Originally Posted by
Direct
I've played this mod ( 0.4)) for sometime now, I will try it again when Kipchacks will come.It does have some problems, besides the good things , as the latter are more obvious I will insist on the former.
Playing as the bizzies: quite easy to boring, I've finished the Hung. easilz, only with cuman units, used only the existed varangians, as I thez+re quite overpowered ( rising their upkeep could be a point). It is not even a far approximation of a troubled and endangered empire, no way... The balkans are a source of huge wealth, lots of cities makin' a lot of cash, a good ordered society for the 1st time in their history...There's some problems with the movement points maybe, AI is getting his army aggressively, , living undefended cities in the back, you can take them with cavalry stacks and boom, finished faction. I just cannot refrain from that , really. Also as France, I took HRE quite soon, first destroying all its infrastructure wile he was besieging with all its armies., took like 10 turns.. Again, crusades are like some races always won by poland, 5 times I saw Jerusalem as a polish city,. and always they expand rapidly on north, ???***. now I think crusades should take more years too assemble, cost a lot of resources, and march a long and difficult way, But the main point that need some thought is this : the vast teritories that the AI is living empty., giving huge incomes from plundering, etc, etc.
About the units, some of them are of them are sensibly disproportionate ( not to say otherwise...). But I am sure that improvement will come with time, this is one of the most balanced mods I've seen around. merci.
corollary: bulgaria or Serbia could be taken into consider., and too bad that the Burgundy discussion ended like it did.