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Thread: Somnium Apostatae Iuliani Discussion

  1. #441

    Default Re: Somnium Apostatae Iuliani Discussion

    Here's the 365AD (6 tpy) Full Script with the Gothic Invasion of 376AD.
    Wow, thats gonna make things very interesting. If u r Procopius u better take care of Valens as fast as u can so that u can prepare Thrace and Balkans for invasion. If u r Valens on the other hand u better bring sufficient troops from the east with u becasue it will take u some time to recruit troops in western provinces after dealing with Procopius.
    Will valentinian I's western part be affected by the invasion??

  2. #442
    Constantius's Avatar Primicerius
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    Default Re: Somnium Apostatae Iuliani Discussion

    Brilliant thanks. Its got me thinkingeasily adaptable to be a 406 Rhine Vandal crossing too- would give them something to do other than wonder around near the Elbe
    If anyone played to that point
    Last edited by Constantius; November 10, 2011 at 01:10 PM.


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  3. #443

    Default Re: Somnium Apostatae Iuliani Discussion

    easily adaptable to be a 406 Rhine Vandal crossing too
    This idea would also fit perfectly for the new RR 8.0 woudn't it? The thing is, u would have to retool it little bit.

  4. #444
    Constantius's Avatar Primicerius
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    Default Re: Somnium Apostatae Iuliani Discussion

    Quote Originally Posted by Flavius Vegetius Renatus View Post
    This idea would also fit perfectly for the new RR 8.0 woudn't it? The thing is, u would have to retool it little bit.
    Retool?
    It does fit RRv8, but it is not ready yet and I personally would like the idea of further troubles ahead in the campaign.
    I am not asking for it to be done- was just saying in principle it would be easy, and I might do it for myself


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  5. #445

    Default Re: Somnium Apostatae Iuliani Discussion

    Retool?
    Meant that campaign starting point would have to be reset to earlier date. If im not mistaken original starting date in RR 7.03 is 410.

    was just saying in principle it would be easy, and I might do it for myself
    That would be great man. I wish i was proficient with computer skills i would be to some use.

  6. #446
    Constantius's Avatar Primicerius
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    Default Re: Somnium Apostatae Iuliani Discussion

    All I intend to do is for the 365 campaign is add a script similar to the one JH just provided- that will spawn two full stacks of mixed Vandals/Alans on or around the Rhine inn 406.
    What they do then is up to the AI, but it might add a chalange to player. Perhaps even Radagaisus Goths on 405.


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  7. #447

    Default Re: Somnium Apostatae Iuliani Discussion

    I personally would like the idea of further troubles ahead in the campaign.
    Agree with u completely here since most good players r able to finish SAJ campaigns by 406. Extra horde troubles would spice up the game. However, i can picture this script in RR 8. Wow, Vandals, Alans and Suebes crossing rhine, Britain and Gaul rebellion and Constantine III and Alaric in 408 getting fed up with West and invading Italy plus gothic federati deserting roman legions.

  8. #448
    Constantius's Avatar Primicerius
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    Default Re: Somnium Apostatae Iuliani Discussion

    Quote Originally Posted by Flavius Vegetius Renatus View Post
    Agree with u completely here since most good players r able to finish SAJ campaigns by 406. Extra horde troubles would spice up the game. However, i can picture this script in RR 8. Wow, Vandals, Alans and Suebes crossing rhine, Britain and Gaul rebellion and Constantine III and Alaric in 408 getting fed up with West and invading Italy plus gothic federati deserting roman legions.
    Sounds great doesn't it, but I am afraid we'll have to wait a while longer yet


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  9. #449

    Default Re: Somnium Apostatae Iuliani Discussion

    but it might add a chalange to player. Perhaps even Radagaisus Goths on 405
    Or Alaric and his goths invading Italy for the first time at the battle of Pollentia.

  10. #450
    Constantius's Avatar Primicerius
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    Default Re: Somnium Apostatae Iuliani Discussion

    Quote Originally Posted by Flavius Vegetius Renatus View Post
    Or Alaric and his goths invading Italy for the first time at the battle of Pollentia.
    Yes, but the list goes on. Would have to decide on 1 or 2 and see what happens


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  11. #451

    Default Re: Somnium Apostatae Iuliani Discussion

    Yes, but the list goes on. Would have to decide on 1 or 2 and see what happens
    Anyway, more pain for the West is good.

  12. #452
    Constantius's Avatar Primicerius
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    Default Re: Somnium Apostatae Iuliani Discussion

    Need to find the coordinates for the Rhine on map, do you happen know how to find that out?


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  13. #453
    julianus heraclius's Avatar The Philosopher King
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    Default Re: Somnium Apostatae Iuliani Discussion

    Quote Originally Posted by Constantius View Post
    Brilliant thanks. Its got me thinkingeasily adaptable to be a 406 Rhine Vandal crossing too- would give them something to do other than wonder around near the Elbe
    If anyone played to that point
    I like the idea. I may add that to the scripts.

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  14. #454
    Constantius's Avatar Primicerius
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    Default Re: Somnium Apostatae Iuliani Discussion

    Great- that'll save me messing things up


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  15. #455
    Constantius's Avatar Primicerius
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    Default Re: Somnium Apostatae Iuliani Discussion

    Quote Originally Posted by julianus heraclius View Post
    I like the idea. I may add that to the scripts.
    Do you intend to just post an add on like the Goth script, or do we have to wait for a patch


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  16. #456
    julianus heraclius's Avatar The Philosopher King
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    Default Re: Somnium Apostatae Iuliani Discussion

    Quote Originally Posted by Constantius View Post
    Do you intend to just post an add on like the Goth script, or do we have to wait for a patch
    I may do both.

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  17. #457
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    Default Re: Somnium Apostatae Iuliani Discussion

    Quote Originally Posted by julianus heraclius View Post
    I may do both.
    Good answer


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  18. #458

    Default Re: Somnium Apostatae Iuliani Discussion

    Hi just cuirious. in the name of the mod are some letters "mispelled" like I=j, V=u ect.?

    Like INVASIO BARBARORVM : SOMNIVM APOSTATAE IVLIANI

    is supposed to be INVASIO BARBARORUM : SOMNIUM APOSTATAE JULIANI

  19. #459

    Default Re: Somnium Apostatae Iuliani Discussion

    I'm not an expert in latin like a lot of dudes here are but from my understanding, that's the way the Romans would've written the words out. I don't remember but I think someone said that they didn't really have letter J or U... Sorry, I'm talking out of my ass sort of.... the other members will assist you shortly.


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  20. #460
    Diocle's Avatar Comes Limitis
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    Default Re: Somnium Apostatae Iuliani Discussion

    Divus julianus heraclius semper Aug. was, is , and never will be wrong!

    Said that, yes, I'm Italian so I concur with Raphael, the title should be: INVASIO BARBARORUM SOMNIUM APOSTATAE IULIANI in the Language of my ancestors!

    But...but...but..I think that in the title of this Masterpice, the intention was to follow the ambiguous Roman Lapidarian Letters which use 'V' as sound for either 'U' or 'V' .
    About the 'J' : I use my dear and great Latin Dictionary CASTIGLIONI e MARIOTTI (ed. 1975) the letter 'J' in Julianus in Latin should be an 'I',
    but the other my great Latin Dictionary, the older (1939) glorious and universitery Latin Dictionary GEORGES CALONGHI uses for Julius and Julianus, the letter 'J', so we might accept the choice of the Master julianus heraclius!!

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