuRadboudMhaedrosGeMiNi][SaNDy
    FlinnUndyingNephalimKAM 2150
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  12. #512

    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    http://youtu.be/nxlpu641JSY?list=UUc...i3WfOtTuVpIfNg

    <iframe width="560" height="315" src="https://www.youtube.com/embed/nxlpu641JSY?list=UUcZnKUrqii3WfOtTuVpIfNg" frameborder="0" allowfullscreen></iframe>

  13. #513
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    Is there a way of getting rid of the time and such numbers at left side of the screen while using cine-ed?

    EDIT:

    Yeah, tought so... :/ Thanks Finlander.
    Last edited by Kahvipannu; March 04, 2015 at 11:17 AM.

  14. #514
    Finlander's Avatar ★Absolutely Fin-bulous★
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    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    I don't think so. Though they won't show up when you have rendered it.


    • Son of MasterBigAb; • Father of St. PolycarpeKahvipannuRadboudMhaedrosGeMiNi][SaNDy
    FlinnUndyingNephalimKAM 2150
    Charerg








  15. #515
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    Silly question.
    Where can i find Cine Ed tool ..MasterBigAb did that for TGC mod but after my pc's format i lost everything.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  16. #516

    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    I uploaded you my files here: http://www.mediafire.com/download/dr...need_files.zip

    if you need help with setting it up for TGC let me know

  17. #517
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    Quote Originally Posted by xHolyCrusader View Post
    I uploaded you my files here: http://www.mediafire.com/download/dr...need_files.zip

    if you need help with setting it up for TGC let me know
    Thank you my friend. I would like some help...because my Medieval 2 TW mod locates in D:/Games/Medieval 2 Total War/mods/TGC (TGC is the name of the mod).
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  18. #518
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    Double post by mistake.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  19. #519

    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    http://www.mediafire.com/download/ks...ts_cine-ed.zip

    Does this work for you? Make sure your mods cfg file is named TGC aswell. If it doesn't work, open the cineed cfg files with notepad and check if I got all the paths correct. The replay name you will have to adjust manually for each new replay you save anyways.

  20. #520
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: M2TW Cinematic Editor Video Tutorials, Info and Fan Videos!

    Quote Originally Posted by xHolyCrusader View Post
    http://www.mediafire.com/download/ks...ts_cine-ed.zip

    Does this work for you? Make sure your mods cfg file is named TGC aswell. If it doesn't work, open the cineed cfg files with notepad and check if I got all the paths correct. The replay name you will have to adjust manually for each new replay you save anyways.
    Yes it seams that works!
    Cine Edit is perfect for detailed screenshots.



    Thank you very much my friend.
    Last edited by AnthoniusII; September 13, 2015 at 09:28 AM.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


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