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Thread: Stainless Steel 5.1 Released

  1. #101

    Default Re: Stainless Steel 5.0 Released

    Quote Originally Posted by Levik81 View Post
    Hello all!

    Did i understand correctly that SS 5.0 didn't includes four expansion campains?
    SS 5.0 will offer you a late and early era campaign (with the changes you can read in the first post of this thread). King Kong has not touched the Kingdom "mini-campaigns" at all (you will still be able to play them unmodified)
    .

    So yes, you understood correctly

    Oh, and welcome to the forum!

    My Home is my Castle.

  2. #102
    uk_john's Avatar Ordinarius
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    Default Re: Stainless Steel 5.0 Released

    Quote Originally Posted by Caesar Clivus View Post
    Download wonkuruben's fix.
    I have checked this whole thread, and all I have found is wonkurubern saying 'if you don't download my fix, it will be mostly in German. No link, no mention of where the fix is and no knowledge from me at all about this fix as certainly all the previous SS versions did not have the problem.

    This is the problem with the TW forums, assumption after assumption by people who know something, that everybody knows it. More than any other forum for mods, like STALKER or Oblivion or any other do I have to work so hard to find mods, mod fixes and mod information in general. In fact, unlike any other game, I have found more information by stumbling upon it in this forum than I have by being given concise information - rant over and wonkurubern's fix search about to begin!

  3. #103

    Default Re: Stainless Steel 5.0 Released


    My Home is my Castle.

  4. #104

    Default Re: Stainless Steel 5.0 Released

    Well done KK!!

  5. #105

    Default Re: Stainless Steel 5.0 Released

    very nice and a big thank you!

  6. #106

    Default Re: Stainless Steel 5.0 Released

    This mod has everything now

  7. #107
    uk_john's Avatar Ordinarius
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    Default Re: Stainless Steel 5.0 Released

    Thanks mailor! installed and it fixed the text, except that now there is no text or voicework for the Scots (my first diplomatic encounter, so may be others!). Dleted the events. dat and events.idx as suggested previously, but no change!

    EDIT: Got it all working now through the various tips and fixes. Only thing I see at the moment is the Irish calling themselves England in diplomatic conversations!
    Last edited by uk_john; October 15, 2007 at 02:26 AM.

  8. #108
    metalguy24's Avatar Libertus
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    Default Re: Stainless Steel 5.0 Released

    trying to figure out how to make the arrows disappear again. I have my amount of soldiers increased, and while it is a cool feature, the persistent arrows are slowing the battles down. Any help will be greatly appreciated.

  9. #109
    Nevada's Avatar Domesticus
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    Default Re: Stainless Steel 5.0 Released

    this looks really good!

    i'll xownload it tomorrow!



  10. #110
    republic_bohemia's Avatar Decanus
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    Default Re: Stainless Steel 5.0 Released

    Thank You all for malking such a great mod,It actully feels like a expansion oh I love SS Hello and Goodbye!

    First I was playing DLV,now am playing SS because its the best mod out there for TW!

    Regards.John Holy

  11. #111

    Default Re: Stainless Steel 5.0 Released

    WHOA, i was gone for like 2 month and it's out? nice, thanks KK

    +rep for me if you agree with me , i might give it right back to you

  12. #112
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Stainless Steel 5.0 Released

    Welcome back Mike. Haven't seen you for ages

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  13. #113

    Default Re: Stainless Steel 5.0 Released

    is it ok to uninstall 4.1 before installing 5 or should i wait till after? can i uninstall 4 at all?

  14. #114

    Default Re: Stainless Steel 5.0 Released

    Quote Originally Posted by Rí-na-hÉireann View Post
    is it ok to uninstall 4.1 before installing 5 or should i wait till after? can i uninstall 4 at all?
    You can do whatever you want with 4.1, because 5.0 installs into a totally different folder.

    What I'd suggest nevertheless is deisntall 4.1 beforehand, since it only wastes hard drive space.

    My Home is my Castle.

  15. #115

    Default Re: Stainless Steel 5.0 Released

    Hey King Kong, did you intentionally make the mongols have a negative cash income? Because it's kind of difficult to play as them after the 7 or 8th turn since you have a decreasing cash income. I know they start out with a lot of cash, and a huge army, but it's still difficult even if you blitz.

  16. #116
    Col Poutting's Avatar Tiro
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    Default Re: Stainless Steel 5.0 Released

    I'm not able to see the images posted by KingKong, they are replaced by photobucet upgrade thing; am I the only one with this?

    looks great

    P.S. KingKong: geile arbeit, mangelt nur an Schweizer in der spät era

  17. #117
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Stainless Steel 5.0 Released

    Quote Originally Posted by Asean View Post
    Hey King Kong, did you intentionally make the mongols have a negative cash income? Because it's kind of difficult to play as them after the 7 or 8th turn since you have a decreasing cash income. I know they start out with a lot of cash, and a huge army, but it's still difficult even if you blitz.
    Yes it is intentional. You have to either disband some of your armies or do what every good Mongol does and go on a pillaging spree! Take cities and sack them. Rinse and repeat until you start making a profit. I suggest taking Antioch, Damascus and especially Jerusalem as a good start

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  18. #118

    Default Re: Stainless Steel 5.0 Released

    Would it be possible to include a couple more download site links? Filefront is giving me problems.

  19. #119

    Default Re: Stainless Steel 5.0 Released

    i just wanted to point something out that i saw in SS 4.1 Im not sure if it has been changed in 5.0 or not. but i noticed that Egyptian mamluks and royal mamluks have the same basic stats, atk/def and only a minor difference in their charge attribute. however, royal mamluks cost A LOT more. the same goes for the mongolian light and heavy lancers. they have the same difference except for a minor difference in their charge stat. am i missing something? or did KK just happen to miss this.

  20. #120

    Default Re: Stainless Steel 5.0 Released

    Quote Originally Posted by heretic-anthem View Post
    i just wanted to point something out that i saw in SS 4.1 Im not sure if it has been changed in 5.0 or not. but i noticed that Egyptian mamluks and royal mamluks have the same basic stats, atk/def and only a minor difference in their charge attribute. however, royal mamluks cost A LOT more. the same goes for the mongolian light and heavy lancers. they have the same difference except for a minor difference in their charge stat. am i missing something? or did KK just happen to miss this.
    If I remember correctly, the horses vary in mass, so the Royal Mamluks have a much more potent charge. I assume the same goes for the Lancers.

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