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Thread: Ethnic Traits project.

  1. #181
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    I try to test on many of factions minor ethnics but I still can't test of complicated minor ethnics system like GCS and Gauls factions due to I don't have my own computer to test this throughly.

    If you please, please help me on these to minor ethnics group to spot for bugs and fix it for more stable or playable version. For doing these, you need to edit [rome]/xgm/data/world/maps/campaign/imperial_campaign/descr_strat.txt. to add minor ethnic for testing on all character of GCS and gauls factions.

    Sorry for all of your inconvenient and thanks in advance.
    Last edited by Suppanut; February 21, 2008 at 06:36 PM.

  2. #182

    Default Re: Ethnic Traits project.

    I have my descr_strat file mostly modified the right way, the regular Gauls need their tribal traits though, as I couldn't figure out which ones to use. I think there are a couple other things it needs. I'll post the file once I have it all correct.

  3. #183
    Sebulba's Avatar Miles
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    Default Re: Ethnic Traits project.

    I've add your EthnicTraits to Gauls, Independed Gauls, GCS and Independed GCS. Everythin works fine no CTD's. This is my descr_strat for 5_6_3.



  4. #184

    Default Re: Ethnic Traits project.

    I noticed in export_descr_character_traits, that the 'boii' aren't included as a condition for the Gauls tribe triggers, here is an example:

    Code:
    Trigger Marriage_Bituriges_IndyCelt
        WhenToTest OfferedForMarriage
    
        Condition FactionType slavs
              and Trait BeingCelt >= 1
              and I_SettlementOwner Avaricum = slavs
              and Trait Aedui < 1
              and Trait Allobroges < 1
              and Trait Aquitani < 1
              and Trait Arverni < 1
              and Trait Bituriges < 1
              and Trait Insubres < 1
              and Trait Lugii < 1
              and Trait Nervii < 1
              and Trait Nori < 1
              and Trait Raeti < 1
              and Trait Scordisci < 1
              and Trait Sequani < 1
              and Trait Trinovantes < 1
              and Trait Veneti < 1
              and Trait Vocontii < 1
              and Trait Volcae < 1
              and Trait Lemovici < 1
              and Trait Galatian < 1
              and Trait Aulerci < 1
              and Trait Caledonii < 1
              and Trait Cotini < 1
              and Trait Eblani < 1
              and Trait Adriatic_Veneti < 1
              and Trait Ligurian < 1
              and Trait Inconsequential_Tribe3 < 1
              and Trait Respected_Tribe3 < 1
              and Trait Calaician < 1
              and Trait Celtiberian < 1
              and Trait Vaccaei < 1
              and Trait Celtici < 1
    
        Affects Bituriges  1  Chance  4
    I believe all the triggers are missing the Boii in their conditions.

    Also, the descriptions of the effects of the traits "Son of the Honored" and "Son of the Dishonored" are incorrectly coded, they code to the description of the traits, not to the effects.

  5. #185
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    I will check them.

  6. #186
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    Default Re: Ethnic Traits project.

    Quote Originally Posted by Sebulba View Post
    I've add your EthnicTraits to Gauls, Independed Gauls, GCS and Independed GCS. Everythin works fine no CTD's. This is my descr_strat for 5_6_3.
    Thank you, Selbulba.

  7. #187
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    In fact I forget Boii, Brigantes and Eravisci.

    Here is the version 3.10 which fixed the problems Caesar had spot.

    *File have been removed due to released of newer version*
    Last edited by Suppanut; February 24, 2008 at 05:39 AM.

  8. #188
    Sebulba's Avatar Miles
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    Default Re: Ethnic Traits project.

    I've add your EthnicTraits to Gauls, Independed Gauls, GCS , Independed GCS , Scythia, Iberia and Saba. Everythin works for 50 turns fine no CTD's



  9. #189

    Default Re: Ethnic Traits project.

    I'm going to post my descr_strat in a little while, helped along greatly by Sebulba's file.

    But first I was wondering if there were any better effects for the German tribes, because right now, they all do mostly the same thing, give influence, and maybe some immigration.
    For a starter, I was thinking the Ambronic trait could give plus 1 Management, since they are influenced by the Celts.

  10. #190

    Default Re: Ethnic Traits project.

    Ok, here is my descr_strat file.
    All the major ethnicities are done, and most of the minor ones, complete are the: both Gauls and both Greeks, Sabaeans, Iberians, Scythians, Parthians, and Thracians, I've also done a couple for the Germans.

    Some of the minor ethnicities are probably wrong, especially concerning the Parthians, but it's a start anyways.

    I've also made a few changes to the export_VnVs file, a few grammar note mostly, and changes to some trait names.

    EDIT: Removed faulty file.
    Last edited by CaesarVincens; April 19, 2008 at 03:23 PM.

  11. #191
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    Effect of germanic minor ethnics wasn't my idea but from Archbaker who work with me in Temple description job which inspired me the idea of minor ethnics. I don't try to change these since I haven't done any research on germanic tribes.

    But What wrong with Parthian?

    Please tell me which version of export_VnVs.txt you edit?
    Last edited by Suppanut; February 23, 2008 at 09:08 PM.

  12. #192

    Default Re: Ethnic Traits project.

    Maybe, I'll do a bit of research on the German tribes then, see if I can get something more appropriate.

    As for the Parthians, I mostly just slapped on a house, except for the FL whom I gave the royal house. That's all.

    And I edited the latest version of the ethnic traits' VnVs.

  13. #193

    Default Re: Ethnic Traits project.

    Here's my fixed descr_strat, I had some errors before.
    Last edited by CaesarVincens; April 19, 2008 at 03:23 PM.

  14. #194
    Suppanut's Avatar Idea-O-Matic
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    Default Re: Ethnic Traits project.

    I decided to restructured Parthian's Houses systems to solve problem of the older rigid and incompatible system made now it possible for you to lets your daughter married other main house half-brother or son of their second (or more) wife/uncle etc. and add minor noble as one of minor ethnic traits mainly for lesser adoption of Parthia. I also fix other problem too but mainly in inpropriated minor ethnics in descr_strat.txt as well as made this file operatable based on file from Caesar and Sebulba.

    Here is version 4.0 with fully support XGM version 5.6.3 (its still need to go in detail of family bond/matter of all high ethnic detailed factions to similar system of rome or GCS's family tree.

    *File have been removed due to released of newer version.*
    Last edited by Suppanut; February 24, 2008 at 11:24 PM.

  15. #195
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    Default Re: Ethnic Traits project.

    I still not yet sastisfy with Scythian ethnic which now I have "Sakae" as main subethnic for "BeingScythian" and want to add "Royal Scythian" as main subethnic for "BeingScythian" but I really no clue who they are or how fit to catagory as starting Scythia' faction leader. If anyone have source or knowledge about them please tell me to help formulated their trait.

  16. #196
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    Default Re: Ethnic Traits project.

    Here is version 4.1 with all these change.

    - fix Scythia's faction heir CTD.
    - add "Royal Scythian" minor ethnic for Scythian.
    - fix "minor noble" bonus.
    - minor change in desc_strat.txt for Scythia.

    We need someone to report how traits going on for Scythia, Gauls, Iberia, GCS and Parthia. If someone test on these faction please report here for further development.

    "file have been removed due to released of newer version."
    Last edited by Suppanut; February 25, 2008 at 10:36 PM.

  17. #197
    Sebulba's Avatar Miles
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    Default Re: Ethnic Traits project.

    Quote Originally Posted by Suppanut View Post
    Here is version 4.1 with all these change.

    - fix Scythia's faction heir CTD.
    - add "Royal Scythian" minor ethnic for Scythian.
    - fix "minor noble" bonus.
    - minor change in desc_strat.txt for Scythia.

    We need someone to report how traits going on for Scythia, Gauls, Iberia, GCS and Parthia. If someone test on these faction please report here for further development.
    I just test it and game not crash. Everything works fine at me
    Big thanks for you hard work
    Last edited by Sebulba; February 25, 2008 at 06:30 AM. Reason: adding pictures



  18. #198

    Default Re: Ethnic Traits project.

    Good work, Suppanut. The new version looks great.

  19. #199
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    Default Re: Ethnic Traits project.

    Here is version 4.2 with minor change by remove hidden traits of gHorseCultureGenerals from Parthia and Scythia family members due to ethnic traits already serve and replaced its purposed.

    *File have been removed due to save game incompatibility*
    Last edited by Suppanut; February 25, 2008 at 11:31 PM.

  20. #200

    Default Re: Ethnic Traits project.

    That makes it non-save compatible with games started with those traits, since you are taking a trait away. I recommend putting the traits back in, but removing their effects and triggers. That should be save compatible.

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