The problem that caused the campaign to end with a hard CTD on the rebel turn has been spotted and fixed.
The fix will of course be included in the 2.5 patch, but for those who want to get on with their campaigns right away, here is what you must do:
Open bi/ci/data/export_descr_character_traits.txt. Find those two triggers.
Code:
;------------------------------------------
Trigger fertile_tribe_of_the_craban_vnv_trigger
WhenToTest CharacterComesOfAge
Condition Trait TribeOfTheCraban >= 1
Affects Fertility 1 Chance 100
;------------------------------------------
Code:
;------------------------------------------
Trigger fertile_tribe_of_the_mighty_axe_vnv_trigger
WhenToTest CharacterComesOfAge
Condition Trait TribeOfTheMightyAxe >= 1
Affects Fertility 1 Chance 100
;------------------------------------------
Change the word "Fertility" to "Fertile".
Save and exit.
That's it, you will be able to go on with your game as usual. Enjoy TNS once more!