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Thread: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

  1. #821

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    Guys, please provide links for the retrofit1.0 and Guam V6, all of those above seem to be dead
    Thank you!

  2. #822

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    Guys, please provide links for the retrofit1.0 and Guam V6, all of those above seem to be dead
    Thank you! In Torrent please!

  3. #823
    Mihajlo's Avatar Centenarius
    Join Date
    Oct 2010
    Location
    Serbia, Nis
    Posts
    832

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    this is retrofit http://www.twcenter.net/forums/downl...o=file&id=1581
    however I cant help with GUAM

  4. #824

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    Check the Mod Vault.

  5. #825

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    Quote Originally Posted by k/t View Post
    Check the Mod Vault.
    ?

  6. #826

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    In Guam i don´t find Units for the Turks.

  7. #827

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    That Russian link still works. However, I can't find a working link for the stone forts.

  8. #828
    Spitfire -WONDERBOLT!'s Avatar Vicarius
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    Location
    Canterlot Castle, City of Canterlot, Equestria.
    Posts
    2,796

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    Quote Originally Posted by TheKlade View Post
    That Russian link still works. However, I can't find a working link for the stone forts.
    Try a page or two ago, I just downloaded it, no idea how to instal though.
    GIVE CREDIT TO YOUR ENEMY AND LITTLE TO YOURSELF, AS IT MAKES YOUR VICTORY ALL THE GREATER!
    -Under the influence of medically prescribed drugs, please take much salt with this post, you have been warned!


  9. #829

    Default Re: Grand Unit Addon Mod (for Retrofit) by Candelarius

    Hey guys, I had a quick question and wondered if anyone else has had this going on. I have this Guam mod in place and it plays fine, but it seems the AI even on hard setting never attacks you. They have stacks of men and just sit at your borders. I was on year 105 and had to be attacked with HRE , which as you know is always under the gun on all fronts.

  10. #830
    Spitfire -WONDERBOLT!'s Avatar Vicarius
    Join Date
    Jul 2010
    Location
    Canterlot Castle, City of Canterlot, Equestria.
    Posts
    2,796

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    hmmmmmm, never noticed that, but I am quite agressive in my campaigns!
    GIVE CREDIT TO YOUR ENEMY AND LITTLE TO YOURSELF, AS IT MAKES YOUR VICTORY ALL THE GREATER!
    -Under the influence of medically prescribed drugs, please take much salt with this post, you have been warned!


  11. #831

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    Yeah, humm ok. Maybe take a look next time and see what the AI does. I've done almost 80 turn with Poland same thing, however I do have lots of alliances. But, the AI seems to float around my provences and never attack.

  12. #832

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    I cant downdload this i click link it dosent work help anyone really want this mod

  13. #833

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    For me it says the downdload has a virus pls help

  14. #834

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    Hello sweet people of the internet,

    I really want te play this game. I downloaded the installer 3 times now. All 3 different installers stop at different times giving an error that a file contains invalid data. first installer at 3% second almost immediatly and third one at about 10%. Does anyone know what's wrong? and more importantly how to fix it.

  15. #835

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    Downloads aren´t working.
    Rapidshare has been closed down and Gamerfront download is not working.

  16. #836

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0


  17. #837

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    Quote Originally Posted by FieryMastermind View Post
    My gratitude lad ! You made my day ! Finally i could play improved medieval 2 vanilla campaign !

  18. #838

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    I've followed all the instructions and installed this mod however when I go to custom battle I don't see any of the new units. Is there something I can do to fix this or are the new units only available in campaign?

  19. #839

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    While this mod looks promising, I have to say I'd prefer more kingdoms units that werent in regular campaign but that actually existed and more mercenaries, rather than, sergeant swordsmen, dismounted versions of frankish, german and mercenary knights which are just mod added.

  20. #840
    Libertus
    Join Date
    Oct 2010
    Location
    pomona ca
    Posts
    73

    Default Re: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    howto download? links broken.

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