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Thread: BROKEN CRESCENT: Mod Progress

  1. #1
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    Default BROKEN CRESCENT: Mod Progress




    CURRENT TASKS

    - Additional Kypchak buildings and features: Steppe Trade, Special Traits, Pagan Religious Structures
    - Final proof reading and edits to all txt files
    - Final Review and Check of all Scripts
    - Rajput Strat map general skin
    - Organize all Music files for entry into BC build (Ahiga)





    MOD PROGRESS

    Campaign Map (Mirage41)
    - Heights, GTs, Rivers, Coast Correction - DONE (Mirage41)
    - Regions - DONE (Mirage41)
    - Resources - DONE (Mirage41)
    - Map fine tuning and aesthetics - DONE (Mirage41)
    - Map Battle testing - DONE (Mirage41)
    - Finalization of Resources, Geography, Garrisons - DONE (Mirage41)

    Units Skins and Models
    - Abbasid Caliphate - DONE (AlphaDelta)
    - Great Seljuks - DONE (AlphaDelta)
    - Khwarezm - DONE (AlphaDelta)
    - Kingdom of Georgia - DONE (AlphaDelta)
    - Kingdom of Armenia - DONE(AlphaDelta)
    - The Rajput States - DONE (AlphaDelta)
    - AOR Units - DONE (AlphaDelta)
    - Sultanate of Ghazni - DONE (AlphaDelta)
    - Ghorid Sultanate - DONE (AlphaDelta)
    - Kypchaks - DONE (AlphaDelta)
    - Kingdom of Jerusalem - DONE (AlphaDelta)
    - Ayyubids - DONE (AlphaDelta)
    - Makuria - DONE (AlphaDelta)
    - Ghulam Unit Series - DONE (Strelac)
    - Turkish Sultanate - DONE (AlphaDelta)
    - Oman - DONE (AlphaDelta)
    - Sindh - DONE (AlphaDelta)
    - Byzantium - DONE (Strelac)

    Coding and Other Features
    - Historical Events - DONE (Mirage41)
    - AOR - DONE (Mirage41, AlphaDelta)
    - Mercenary Implementation - DONE (Mirage41)
    - New Cultures Implementation (Indian, African) - DONE (Mirage41)
    - New Buildings and Special Resources - DONE (Mirage41)
    - Costs and Stats Balancing and Readjustment - DONE (AlphaDelta)
    - Initial Descr_Strat Configuration (family tree, armies) - DONE (Mirage41)
    - EDB Rates and Army composition coding - DONE (Mirage41, GrandViz)
    - Basic Traits, Titles, and Ancilliaries - DONE (Mirage41)
    - Campaign Scripting - DONE (Mirage41)
    - Diplomacy and AI coding - IN PROGRESS (GrandViz)


    Faction Icons and Banners
    - Abbasid Caliphate - DONE (AlphaDelta)
    - Great Seljuks - DONE (AlphaDelta)
    - Kingdom of Georgia - DONE (AlphaDelta)
    - Kingdom of Armenia - DONE (AlphaDelta)
    - Kingdom of Jerusalem - DONE (AlphaDelta)
    - The Rajput States - DONE (AlphaDelta)
    - Khwarezm - DONE (AlphaDelta)
    - Ghorid Sultanate - DONE (AlphaDelta)
    - Sultanate of Ghazni - DONE (AlphaDelta)
    - Kypchaks - DONE (AlphaDelta)
    - Oman - DONE (AlphaDelta)
    - Sindh - DONE (AlphaDelta)
    - Byzantium - DONE (AlphaDelta)

    Graphics, Presentation and Text Work
    - Menu Design - Done (AlphaDelta)
    - Strat Interface Design - DONE (Mirage41)
    - Loading Screens - DONE (AlphaDelta)
    - Quotes - DONE (Contributions)
    - Initial Campaign Intro/Guide - DONE (mirage41)
    - Faction and Unit Descriptions - DONE (Contributions)

    Music
    Compilation - IN PROGRESS (Ahiga)
    Official Broken Crescent Musical Soundtrack - IN PROGRESS (Aeranis)
    Implementation of new Music - PENDING (mirage41)

    Last edited by Miraj; January 05, 2008 at 07:18 PM.

  2. #2
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    Default Re: BROKEN CRESCENT: Mod Progress

    Mod progress thread re-opened.

    I've appended new section called "current tasks", it details what we are doing at this moment.

    EDIT: Please avoid asking "When will it be released!" type questions. Please.
    Last edited by Miraj; November 16, 2007 at 01:26 PM.

  3. #3

    Default Re: BROKEN CRESCENT: Mod Progress

    I like the current tasks section.

    I don't like the Turks CTD.

  4. #4
    kambiz's Avatar Ordinarius
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    Default Re: BROKEN CRESCENT: Mod Progress

    Dorood bar shoma Mirage41. This Mod progress id very good idea
    Got a question ,What is "Initial Campaign Intro/Guide" thing???

    Thanks in advance




  5. #5
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    Default Re: BROKEN CRESCENT: Mod Progress

    Quote Originally Posted by kambiz View Post
    Got a question ,What is "Initial Campaign Intro/Guide" thing???
    Kosh Amaded

    Thats just a message that drops down at the start of every campaign giving the player a mini-guide of what should be done during the campaign in an immersive manner.

    In retrospective I don't think it was a good idea to waste my time on that, but its done except for ERE and 2 others.
    Last edited by Miraj; November 16, 2007 at 04:14 PM.

  6. #6

    Default Re: BROKEN CRESCENT: Mod Progress

    Maybe you can post them in any new Faction Preview, as well as the Faction topics, to familiarize players with factions both before and after starting a campaign?

  7. #7

    Default Re: BROKEN CRESCENT: Mod Progress

    pm-ed ahiga
    Last edited by Ahiga; November 16, 2007 at 04:36 PM.
    WWGD---WHAT WOULD GENGHIS DO?

  8. #8
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    Default Re: BROKEN CRESCENT: Mod Progress

    Sshhhhhhhh. (PM Ahiga )

  9. #9

    Default Re: BROKEN CRESCENT: Mod Progress

    Thanks for the detailed info!
    Last edited by zznɟ ǝɥʇ; November 16, 2007 at 05:12 PM.

  10. #10
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    Default Re: BROKEN CRESCENT: Mod Progress

    If you kill off the turks early does the CTD still occure

  11. #11
    Mars Magnus's Avatar Ordinarius
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    Default Re: BROKEN CRESCENT: Mod Progress

    Yes!
    It can´t take too long to release this wonderfull mod.
    ALomost all is done^^.
    I am SOOOOOO SOOOOO HAPPPYYYY°!° ^^!
    SILVIO GESELL & GUSTAV RUHLAND: GREATEST ECONOMISTS!
    STOP EXPLOITING=CAPITALISM= INTEREST SLAVERY!
    In every porduct you buy you pay about 40% interest in the price.
    Debt creates money. Money is created by dept.

  12. #12
    Giorgos's Avatar Deus Ex Machina
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    Default Re: BROKEN CRESCENT: Mod Progress

    Thanks for the update. It's one of the most promising mods out there. Maybe the most promising one.


  13. #13

    Default Re: BROKEN CRESCENT: Mod Progress

    That's more like it. It seems as though you guys are just about done.
    Death be not proud, though some have called thee
    Mighty and dreadful, for, thou art not so.

  14. #14

    Default Re: BROKEN CRESCENT: Mod Progress

    Thanks you for the update guys. Hope you can fix the CTD.

  15. #15

    Default Re: BROKEN CRESCENT: Mod Progress

    Yeah sounds good. Not much left to do. I can't wait for it. Maybe I will buy a new graphic card to fully enjoy the marvelous units :-)

  16. #16
    Rex Armeniae's Avatar King of Kings
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    Default Re: BROKEN CRESCENT: Mod Progress

    Nice update.
    Do your best to get rid of that CTD. Hate ctd's
    Հայաստան: Իմ սիրելի Հայաստան:
    The more you sweat in training, the less you bleed in battle.
    - Under the patronage of another Rex Armeniae Drtad | Տրտադ

  17. #17

    Default Re: BROKEN CRESCENT: Mod Progress

    I'm sure they will.

  18. #18

    Default Re: BROKEN CRESCENT: Mod Progress

    Seems like great progress for a great release. Expect a download from me when it's released!

  19. #19
    Orko's Avatar Praeses
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    Default Re: BROKEN CRESCENT: Mod Progress

    Yay! Progress thread is re-opened!
    I think that this game will be realesed in 1-2 months.
    Quote Originally Posted by Marcus Aurelius
    Live a good life. If there are gods and they are just, then they will not care how devout you have been, but will welcome you based on the virtues you have lived by. If there are gods, but unjust, then you should not want to worship them. If there are no gods, then you will be gone, but will have lived a noble life that will live on in the memories of your loved ones.

  20. #20

    Default Re: BROKEN CRESCENT: Mod Progress

    Done,done,done,done... looks good.


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