I'd like to see more significant effects of education in the next version. Perhaps in between the current SS and DLV. In DLV specialize through education into either "Military" or "Civilian", with Military receiving significant penalties on governor-related traits and Civilian being pretty much worthless as commanders. This is too extreme (as many historical figures excelled at both warfare and governing), but it would be nice to see more specialization than found in SS 5.x.
For example, here's what I'm using now, which works well:
Squire (Castle step 1):
Effect Command 1
Effect MovementPoints 5
Effect Chivalry 1
Knight (Castle step 2):
Effect Command 2
Effect Loyalty 1
Effect MovementPoints 10
Effect Chivalry 1
Effect TroopMorale 1
Effect Trading -5
Effect TaxCollection -5
Paige (Capitol level 1)
Effect Law 1
Effect Trading 5
Effect TaxCollection 5
Enobled (Capitol level 2)
Effect Law 2
Effect Authority 1
Effect TaxCollection 10
Effect Squalor -1
Effect Trading 10
Effect TroopMorale -1
Effect MovementPoints -3
Notice that those who complete Capitol educations get significant bonuses as governors but lose some value as commanders (due to decreased morale and movement), but can still be effective in battle when needed.










