XGM Command: A Brief Description
Files changed (2) - EDU and shared.txt
shared.txt file change: from "Eagle Inspires Nearby Friendly Troops" to "Command Unit"
This is something I modify myself with each update we get from DBH. I add the command attribute to some of the elite units for the different factions. I give at least one or two units per faction the "Command" attribute.
A unit that has the command attribute will give a morale boost to any nearby friendly troops. This helps specifically when a hole forms in your line somewhere and you need an elite group of soldiers to embolden the regular men of the line.
The units that are changed in EDU:
All Generals (except Romans), including Rebel Generals and Barbarian Warlords
GCS/IGCS - Spartan Royal Guard, Sacred Band, Athenian Hoplites, Syracusan Hoplites
Macedon - Agema Hypapists, Companion Cavalry
Seleucid - Silver Shield Legionaries (remains the same), Companion Cavalry
Baktria - Agema Hoplites, Companion Cavalry
Ptolemaic - Basilikon Guard, Hetairoi
Rome - First Cohorts (remains the same)
Carthage - Sacred Band, Sacred Band Cavalry
Pontus - Kardakes Swordsmen, Cappadocian Cavalry
Armenia - Kardakes Swordsmen, Companion Cavalry
Saba - Temple Guard
Gaul - Chosen Swordsmen, Noble Cavalry
Germans - Chosen Axemen, Noble Cavalry
Iberia - Ambakaro, Noble Cavalry
Parthia - Companions
Scythia - Cataphracts, Noble Cavalry
Two additions I have made in the recent version (5.7.9 and following) of Command is to give the Command trait to the Noble Cavalry of the Barbarian cultures and to lower the charge distance of the Cavalry Command Units. It is my belief that due to their rigorous training and battlefield experience they would be able to perform a roll-around charge better than a lower tier unit.
For version 5.8 I have increased the charge bonus of all non-skirmisher cavalry. I have tried to make the changes according to how good the unit is, i.e. elite units will get the largest bonuses.
I have also modified the recruitment time of the Spartan Royal Guard to 10 turns for 15000 denarii. Recently while playing as Macedon I had to fight two units of the Spartan Royal Guard around the year 250 BC. So the Greek City States only recruited 1 unit in ~30 years.
Hope you all enjoy this little package ~583kb
It feels kind of cool, sending your elite unit into the fray to turn the tide of the battle.
Once downloaded just click 'XGM Commandxxx.exe' on your desktop, it will do everything else. I have only changed two files, descr_unit.txt and shared.txt. If there are any problems (there shouldn't be, I've rigorously tested) please let me know.
To get rid of it, just reinstall XGM...no big deal.
And the obligatory picture showing the affect of a Command Unit. Notice the "Command Eagle" and the info box.