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Thread: Ethnic Traits project.

  1. #101
    Unknown Soldier's Avatar Ducenarius
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    Default Re: Ethnic Traits project.

    Good work - keep going the end is definately in sight.

    Fix the problem, not the blame!

    XGM Diplomacy AAR - intelligence and voting
    http://www.twcenter.net/forums/showt...24#post3680924 :hmmm:

  2. #102
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    Here is current progress of triggering conditions

    DONE(Major)
    Outcast (Outcast trait for rebel slaves is complete) (done)
    Roman (only ethnics for Rome and roman rebel) (done)
    Egyptian (minor marriage/adopt option for Ptolemios) (done)
    Nubian (choice for marriage for Ptolemios) (done)
    Indian (rare marriage option for Baktria) (done)
    Baktrian (rare marriage option for Baktria) (done)
    German (only ethnic for Germans) (done)
    Iberian (main ethnics for Iberia) (done)
    Thracian (main ethnic traits for Thrace) (done)
    Scythian (Starting family ethnics trait for Scythia) (done)
    Sarmatian (50% of marriage/adopt option for Scythia) (done)
    Hellenic (for all Greeks factions, minor marriage/adopt option for Thrace and Pontus) (done)
    Celt (only ethnic for Gaul and IndyGaul and marriage/adopt option for Iberia, marriage option for Pontus) (done)
    Anatolian (marriage/adopt option for Pontus) (done)
    Armenian (choice for adopt/marriage for Armenia and Pontus) (done)
    Persian (main ethnic for Armenia, starting family member ethnic for Pontus, marriage option for Parthia) (done)
    Pahlavan (main ethnic for Parthia) (done)
    Babylonian (minor marriage/adopt choice for seleucid) (done)
    Jewish (rare choice for adoption for Saba and Ptolemios) (done)
    Arab (main ethnic for Saba's family members) (done)
    Ethiopian (rare choice for marriage for Saba) (done)
    Punic (main ethnics for Carthage) (done)
    Berber (minor marriage/adopt fot Carthage) (done)
    Libyo-Phoenician (minor marriage/adopt fot Carthage) (done)
    Puno-Iberian (minor marriage/adopt fot Carthage) (done)
    Puno-Celtiberian (minor marriage/adopt fot Carthage) (done)
    Puno-Hellenic (minor marriage/adopt fot Carthage) (done)
    READJUST&BALANCE1

    DONE(Minor)
    Roman social structure (done)


    NOW WORKING
    greek cities (still need to code triggering conditions)


    NEXT
    celtic tribes (still need to code triggering conditions, for pontus will get only Galatian)
    Iberian tribes (still need to code triggering conditions and conditions Celtic_Influence)
    Scythian tribe (still need to code triggering conditions)
    Sarmatian tribe (still need to code triggering conditions)
    Anatolian Peoples (still need to code triggering conditions)
    thracian tribes (still need to code triggering conditions and conditions Celtic_Influence)
    Arab tribes (still need to code triggering conditions)
    Parthian Houses (need to rework on triggering code)
    gemans tribes (need to rework on triggering code and conditions Celtic_Influence)
    rootless (trait for those who switch side) (still need to code triggering conditions)


    Not yet working on.
    READJUST&BALANCE2
    Check for bug

  3. #103
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    I done some upgrade for Rootless trait system since one family wasn't rootless forever.

    To Caesar: Edit and proofread please.

    ¬--------------------

    {Partially_Integrated} Partially Integrated

    {Partially_Integrated_desc}
    Although his family has no root in our empire, his family slowly establish family base here and gradually integrated into a part of inner circle of our empire.

    {Partially_Integrated_effects_desc}
    -1 Influence

    ¬--------------------

  4. #104
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    Now all easy coding minor ethnics is done left only the hard ones(unlock by control specific province) to be done.

    Here is current progress of triggering conditions

    DONE(Major)
    Outcast (Outcast trait for rebel slaves is complete) (done)
    Roman (only ethnics for Rome and roman rebel) (done)
    Egyptian (minor marriage/adopt option for Ptolemios) (done)
    Nubian (choice for marriage for Ptolemios) (done)
    Indian (rare marriage option for Baktria) (done)
    Baktrian (rare marriage option for Baktria) (done)
    German (only ethnic for Germans) (done)
    Iberian (main ethnics for Iberia) (done)
    Thracian (main ethnic traits for Thrace) (done)
    Scythian (Starting family ethnics trait for Scythia) (done)
    Sarmatian (50% of marriage/adopt option for Scythia) (done)
    Hellenic (for all Greeks factions, minor marriage/adopt option for Thrace and Pontus) (done)
    Celt (only ethnic for Gaul and IndyGaul and marriage/adopt option for Iberia, marriage option for Pontus) (done)
    Anatolian (marriage/adopt option for Pontus) (done)
    Armenian (choice for adopt/marriage for Armenia and Pontus) (done)
    Persian (main ethnic for Armenia, starting family member ethnic for Pontus, marriage option for Parthia) (done)
    Pahlavan (main ethnic for Parthia) (done)
    Babylonian (minor marriage/adopt choice for seleucid) (done)
    Jewish (rare choice for adoption for Saba and Ptolemios) (done)
    Arab (main ethnic for Saba's family members) (done)
    Ethiopian (rare choice for marriage for Saba) (done)
    Punic (main ethnics for Carthage) (done)
    Berber (minor marriage/adopt fot Carthage) (done)
    Libyo-Phoenician (minor marriage/adopt fot Carthage) (done)
    Puno-Iberian (minor marriage/adopt fot Carthage) (done)
    Puno-Celtiberian (minor marriage/adopt fot Carthage) (done)
    Puno-Hellenic (minor marriage/adopt fot Carthage) (done)
    READJUST&BALANCE1

    DONE(Minor)
    Roman social structure (done)
    Hellenist trait (done)
    rootless (trait for those who switch side) (done)
    Parthian Houses (done)
    gemans tribes (done)
    Arab tribes (done)
    thracian tribes (done)

    NOW WORKING
    greek cities (still need to code triggering conditions)


    NEXT
    celtic tribes (still need to code triggering conditions, for pontus will get only Galatian)
    Iberian tribes (still need to code triggering conditions)
    Scythian tribe (still need to code triggering conditions)
    Sarmatian tribe (still need to code triggering conditions)
    Anatolian Peoples (still need to code triggering conditions)

  5. #105

    Default Re: Ethnic Traits project.

    Have you managed to code it so that when the "Jewish Revolt" occurs in Judea the General himself is Jewish or are all Rebels the same?

  6. #106
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    Quote Originally Posted by Dom9127 View Post
    Have you managed to code it so that when the "Jewish Revolt" occurs in Judea the General himself is Jewish or are all Rebels the same?
    I can't do that for a time being since scripting is need and I don't know how to script it yet. For a time being all slave general get outcast trait which can be convert to other ethnic.

    This idea worth to consider but I need some time to study on scripting rebel trigger.

  7. #107

    Default Re: Ethnic Traits project.

    Quote Originally Posted by Suppanut View Post
    ¬--------------------

    {Partially_Integrated} Partially Integrated

    {Partially_Integrated_desc}
    Although his family has no roots in our empire, his family is slowly establishing a base here and is gradually integrated as a part of the inner circle of our empire.

    {Partially_Integrated_effects_desc}
    -1 Influence

    ¬--------------------
    Here you go.

  8. #108
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    Thank you, Caesar.

    Now all Greek cities is cleared after long tiresome coding but I still have other hill to cross, Celtic tribes!

    Here is current progress of triggering conditions

    DONE(Major)
    Outcast (Outcast trait for rebel slaves is complete) (done)
    Roman (only ethnics for Rome and roman rebel) (done)
    Egyptian (minor marriage/adopt option for Ptolemios) (done)
    Nubian (choice for marriage for Ptolemios) (done)
    Indian (rare marriage option for Baktria) (done)
    Baktrian (rare marriage option for Baktria) (done)
    German (only ethnic for Germans) (done)
    Iberian (main ethnics for Iberia) (done)
    Thracian (main ethnic traits for Thrace) (done)
    Scythian (Starting family ethnics trait for Scythia) (done)
    Sarmatian (50% of marriage/adopt option for Scythia) (done)
    Hellenic (for all Greeks factions, minor marriage/adopt option for Thrace and Pontus) (done)
    Celt (only ethnic for Gaul and IndyGaul and marriage/adopt option for Iberia, marriage option for Pontus) (done)
    Anatolian (marriage/adopt option for Pontus) (done)
    Armenian (choice for adopt/marriage for Armenia and Pontus) (done)
    Persian (main ethnic for Armenia, starting family member ethnic for Pontus, marriage option for Parthia) (done)
    Pahlavan (main ethnic for Parthia) (done)
    Babylonian (minor marriage/adopt choice for seleucid) (done)
    Jewish (rare choice for adoption for Saba and Ptolemios) (done)
    Arab (main ethnic for Saba's family members) (done)
    Ethiopian (rare choice for marriage for Saba) (done)
    Punic (main ethnics for Carthage) (done)
    Berber (minor marriage/adopt fot Carthage) (done)
    Libyo-Phoenician (minor marriage/adopt fot Carthage) (done)
    Puno-Iberian (minor marriage/adopt fot Carthage) (done)
    Puno-Celtiberian (minor marriage/adopt fot Carthage) (done)
    Puno-Hellenic (minor marriage/adopt fot Carthage) (done)
    READJUST&BALANCE1

    DONE(Minor)
    Roman social structure (done)
    Hellenist trait (done)
    rootless (trait for those who switch side) (done)
    Parthian Houses (done)
    gemans tribes (done)
    Arab tribes (done)
    thracian tribes (done)
    greek cities (done)

    NOW WORKING
    celtic tribes (still need to code triggering conditions)


    NEXT
    Iberian tribes (still need to code triggering conditions)
    Scythian tribe (still need to code triggering conditions)
    Sarmatian tribe (still need to code triggering conditions)
    Anatolian Peoples (still need to code triggering conditions)


    Not yet working on.
    READJUST&BALANCE2
    Check for bug

  9. #109
    Kara Kolyo's Avatar Mikhail
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    Default Re: Ethnic Traits project.

    Hey you are almost done! Great work Suppanut!


    under the patronage of Perikles in the house of Wilpuri
    Proud patron of Cymera

  10. #110
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    Now all coding is almost complete. All thing that I need to do is to modify to be compatible with version 5.6.0 since now numidia no longer carthaginian and then check for bugs.

    Here is current progress

    DONE(Major)
    Outcast (Outcast trait for rebel slaves is complete) (done)
    Roman (only ethnics for Rome and roman rebel) (done)
    Egyptian (minor marriage/adopt option for Ptolemios) (done)
    Nubian (choice for marriage for Ptolemios) (done)
    Indian (rare marriage option for Baktria) (done)
    Baktrian (rare marriage option for Baktria) (done)
    German (only ethnic for Germans) (done)
    Iberian (main ethnics for Iberia) (done)
    Thracian (main ethnic traits for Thrace) (done)
    Scythian (Starting family ethnics trait for Scythia) (done)
    Sarmatian (50% of marriage/adopt option for Scythia) (done)
    Hellenic (for all Greeks factions, minor marriage/adopt option for Thrace and Pontus) (done)
    Celt (only ethnic for Gaul and IndyGaul and marriage/adopt option for Iberia, marriage option for Pontus) (done)
    Anatolian (marriage/adopt option for Pontus) (done)
    Armenian (choice for adopt/marriage for Armenia and Pontus) (done)
    Persian (main ethnic for Armenia, starting family member ethnic for Pontus, marriage option for Parthia) (done)
    Pahlavan (main ethnic for Parthia) (done)
    Babylonian (minor marriage/adopt choice for seleucid) (done)
    Jewish (rare choice for adoption for Saba and Ptolemios) (done)
    Arab (main ethnic for Saba's family members) (done)
    Ethiopian (rare choice for marriage for Saba) (done)
    Punic (main ethnics for Carthage) (done)
    Berber (minor marriage/adopt fot Carthage) (done)
    Libyo-Phoenician (minor marriage/adopt fot Carthage) (done)
    Puno-Iberian (minor marriage/adopt fot Carthage) (done)
    Puno-Celtiberian (minor marriage/adopt fot Carthage) (done)
    Puno-Hellenic (minor marriage/adopt fot Carthage) (done)
    READJUST&BALANCE1

    DONE(Minor)
    Roman social structure (done)
    Hellenist trait (done)
    rootless (trait for those who switch side) (done)
    Parthian Houses (done)
    gemans tribes (done)
    Arab tribes (done)
    thracian tribes (done)
    greek cities (done)
    celtic tribes (done)
    Iberian tribes (done)
    Scythian tribe (done)
    Sarmatian tribe (done)
    Anatolian Peoples (done)

    NOW WORKING
    Check for bug

  11. #111
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    Bad news to report

    While I do bug checking I discover that Anti-Trait can only maximum at 20 which mean if cause problem to major ethnic traits (number now is 26), greek cities minor traits(number now are 30) and celtic tribes(number now are 33). Although I would get idea on solution for all of them but we need to prepare for heaviest script ever.I'm quite sure that for major ethnics would be fine but less fluid due to now it will more culture system tie but I'm not sure in result of greeks cities and celtic tribes that it could work or not. So I want forumer to vote for which trait would be out kick out from the list to has only 21 minor traits left for both greek cities and and Celtic tribes in case when they needed to.

    Greeks cities list

    3 Aetolian
    7 Athenian
    3 Apollonian
    2 Chersonesosian
    2 Tomisian
    6 Corinthian
    4 Cretan
    3 Cypriot
    2 Cyrenian
    3 Cyzician
    2 Delphinian
    2 Aemonian
    2 Emporionian
    4 Ephesian
    7 Epirote
    1 Halicarnassian
    2 Massilian
    2 Olbian
    2 Panticapaeumian
    3 Patrasian
    7 Pergamian
    7 Rhodian
    3 Sidian
    7 Syracusan
    2 Tarentian
    2 Theban
    2 Trapezian
    0 gSpartan
    3 Inconsequential_City_State
    5 Respected_City_State
    100

    Celtic tribes
    5 Aedui
    3 Allobroges
    2 Aquitani
    5 Arverni
    4 Bituriges
    3 Boii
    3 Brigantes
    3 Eravisci
    2 Insubres
    3 Lugii
    3 Nervii
    3 Nori
    3 Raeti
    3 Scordisci
    3 Sequani
    4 Trinovantes
    3 Veneti
    3 Vocontii
    5 Volcae
    4 Lemovici
    5 Galatian
    3 Aulerci
    2 Caledonii
    3 Cotini
    2 Eblani
    2 Adriatic_Veneti
    1 Ligurian
    2 Inconsequential_Tribe3
    2 Respected_Tribe3
    3 Calaician
    5 Celtiberian
    1 Vaccaei
    3 Celtici
    100

    Please choose which you would like to kick out.

  12. #112
    Kara Kolyo's Avatar Mikhail
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    Default Re: Ethnic Traits project.

    We could start by keeping the most important like athenian, syracusian, aeduii, veneti and so on and expand to whatever the numbers allow.
    I'll try to give a list with my choices in a minute.
    Edit: I know that it doesn't make the numbers even but here's a first try at the traits we could loose:

    2 Chersonesosian
    2 Tomisian
    3 Cyzician
    2 Delphinian
    2 Aemonian
    2 Emporionian
    4 Ephesian
    1 Halicarnassian
    2 Olbian
    3 Patrasian
    3 Sidian
    2 Trapezian


    3 Allobroges
    4 Bituriges
    3 Eravisci
    2 Insubres
    3 Lugii
    3 Sequani
    3 Vocontii
    5 Volcae
    4 Lemovici
    3 Aulerci
    3 Cotini
    2 Eblani
    2 Adriatic_Veneti
    Last edited by Kara Kolyo; January 05, 2008 at 09:46 AM.


    under the patronage of Perikles in the house of Wilpuri
    Proud patron of Cymera

  13. #113

    Default Re: Ethnic Traits project.

    Can't pretend that i understand the issue, and I don't know enough detail about the Greeks to have a view, but i would have thought that the following were the most important Celtic tribes;

    Aedui
    Avernii
    Allobroges
    Boii
    Insubres
    Nervii
    Scordisci
    Sequanii
    Venetii
    Volcae
    Galatian

    You have put heart and soul into this project, so whatever comes out at the end of it will be well good enough for me

  14. #114
    Zarax's Avatar Triple Chaosmaster
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    Default Re: Ethnic Traits project.

    Where are the belgae?
    The Best Is Yet To Come:

  15. #115

    Default Re: Ethnic Traits project.

    Is there some way of having another trait, like "from Greece proper" which would be for only the Greek cities in the Greek peninsula. It would be used in conjunction with the other city traits.

    That could be an anti-trait for all the others. I don't know if that would work, or how, but it's an idea.

  16. #116

    Default Re: Ethnic Traits project.

    Has anyone requested to bring back the roman offices yet?
    Μολών λαβέ ! (Come and get Them!),"So much the better," replied Leonidas, "for we shall fight them in the shade."











  17. #117
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    Now Coding Ethnic traits is complete without kick any traits out.

    Although game could be run and able to start game but, for unknown reasons, it cannot be play beyond second or third turn due to CTD. I cannot solved these problem due to my skill in modding is limited which I need to ask DimeBagHo for help to correct its problem. I will upload file here wait for DimeBagHo to pick up.

    Other people could download it if you like but game always CTD before 2nd or 3rd turn and I don't know how to corrected them.

    After I spend time to do these project now I would like to put my afford to my bureaucratic/dentistry works now. But if DimeBagHo don't want to fix it I would try it myself but it would spend very long long time due to my lack of capability in these issue and I would like to put my afford to my regular work more than before.

    Ethnic Project thanks to Archbaker, Kara Kolyo, Dom9127, Zarax, Poulp, LucretiusTC, Unknown Soldier, Hippias, Scutarii and Da Erobara for supply datas, ideas and suggestions. And Also CaesarVincens for edit/proofreading

    *edit* Removed older version -DBH
    Last edited by DimeBagHo; January 07, 2008 at 10:07 AM.

  18. #118
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    Quote Originally Posted by GREGORIOS TG View Post
    Has anyone requested to bring back the roman offices yet?
    Roman as well as others' offices also inherited to this project from former project of temple description thread traits.

  19. #119
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    Quote Originally Posted by Zarax View Post
    Where are the belgae?
    The Belgae have been cut early and not bring back due to the Nervii which is subtribe of the Belgae is more interesting in both history and bonus idea and I also can't answer to Archbaker why have them both in the game. Differ from Celtiberian and Vaccaei which although Vaccaei is subset of Celtiberian but they are really differ in many things and they are both interesting.

  20. #120
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    Quote Originally Posted by CaesarVincens View Post
    Is there some way of having another trait, like "from Greece proper" which would be for only the Greek cities in the Greek peninsula. It would be used in conjunction with the other city traits.

    That could be an anti-trait for all the others. I don't know if that would work, or how, but it's an idea.
    This idea would be good if we have city state's traits less than 20 since one traits can be antitrait for only 20 others traits, so if you use antitrait method for these issue would limited 21 traits in one catagories but saving a lot of time and harddisk space. And Traits of "Incosequential City State" and "Respected City State" already serve it function.

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