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Thread: Kingdoms Grand Campaign Mod Feedback

  1. #1941
    Laetus
    Join Date
    Aug 2012
    Location
    Canberra Australia
    Posts
    6

    Default Re: Kingdoms Grand Campaign Mod Feedback

    Many thanks Dave.After spending the better part of three years
    in hospital,I now have everything working again.
    If only the Irish could have Irish accents instead of Scottish.
    Oh well.
    The Grand campaign with your mods is still my favourite game.

    With Thanks.

    Anthin.

  2. #1942

    Default Re: Kingdoms Grand Campaign Mod Feedback

    Really like the mod, massive map, who could want more?

  3. #1943

    Default Re: Kingdoms Grand Campaign Mod Feedback

    http://wiki.totalwar.com/w/Turkish_C...2TW-K-CC_unit)
    Can be supported free in a city in Kingdoms but not in the Mod

  4. #1944

    Default Re: Kingdoms Grand Campaign Mod Feedback

    My God...I've just fixed a mod I had made with Kingdoms 3.0. I just got done losing a French vs English war I saved back in "2012"...This is incredible now I can mod and play MTW whenever I want no more messing with online games.

  5. #1945

    Default Re: Kingdoms Grand Campaign Mod Feedback

    really like the mod; just 2 problems
    1- there is no new units in castles unless you build necessary buildings, i want it just like vanilla ( fixes in main post makes my game crash im using 5.0.002 version)
    2- full stack garrison spawns with full armor and weapon upgrades when i attack a city, i want it just like vanilla
    can you help me with these two? thank you

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