M2TW bugs and EB
While personally I am extremely happy to know that a roman era mod with the quality of EB is planned, I really wonder what the team is thinking about the long list of M2TW "issues".
You are obviously aware of the official bug list.
Given the time and effort an EB2 project requires how are you going to deal with the bugs that CA has not addressed yet?
Unit cohesion, passive AI during sieges and the refusal of cavalry to charge and/or use secondary weapons are true game-breakers in the battle map and there are not few bugs in the campaign map.
So do you expect CA to deal with all that in future patches or you have found a way (which I cannot think since most are engine-related) to circumvent those?